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iPhone, iPad, & iPod Touch Game Development Frameworks
by Rich Warren
, Issue
Article Synopsis
Games remain one of the most popular categories for applications on the iPhone, with over 20,000 active titles in the iTunes App store. More importantly, gaming titles regularly dominate the App Store's Top Charts for free, paid and top grossing apps. Not surprisingly, many developers are interested in getting in on this action. In this article, we will look at tools to help simplify the process. Now, we're not going to tackle music, sound effects, artwork, or game design. You're on your own there. We will, however, look at two libraries that can greatly ease the development challenge, helping you create high-performance 2D games. This article will introduce the Cocos2D for iPhone graphics framework and the Chipmunk physics engine.
This article was published in the 26.02 issue of MacTech Magazine. Subscribers saw this article in the print magazine when it was first published. MacTech provides its readers with valuable information each and every month, but even if it only solves one problem for you a year, it's more than paid for itself.
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