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PokΘMon Analyses

A weekly feature of the PokΘDome PokΘDex, the PokΘMon Analyses are in-depth coverage over a certain PokΘMon, and we'll keep doing this until all 150 PokΘMon have been analyzed! By then there'll be perhaps 250...

Bone Guardians
By Garrett

104. Cubone

Cubone - The Lonely PokΘMon Cubone

104. Cubone
Ground
Japanese Name Karakara
It's short feet are tipped with suction pads that enable it to tirelessly climb slopes and walls.
HT: 1'00" WT: 6 lb.
Evolution

L00 Cubone
L28 Marowak

Statistics
Abilities
Technique Level Type
Bone Club
Growl
Leer
Focus Energy
Thrash
Bonemerang
Rage
-
-
25
31
38
43
46
Ground
Normal
Normal
Normal
Normal
Ground
Normal
Technique and Hidden Machines

TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17, TM18, TM19, TM20, TM26, TM27, TM28, TM31, TM32, TM34, TM38, TM40, TM44, TM50
HM04

The first of this pair of "bone-keepers," Cubone packs a punch, or rather, a bone. In the television show, Cubone is portrayed as a wimpy "crybaby" pokemon who just doesn't know how to stand up for itself very well. However, in the game, he's far from it.
Cubone's high hit points and defense makes up for his poor attack and slow speed. His powerful defense might originate from his thick skull, hiding his head from the world. Along with this protective helmet, he has his bone, which he carries with him even after evolution. This bone is the source of such attacks as the infamous "Bone Club" and the more powerful "Bonemerang" (learned after evolution).
When captured (he can only be caught at levels 20 and 22 at the Pokemon Tower), Cubone only knows two moves: Bone Club and Growl. It learns Leer at Level 25, three levels before it evolves into Marowak.

105. Marowak

Cubone

105. Marowak
Ground
Japanese Name Garagara
In battle, it flaps it's wings at high speed to release highly toxic dust into the air.
HT: 3'07" WT: 71 lb.
Evolution

L00 Cubone
L28 Marowak

Statistics
Abilities
Technique Level Type
Bone Club
Growl
Leer
Focus Energy
Thrash
Bonemerang
Rage
-
-
-
33
41
48
55
Ground
Normal
Normal
Normal
Normal
Ground
Normal
Technique and Hidden Machines

TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM17, TM18, TM19, TM20, TM26, TM27, TM28, TM31, TM32, TM34, TM38, TM40, TM44, TM50
HM04

As Cubone glows, he starts to grow larger and you can see his skull grow around his head more. A small spike protrudes from his tail and his bone grows larger! Finally, the glowing ceases. Cubone has evolved to Marowak!
Marowak's protective skull has formed completely around his head, becoming part of this wonderful lil' pokemon. Both his Hit Points and his Defense are at their max, ready to take on any pokemon!

In Battle

After evolution, Marowak does not gain a second type, rendering him a pure Ground-type pokemon! If you ever come across one of those pesky Pikachus, or any other electric pokemon at that, put in Marowak! Ground pokemon are completely immune to any electric attack, so let those Pikachus try their hardest to fry ya, but no worries, they can't get to ya! Also, ground pokemon have a great advantage against poison, and with one hit with Earthquake, a Gengar will be crying for its mommy! And then, Fire-type pokemon can always be a hastle. Put in Marowak, and watch them fall! Finally, Rock pokemon can also be taken down easily by Marowak.
Unfortunately, Marowak does have his weaknesses. Those pesky flying pokemon seem to be able to avoid any of Marowak's ground-type attacks, so if you want to ground Pidgeot, Marowak can't help you there. He's also weak against both Grass and Bug pokemon.

Marowak - One of the Best Ground PokΘmon!

Ok, so I admit it. Marowak is not the best Ground pokemon, but he's ONE of the best! The only other pokemon (at their final evolution) that are only Ground-type are Sandslash and Dugtrio. These two will be discussed a little later.
First, let's go through the other Ground pokemon. Both Nidoking and Nidoqueen are part poison, giving them a disadvantage against ground pokemon, as discussed before. Then, there are the Rock/Ground pokemon. As I said before, Rock pokemon have a great disadvantage against Ground, so Marowak would have a slight edge against all of them (Onix, Rhyhorn, and Golem).
So, it all comes down to these last three contenders: Sandslash, Dugtrio, and of course, Marowak. Each one of them is unique in their own way, although Marowak seems to stand out more than the others do. Dugtrio is the only one that can learn Dig without a TM, but both Sandslash and Marowak can with the TM. Sandslash is the only one of the three that can learn Swift without the TM. But Marowak is the only pokemon that can know/learn Bone Club and Bonemerang. Both are powerful Ground attacks that show Marowak's true talent.
So, in the end, it all comes down to your own opinion. Mine, of course, will always be with Marowak, but yours may be different. . They all have their own attributes, and are all unique in their own way. If you DO use any of the three, don't delay teaching them the TM Earthquake! It will come in handy later on. Of course, who could turn down the opportunity of using Bonemerang on a troublesome Pikachu? Not I!

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