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Generator class components, Time, and Audio Wave one dimensional (1D). What this means is that they only generate values along a single axis unlike 2D and 3D components which create texture volumes. Generator components receive an input value from their parent component and return a value based on their function curve. Basically, the parent texture polls the generator for its single axis of information. For example, if the generator is linked to a Bevel Profile parameter, the parent component will provide the location on the bevel and the generator will return the height of the bevel at that point. This may sound complicated but is easy in practice. See Function for examples. The Time component input is the frame number in an animation. For any given frame number, it will put out a value based on its function curve. |
Darkling Simulations |