WarpUp (56/442)

From:Walid MOGHRABI
Date:06 Dec 99 at 22:11:04
Subject:[warpup] Re: PPCLibEmu

Hi all !

My name is Walid MOGHRABI, I'm a french student and you can see my HW configuration in the signature.

>>> I had done rendering tests with T3D v2.1a with both PowerUp and ppplibemu
>>> and got the exact same render times for the few scenes I tested.
>> Perhaps I should have been more specific: I cannot vouch for the rendering
>> times, which I never tried out on account of the interface being jerkier
>> than on PuP... or it could be my impression only.

>AFAIK, the only thing the PPC is used for is rendering in 2.1 and shouldn't affect the interface at all. I think 3.0 uses it >for more, but I haven't received mine yet.

3.0 uses the PPC a little more (it seems that the 68k is not needed anymore in the rendering process) by the way, 3.0 is still under PowerUP (damn Eyelight !)
And I must admit that it is quite slow and unstable, it crashes quite often and the fact that you can't render a picture in a higher resolution with the PPC in AA modes is very annoying :(
Eyelight is actually considering porting T3D under WarpOS/3D, I think that would be great as the ppc.library is getting me more and more angrier each day.
By the way, I really do believe they'll need some help as they have plenty of good ideas but they are not structured enough to do a good job.
This is simply unforgiveable to sell a "professionnal" software at that price with so much bugs and this is even more sad when you see that T3D is going well and the work put in its new version is impressive but can somebody teach them how to trace bugs ???

Currently, I dream of a WarpOS/3D Tornado release which could be well coded enough to be simply usable and comfortable.

Regards



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-Hybrid- ====> Amiga RuLeZ !

GFX/Scenariste/Traducteur

1260T+603@240+BVision+64Mo RAM+SCSI
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