How Does It Work?
The color MULTIPLY component separately multiplies the red, green, and blue values of its two parameters together. Multiplying two colors together almost always results in pure white since the
maximum RGB values have all been reached.
The percent MULTIPLY component simply multiplies the two percent parameters together but never exceeds 100%.
The bump MULTIPLY component is probably the most useful type. It multiplies the two bump parameters together but is unbounded. It's great for using one bump to control the scale of another.
Hints!
Multiplying one bump texture with another one that has regions of zero elevation is a good way of making flat spots in a bump map.
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