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Reshape Tool

reshapei.png Reshape
Reshapes graphic objects by clicking and dragging.

To Select an object
Click on the object. The vertices of the selected object are indicated by square anchors, and the control points by circular anchors. Vertex anchors are always on the curve, whereas control-point anchors are usually off the curve. There are either zero, one or two control points associated with each edge, and these affect the curvature of the edge. The control points are shown joined to the adjacent vertices by a dotted line.

   reshapes.png

To move the whole object
1.Press and hold the left mouse button inside the object, but not on any vertex or control-point anchor  
2.Drag the object to the new position and release the mouse  

   reshapem.png

To Reshape objects by dragging an anchor
1.Press and hold the left mouse button on a vertex or control-point anchor  
2.Drag the anchor to the new position and release the mouse  

   reshapea.png   reshapeao.png   

Note: To constrain the direction from the original position to the new position to multiples of 15°, press and hold the Shift key while dragging

To Reshape objects by dragging an edge
1.Press and hold the left mouse button on an edge  
2.Drag the edge to the new position and release the mouse  

   reshapee.png      
Note: To constrain the direction from the original position to the new position to multiples of 15°, press and hold Shift key while dragging


To delete or change the type of a vertex anchor
1.Move mouse pointer to the vertex anchor  
2.Right-click and select the command from the pop-up Menu  

   reshapeca.png  
·Cusp: lets you adjust the adjacent control points independently. When the vertex is a cusp, the edges are still curved, but the corner is not smooth  
·Smooth: the adjacent control points are always in the same direction, but can be different distances from the vertex. The corner at the vertex is smooth  
·Symmetrical: the adjacent control points are always in the same direction and are both the same distance from the vertex  
·Sharpen: the edges on either side of the vertex are made straight, thereby removing the associated control points. This makes the corner sharp  
·Remove Anchor: removes the vertex anchor completely  

To change the type of an edge, or insert a vertex
1.Move mouse pointer to the edge  
2.Right click and select the command from the pop-up Menu  

   reshapece.png
·Linear edge: the edge is straight and does not have any control points  
·Quadratic edge: the edge is curved and has one control point  
·Cubic edge: the edge is curved and has two control points  
·Insert Anchor: adds a new vertex anchor at the mouse position  

To Reshape an object in Preview Frame mode
In 'Preview Frame' mode, if you reshape an object at a Keyframe, the change is not only applied to the current Frame. The shape of the object in all other Frames will be changed as well.


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