PokΘMon Encyclopedia
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PokΘMon Encyclopedia!
Special Abilities

This is a listing of all the Special Abilities/Techniques/Attacks PokΘMon are able to perform. There's 160 total, so it's best to look at this :).

Ability Type PP Description
Absorb Grass 20 Your PokΘMon absorbs HP from opponent equal to half the damage dealt
Acid Poison 30 Deals damage and may decrease oppenent's defense temporarily
Acid Armor Poison 40 Greatly increases your PokΘMon's Defense temporarily
Agility Psychic 30 Greatly increases your PokΘMon's Speed temporarily
Aurora Beam Ice 20 Deals damage and may freeze opponent and/or decrease it's Attack power temporarily
Barrage Normal 20 Your oppenent attacks 2 to 5 times in a row
Barrier Psychic 30 Increases your PokΘMon's Defense temporarily
Bide Normal 20 Your PokΘMon attacks 2 to 5 times in a row
Bite Normal 25 Deals damage and may scare opponent
Blizzard Ice 5 Deals damage and may freeze opponent
Body Slam Normal 15 Deals damage and may paralyze opponent
Bone Club Ground 20 Deals damage and may scare opponent
Bonemerang Ground 10 Your PokΘMon attacks twice
Bubble Water 20 Deals damage and may decrease opponent's Speed temporarily
Bubblebeam Water 20 Deals damage and may decrease opponent's Speed temporarily
Clamp Water 20 Your PokΘMon attacks 2 to 5 times in a row
Comet Punch Normal 15 Your PokΘMon attacls 2 to 5 times in a row
Confuse Ray Ghost 10 Confuses opponent
Confusion Psychic 25 Deals damage and may confuse opponent
Constrict Normal 35 Deals damage and may decrease opponent's speed
Conversion Normal 30 Your PokΘMon switches to opponent's type
Counter Fighting 20 Returns a hit twice the damage recieved (works for physical attacks only)
Crabhammer Water 10 Deals damage and has a good chance of getting a critical hit
Cut Normal 30 Deals damage / cuts grass and bushes
Defense Curl Normal 40 Increases your PokΘMon's Defense
Dig Ground 10 Your PokΘMon digs into the ground on 1st turn, then attacks on 2nd turn / Takes you back to previous PokΘMon center when inside caves/dungeons
Disable Normal 20 Disable one ability of an opponent
Dizzy Punch Normal 10 Powerful Punch
Double Kick Fighting 30 Your PokΘMon Attacks Twice
Double Team Normal 15 Increases your PokΘMon's changes of evading attacks
Double-Edge Normal 15 Your PokΘMon recieves 1/4 the damage dealt with opponent
Dragon Rage Dragon 10 Hits for 40 points damage
Dream Eater Psychic 15 While your opponent sleeps, your PokΘMon absorbs it's HP
Drill Peck Flying 20 More powerful Peck
Earthquake Ground 10 Creates an earthquake - no effect on Flying PokΘMon
Egg Bomb Normal 10 Dynamite egg
Ember Fire 25 Fire damage and may burn oppenent
Explosion Normal 5 Deals damage but kills the PokΘMon using this
Fire Blast Fire 5 Powerful fire damage, and may burn opponent
Fire Punch Fire 15 Fiery punch, and may burn opponent
Fire Spin Fire 15 PokΘMon attacks with fire 2 to 5 times in a row
Fissure Ground 5 Chance of instantly defeating opponent - no effect on Flying PokΘMon
Flamethrower Fire 15 Powerful Fire damage, and may burn opponent
Flash Normal 20 Decreases opponent's accuracy / lights up dark places
Fly Flying 15 PokΘMon flies first turn, then attacks second turn / flies you to different points in the PokΘMon world
Focus Energy Normal 30 Increases chance of critical hits
Fury Attack Normal 20 PokΘMon attacks 2 to 5 times in a row
Fury Swipes Normal 15 PokΘMon attacks 2 to 5 times in a row
Glare Normal 30 Paralyzes opponent
Growl Normal 40 Decreases opponent's attack power temporarily
Growth Normal 40 Increases PokΘMon's Special power temporarily
Guillotine Normal 5 Has a chance of instantly defeating opponent
Gust Normal 35 Attacks using a gust of wind
Harden Normal 30 Increases PokΘMon's Defense power temporarily
Haze Ice 30 Cancels all effects on both PokΘMon
Head Butt Normal 15 Deals damage and may scare opponent
Hi Jump Kick Fighting 20 If PokΘMon misses, it receives 1/8 of the damage the attack would have done
Horn Attack Normal 25 Deals damage
Horn Drill Normal 5 Has a chance of instantly defeating opponent
Hydro Pump Water 5 Powerful Water attack
Hyper Beam Normal 5 PokΘMon attacks the first turn, and recharges the second turn
Hyper Fang Normal 15 Deals damage and may scare opponent
Hypnosis Psychic 20 Puts opponent to sleep
Ice Beam Ice 10 Ice attack, may freeze opponent
Ice Punch Ice 15 Ice Punch attack, may freeze opponent
Jump Kick Fighting 25 If PokΘMon misses, it recievs 1/8 the damage the attack would have dealt
Karate Chop Normal 25 Good chance of a critical hit
Kinesis Psychic 15 Decreases opponent's Accuracy temporarily
Leech Life Bug 15 PokΘMon absorbs some of opponent's HP
Leech Seed Grass 10 PokΘMon absorbs some of opponent's HP every turn
Leer Normal 30 Decreases opponent's Defense temporarily
Lick Ghost 30 Deals damage and may paralyze opponent
Light Screen Psychic 30 Cuts in half the damage recieved from Special Attacks
Lovely Kiss Normal 10 Puts opponent to sleep
Low Kick Fighting 20 Deals damage and may scare opponent
Meditate Psychic 40 Increases PokΘMon's Attack power temporarily
Mega Drain Grass 10 PokΘMon absorbs HP from the opponent equal to ╜ the damage dealt
Mega Kick Normal 5 Powerful kicking attack
Mega Punch Normal 20 Powerful punch attack
Metronome Normal 10 TMs used at random
Mimic Normal 10 Choose an attack of your opponent to replace the Mimic attack for the duration of battle
Minimize Normal 20 Increases PokΘMon's chance of evading an attack
Mirror Move Flying 20 PokΘMon mimics its opponent's last attack
Mist Ice 30 Defends against Special Attacks designed to decrease PokΘMon's abilities
Night Shade Ghost 15 Damage dealt is equal to your PokΘMon's experience level
Pay Day Normal 20 Winner recieves extra money after the battle
Peck Flying 35 Deals flying damage
Petal Dance Grass 20 Deals damage, but confuses PokΘMon who uses it
Pin Missile Bug 20 Your PokΘMon attacks 2 to 5 times in a row
Poison Gas Poison 40 Poisons opponent
Poison Sting Poison 35 Deals damage and may poison opponent
Poison Powder Poison 35 Poisons opponent
Pound Normal 35 Deals damage
Psybeam Psychic 20 Deals damage and may confuse opponent
Psychic Psychic 10 Deals damage and may decrease opponent's Special power temporarily
Psywave Psychic 10 Damage dealt is equal to 1.5 times your PokΘMon's experience level
Quick Attack Normal 30 PokΘMon who uses this attacks first
Rage Normal 20 As PokΘMon takes damage, its attack power increases until the battle's over
Razor Leaf Grass 25 Grass attack, has a good chance for a critical hit
Razor Wind Normal 10 PokΘMon builds up power on the 1st turn, then attacks on the 2nd turn
Recover Normal 20 Restores half of PokΘMon's maximum number of HP
Reflect Psychic 20 Cuts the damae recieved from physical attacks by 50%
Rest Psychic 10 If successful, your PokΘMon recovers all of its HP, then loses 2 turns
Roar Normal 20 Ends battle automatically (doesn't work in trainer battles)
Rock Slide Rock 10 Rock damage
Rock Throw Rock 15 Rock damage
Rolling Kick Fighting 15 Deals damage and may scare opponent
Sand-attack Normal 15 Decreases opponent's Accuracy temporarily
Scratch Normal 30 SCRATCH! *skrtch!* NYAA HAA HAA!
Screech Normal 40 Greatly decreases opponent's Defense temporarily
Seismic Toss Fighting 20 Damage dealt is equal to PokΘMon's experience level
Self Destruct Normal 5 Deals damage, but causes your PokΘMon to faint
Sharpen Normal 30 Increases PokΘMon's attack power temporarily
Sing Normal 15 Sings the opponent to sleep
Skull Bash Normal 15 PokΘMon withdraws its head on the first turn, then attacks on the second
Sky Attack Flying 5 PokΘMon builds up energy on the first turn, then attacks on the second
Slam Normal 20 PokΘMon slams into opponent
Slash Normal 20 Has a good chance for a critical hit
Sleep Powder Grass 15 Puts opponent to sleep
Sludge Poison 20 Deals damage and may poison opponent
Smog Poison 20 Deals damage and may poison opponent
Smokescreen Normal 20 Decreases opponent's Accuracy temporarily
Softboiled Normal 10 Restores half of Chansey's maximum number of HP / restores some of another PokΘMon's HP on your team and takes away a quarter of Chansey's HP
Solar Beam Grass 10 PokΘMon builds up energy on first turn, then attacks on the second
Sonicboom Normal 20 Deals 20 points of damage
Spike Cannon Normal 15 PokΘMon attacks 2 to 5 times in a row
Splash Normal 40 No effect
Spore Grass 15 Puts opponent to sleep
Stomp Normal 20 Stomps opponent flat and may scare it too
Strength Normal 15 Deals damage / moves boulders
String Shot Bug 40 Decreases opponent's speed temporarily
Struggle Normal 10 Used when all PP is gone, but PokΘMon recieves 1/4 the damage dealt
Stun Spore Grass 30 Paralyzes opponent
Submission Fighting 25 PokΘMon recieves 1/4 the damage the opponent recieves
Substitute Normal 15 PokΘMon creates a clone of itself to take the damage opponent deals
Super Fang Normal 15 Cuts opponent's HP in half
Supersonic Normal 20 Confuses opponent
Surf Water 15 Wall of water crashes on opponent / PokΘMon can swim
Swift Normal 20 Very accurate attack
Swords Dance Normal 30 Greatly increases PokΘMon's Attack power temporarily
Tackle Normal 35 Deals normal damage
Tail Whip Normal 30 Decreases opponent's Defense temporarily
Take Down Normal 20 PokΘMon recieves 1/4 the damage opponent recieves
Teleport Psychic 20 Ends battle automatically (doesn't work in trainer battles) / teleports to the last PokΘMon center
Thrash Normal 20 PokΘMon attacks 3 times in a row but becomes confused
Thunder Electric 10 Deals damage and may paralyze opponent
Thunder Wave Electric 20 Paralyzes opponent
Thunderbolt Electric 15 Deals damage and may paralyze opponent
Thunderpunch Electric 15 Deals damage and may paralyze opponent
Thundershock Electric 30 Deals damage and may paralyze opponent
Toxic Poison 10 Badly poisons opponent
Transform Normal 10 Transforms into a copy of its opponent with 5 PP for each attack
Tri Attack Normal 10 Triangle deals damage
Twineedle Bug 20 PokΘMon attacks twice, may poison opponent
ViceGrip Normal 30 Deals damage
Vine Whip Grass 10 Whips opponent with a vine
Water Gun Water 25 Deals water damage
Waterfall Water 15 Deals water damage
Whirlwind Normal 20 Ends battle automatically (doesn't work again trainer battles)
Wing Attack Flying 35 Deals Flying damage
Withdraw Water 40 Increases PokΘMon's Defense temporarily
Wrap Normal 20 Keeps opponent wrapped for several consecutive turns

Online Since August 31, 1998

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