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How Does It Work? The NOISE generator provides a simple noise function with control over the blending between the random points that make up the function. The Blend Weight parameter controls the shape of the blend. You can use it to make the noise segments behave like a gain function (that is, they can be weighted). By default, the NOISE generator does not repeat. However with Repeat Flag enabled, the function's starting and ending values are forced to be equal so that the function will repeat without discontinuity. The standard generator parameters are included for manipulating the Noise function. Hints! The NOISE generator works very well when it's linked to the Mortar Width parameter of the Flagstone component. Adjusting Blend Weight will give different looks to the uneven mortar widths that the NOISE generator creates. Make sure that Repeat Flag is enabled. This will ensure that you won't get visible notches in the mortar. |
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Darkling Simulations |