Spells can be cast on units, buildings, the ground, or a combination of
the three. Spells can be cast from any of the six areas of majik: Life, Light,
Illusion, Fire, Death, and Darkness. Below is a list of spells and the effects they
have.
LIFE
Heal -- Wizards
can use small amounts of majik to restore some of a unit's hitpoints to them for an
extended amount of time. Heal also cures a poisoned unit.
Resurrection
-- Wizards can resurrect a dead creature, provided it is still in one piece.
Invincibility
-- Using a large amount of majik, wizards can make a creature or building invulnerable to
any physical attack. Some spells can still have an effect on a invulnerable unit or
building.
Transmute
-- Wizards can turn a creature into a usable food resource, maybe even saving a life in
the near future with that food.
LIGHT
Revelation -- Revelation is cast by wizards to reveal an
area that other units can not see.
Protection -- Wizard's protection spell adds a majikal
barrier to a unit or building that can absorb some damage the unit or buildings is
inflicted with.
ILLUSION
Invisibility -- Wizards can make units or buildings
invisible.
Teleport -- Both wizards and sorcerers can teleport
themselves or another creature. Cast the spell on a unit, and then select a spot on
the ground to teleport the unit.
Freeze
-- Wizards can cast freeze to stop units for a period of time. If cast on buildings,
the slaves will be frozen and production will be stopped for a period of time.
FIRE
Blaze
-- Wizards can cast a powerful blast of fire that destroys most things in the path of the
blaze.
Brimstone -- Wizards can call down rock and fire from
the sky that inflicts damage to an area of Lasheron.
Demon Dog -- Sorcerers can summon a 'dog of fire' from
the depths of Hell.
DEATH
Death Claw -- Sorcerer cast death claw on a unit to
increase that unit's short range attack. With death claw cast on them, a creature
forces death into the wound.
Life Drain -- Sorcerers can use majik to drain a
creature of some of their life.
Death Storm -- Sorcerers can use the force of death to
produce an artificial lightning storm.
Illusions of Death -- Sorcerers can focus great
quantities of majik together to spread destruction to an area of the map.
DARKNESS
Berserk -- Sorcerers can increase a units attack much
like what death claw does. Berserk is stronger but the unit it is cast on loses its
armor.
Regenerate -- Regenerate is used by sorcerers to fully
heal a creature.
Chain Lightning -- Cast by sorcerers, chain lightning
strikes one creature then branches out until the first creature is dead or the spell uses
its majik.
Poison -- Sorcerers poison spell can cause a creature to
have a reduction in reaction time. This will cause a creature to walk and attack
very slow.