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OpenGL Extension Spec

APPLE_packed_pixels

Name

    APPLE_packed_pixels
    
Name Strings

    GL_APPLE_packed_pixels

Status

    Complete

Version

    $Date: 2002/08/27 01:40:17 $ $Revision: 1.4 $

Dependencies

    OpenGL 1.1 is required
    EXT_abgr affects the definition of this extension
    SGIS_texture4D affects the definition of this extension
    EXT_cmyka affects the definition of this extension

Overview

    This extension provides support for packed pixels in host memory.  A
    packed pixel is represented entirely by one unsigned byte, one
    unsigned short, or one unsigned integer.  The fields with the packed
    pixel are not proper machine types, but the pixel as a whole is.  Thus
    the pixel storage modes, including PACK_SKIP_PIXELS, PACK_ROW_LENGTH,
    PACK_SKIP_ROWS, PACK_IMAGE_HEIGHT, PACK_SKIP_IMAGES,
    PACK_SWAP_BYTES, PACK_ALIGNMENT, and their unpacking counterparts all
    work correctly with packed pixels.

New Procedures and Functions

    None

New Tokens

    Accepted by the <type> parameter of DrawPixels, ReadPixels, TexImage1D,
    TexImage2D, GetTexImage, TexImage3D, TexSubImage1D,
    TexSubImage2D, TexSubImage3D, GetHistogram, GetMinmax,
    ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D,
    GetConvolutionFilter, SeparableFilter2D, SeparableFilter3D,
    GetSeparableFilter, ColorTable, GetColorTable, TexImage4DSGIS,
    and TexSubImage4DSGIS:

    UNSIGNED_BYTE_3_3_2         0x8032
    UNSIGNED_BYTE_2_3_3_REV     0x8362
    UNSIGNED_SHORT_5_6_5        0x8363
    UNSIGNED_SHORT_5_6_5_REV    0x8364
    UNSIGNED_SHORT_4_4_4_4      0x8033
    UNSIGNED_SHORT_4_4_4_4_REV  0x8365
    UNSIGNED_SHORT_5_5_5_1      0x8034
    UNSIGNED_SHORT_1_5_5_5_REV  0x8366
    UNSIGNED_INT_8_8_8_8        0x8035
    UNSIGNED_INT_8_8_8_8_REV    0x8367
    UNSIGNED_INT_10_10_10_2     0x8036
    UNSIGNED_INT_2_10_10_10_REV 0x8368

Additions to Chapter 2 of the 1.0 Specification (OpenGL Operation)

    None

Additions to Chapter 3 of the 1.0 Specification (Rasterization)

    The twelve tokens defined by this extension are added to Table 3.4:

    <type> Parameter        Corresponding   Special
    Token Value             GL Data Type    Interpretation
    ----------------        -------------   --------------
    UNSIGNED_BYTE               ubyte       No
    BYTE                        byte        No
    UNSIGNED_SHORT              ushort      No
    SHORT                       short       No
    UNSIGNED_INT                uint        No
    INT                         int         No
    FLOAT                       float       No
    BITMAP                      ubyte       Yes
    UNSIGNED_BYTE_3_3_2         ubyte       Yes
    UNSIGNED_BYTE_2_3_3_REV     ubyte       Yes
    UNSIGNED_SHORT_5_6_5        ushort      Yes
    UNSIGNED_SHORT_5_6_5_REV    ushort      Yes
    UNSIGNED_SHORT_4_4_4_4      ushort      Yes
    UNSIGNED_SHORT_4_4_4_4_REV  ushort      Yes
    UNSIGNED_SHORT_5_5_5_1      ushort      Yes
    UNSIGNED_SHORT_1_5_5_5_REV  ushort      Yes
    UNSIGNED_INT_8_8_8_8        uint        Yes
    UNSIGNED_INT_8_8_8_8_REV    uint        Yes
    UNSIGNED_INT_10_10_10_2     uint        Yes
    UNSIGNED_INT_2_10_10_10_REV uint        Yes

    Table 3.4: DrawPixels and ReadPixels <type> parameter values and the
    corresponding GL data types.  Refer to table 2.2 for definitions of
    GL data types.  Special interpretations are described near the end
    of section 3.6.3.

    [Section 3.6.3 of the GL Specification (Rasterization of Pixel
    Rectangles) is rewritten as follows:]

    3.6.3 Rasterization of Pixel Rectangles

    The process of drawing pixels encoded in host memory is diagrammed in
    Figure 3.7.  We describe the stages of this process in the order in which
    they occur.

    Pixels are drawn using

    void DrawPixels(sizei width,
            sizei height,
            enum format,
            enum type,
            void* data);

    <format> is a symbolic constant indicating what the values in memory
    represent.  <width> and <height> are the width and height, respectively,
    of the pixel rectangle to be drawn.  <data> is a pointer to the data to
    be drawn.  These data are represented with one of seven GL data types,
    specified by <type>.  The correspondence between the twenty <type>
    token values and the GL data types they indicate is given in Table 3.4.
    If the GL is in color index mode and <format> is not one of COLOR_INDEX,
    STENCIL_INDEX, or DEPTH_COMPONENT, then the error INVALID_OPERATION
    occurs.  Some additional constraints on the combinations of <format>
    and <type> values that are accepted are discussed below.

    Unpacking

    Data are taken from host memory as a sequence of signed or unsigned bytes
    (GL data types byte and ubyte), signed or unsigned short integers (GL data
    types short and ushort), signed or unsigned integers (GL data types int
    and uint), or floating-point values (GL data type float).  These elements
    are grouped into sets of one, two, three, four, or five values, depending
    on the <format>, to form a group.  Table 3.5 summarizes the format of
    groups obtained from memory.  It also indicates those formats that yield
    indices and those that yield components.

            Target
    Format Name     Buffer  Element Meaning and Order
    -----------     ------  -------------------------
    COLOR_INDEX     Color   Color index
    STENCIL_INDEX   Stencil Stencil index
    DEPTH_COMPONENT Depth   Depth component
    RED             Color   R component
    GREEN           Color   G component
    BLUE            Color   B component
    ALPHA           Color   A component
    RGB             Color   R, G, B components
    RGBA            Color   R, G, B, A components
    BGRA            Color   B, G, R, A components
    ABGR_EXT        Color   A, B, G, R components
    CMYK_EXT        Color   Cyan, Magenta, Yellow, Black components
    CMYKA_EXT       Color   Cyan, Magenta, Yellow, Black, A components
    LUMINANCE       Color   Luminance component
    LUMINANCE_ALPHA Color   Luminance, A components

    Table 3.5: DrawPixels and ReadPixels formats.  The third column
    gives a description of and the number and order of elements in a
    group.

    By default the values of each GL data type are interpreted as they would
    be specified in the language of the client's GL binding.  If
    UNPACK_SWAP_BYTES is set to TRUE, however, then the values are
    interpreted with the bit orderings modified as per the table below.  The
    modified bit orderings are defined only if the GL data type ubyte has
    eight bits, and then for each specific GL data type only if that type
    is represented with 8, 16, or 32 bits.

    Element     Default
    Size        Bit Ordering    Modified Bit Ordering
    -------     ------------    ---------------------
    8-bit       [7..0]          [7..0]
    16-bit      [15..0]         [7..0] [15..8]
    32-bit      [31..0]         [7..0] [15..8] [23..16] [31..24]

    Table: Bit ordering modification of elements when UNPACK_SWAP_BYTES
    is TRUE.  These reorderings are defined only when GL data type ubyte
    has 8 bits, and then only for GL data types with 8, 16, or 32 bits.

    The groups in memory are treated as being arranged in a rectangle.  This
    rectangle consists of a series of rows, with the first element of the
    first group of the first row pointed to by the pointer passed to
    DrawPixels.  If the value of UNPACK_ROW_LENGTH is not positive, then the
    number of groups in a row is <width>; otherwise the number of groups is
    UNPACK_ROW_LENGTH.  If the first element of the first row is at location
    p in memory, then the location of the first element of the Nth row is

    p + Nk

    where N is the row number (counting from zero) and k is defined as

         / nl           s >= a
    k = <
         \ a/s * ceiling(snl/a) s < a

    where n is the number of elements in a group, l is the number of groups
    in a row, a is the value of UNPACK_ALIGNMENT, and s is the size,
    in units of GL ubytes, of an element.  If the number of bits per
    element is not 1, 2, 4, or 8 times the number of bits in a GL ubyte,
    then k = nl for all values of a.

    There is a mechanism for selecting a sub-rectangle of groups from a
    larger containing rectangle.  This mechanism relies on three integer
    parameters: UNPACK_ROW_LENGTH, UNPACK_SKIP_ROWS, and UNPACK_SKIP_PIXELS.
    Before obtaining the first group from memory, the pointer supplied to
    DrawPixels is effectively advanced by

    UNPACK_SKIP_PIXELS * n + UNPACK_SKIP_ROWS * k

    elements.  Then <width> groups are obtained from contiguous elements
    in memory (without advancing the pointer), after which the pointer is
    advanced by k elements.  <height> sets of <width> groups of values are
    obtained this way.  See Figure 3.8.

    Calling DrawPixels with a <type> of UNSIGNED_BYTE_3_3_2,
    UNSIGNED_BYTE_2_3_3_REV, UNSIGNED_SHORT_5_6_5,
    UNSIGNED_SHORT_5_6_5_REV, UNSIGNED_SHORT_4_4_4_4,
    UNSIGNED_SHORT_4_4_4_4_REV, UNSIGNED_SHORT_5_5_5_1,
    UNSIGNED_SHORT_1_5_5_5_REV, UNSIGNED_INT_8_8_8_8,
    UNSIGNED_INT_8_8_8_8_REV, UNSIGNED_INT_10_10_10_2, or
    UNSIGNED_INT_2_10_10_10_REV is a special case in which all the
    elements of each group are packed into a single unsigned byte, unsigned
    short, or unsigned int, depending on the type. The number of elements
    per packed pixel is fixed by the type, and must match the number of
    elements per group indicated by the <format> parameter. (See the table
    below.) The error INVALID_OPERATION is generated if a mismatch occurs.

                    GL  Number
    <type> Parameter            Data    of    Matching
    Token Name                  Type    Elements  Pixel Formats
    ----------------            ----    --------  -------------

    UNSIGNED_BYTE_3_3_2         ubyte   3         RGB
    UNSIGNED_BYTE_2_3_3_REV     ubyte   3         RGB
    UNSIGNED_SHORT_5_6_5        ushort  3         RGB
    UNSIGNED_SHORT_5_6_5_REV    ushort  3         RGB
    UNSIGNED_SHORT_4_4_4_4      ushort  4         RGBA,BGRA,ABGR_EXT,CMYK_EXT
    UNSIGNED_SHORT_4_4_4_4_REV  ushort  4         RGBA,BGRA
    UNSIGNED_SHORT_5_5_5_1      ushort  4         RGBA,BGRA,ABGR_EXT,CMYK_EXT
    UNSIGNED_SHORT_1_5_5_5_REV  ushort  4         RGBA,BGRA
    UNSIGNED_INT_8_8_8_8        uint    4         RGBA,BGRA,ABGR_EXT,CMYK_EXT
    UNSIGNED_INT_8_8_8_8_REV    uint    4         RGBA,BGRA
    UNSIGNED_INT_10_10_10_2     uint    4         RGBA,BGRA,ABGR_EXT,CMYK_EXT
    UNSIGNED_INT_2_10_10_10_REV uint    4         RGBA,BGRA

    Bitfield locations of the first, second, third, and fourth elements
    of each packed pixel type are illustrated in the diagrams below.  Each
    bitfield is interpreted as an unsigned integer value.  If the base GL
    type is supported with more than the minimum precision (e.g. a 9-bit
    byte) the packed elements are right-justified in the pixel.

    Elements are normally packed with the first element in the most
    significant bits of the bitfield, and successive elements occupying
    progressively less significant locations. Types whose token names
    contain _REV reverse the element packing order from least to most
    significant locations. In all cases, the most significant bit of each
    element is packed in the most significant bit location of its location
    in the bitfield.


    UNSIGNED_BYTE_3_3_2:

          7   6   5   4   3   2   1   0
        +-----------+-----------+-------+
        |           |           |       |
        +-----------+-----------+-------+

        first       second   third
        element     element  element


    UNSIGNED_BYTE_2_3_3_REV:

          7   6   5   4   3   2   1   0
        +-------+-----------+-----------+
        |       |           |           |
        +-------+-----------+-----------+

         third  second      first
         element    element     element


    UNSIGNED_SHORT_5_6_5:

          15  14  13  12  11  10  9   8   7   6   5   4   3   2   1   0
        +-------------------+-----------------------+-------------------+
        |                   |                       |                   |
        +-------------------+-----------------------+-------------------+

        first           second          third
        element         element         element


    UNSIGNED_SHORT_5_6_5_REV:

          15  14  13  12  11  10  9   8   7   6   5   4   3   2   1   0
        +-------------------+-----------------------+-------------------+
        |                   |                       |                   |
        +-------------------+-----------------------+-------------------+

        third           second          first
        element         element         element


    UNSIGNED_SHORT_4_4_4_4:

          15  14  13  12  11  10  9   8   7   6   5   4   3   2   1   0
        +---------------+---------------+---------------+---------------+
        |               |               |               |               |
        +---------------+---------------+---------------+---------------+

        first       second      third       fourth
        element     element     element     element


    UNSIGNED_SHORT_4_4_4_4_REV:

          15  14  13  12  11  10  9   8   7   6   5   4   3   2   1   0
        +---------------+---------------+---------------+---------------+
        |               |               |               |               |
        +---------------+---------------+---------------+---------------+

        fourth      third       second      first
        element     element     element     element


    UNSIGNED_SHORT_5_5_5_1:

          15  14  13  12  11  10  9   8   7   6   5   4   3   2   1   0
        +-------------------+-------------------+-------------------+---+
        |                   |                   |                   |   |
        +-------------------+-------------------+-------------------+---+

        first           second      third       fourth
        element         element     element     element


    UNSIGNED_SHORT_1_5_5_5_REV:

          15  14  13  12  11  10  9   8   7   6   5   4   3   2   1   0
        +---+-------------------+-------------------+-------------------+
        |   |                   |                   |                   |
        +---+-------------------+-------------------+-------------------+

        fourth  third       second          first
        element element     element         element


    UNSIGNED_INT_8_8_8_8:

         31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10  9  8  7  6  5  4  3  2  1  0
        +-----------------------+-----------------------+-----------------------+-----------------------+
        |                       |                       |                       |                       |
        +-----------------------+-----------------------+-----------------------+-----------------------+

            first           second          third           fourth
            element         element         element         element


    UNSIGNED_INT_8_8_8_8_REV:

         31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10  9  8  7  6  5  4  3  2  1  0
        +-----------------------+-----------------------+-----------------------+-----------------------+
        |                       |                       |                       |                       |
        +-----------------------+-----------------------+-----------------------+-----------------------+

            fourth          third           second          first
            element         element         element         element


    UNSIGNED_INT_10_10_10_2:

         31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10  9  8  7  6  5  4  3  2  1  0
        +-----------------------------+-----------------------------+-----------------------------+-----+
        |                             |                             |                             |     |
        +-----------------------------+-----------------------------+-----------------------------+-----+

               first                 second         third             fourth
               element               element            element           element


    UNSIGNED_INT_2_10_10_10_REV:

         31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10  9  8  7  6  5  4  3  2  1  0
        +-----+-----------------------------+-----------------------------+-----------------------------+
        |     |                             |                             |                             |
        +-----+-----------------------------+-----------------------------+-----------------------------+

        fourth  third               second          first
        element element             element         element


    The assignment of elements to fields in the packed pixel is as
    described in the table below:

                First       Second      Third       Fourth
    Format      Element     Element     Element     Element
    ------      -------     -------     -------     -------
    RGB         red         green       blue
    RGBA        red         green       blue        alpha
    BGRA        blue        green       red         alpha
    ABGR_EXT    alpha       blue        green       red
    CMYK_EXT    cyan        magenta     yellow      black

    Byte swapping, if enabled, is performed before the elements are
    extracted from each pixel.  The above discussions of row length and
    image extraction are valid for packed pixels, if "group" is substituted
    for "element" and the number of elements per group is understood to
    be one.

    Calling DrawPixels with a <type> of BITMAP is a special case in which
    the data are a series of GL ubyte values.  Each ubyte value specifies
    8 1-bit elements with its 8 least-significant bits.  The 8 single-bit
    elements are ordered from most significant to least significant if the
    value of UNPACK_LSB_FIRST is FALSE; otherwise, the ordering is from
    least significant to most significant.  The values of bits other than
    the 8 least significant in each ubyte are not significant.

    The first element of the first row is the first bit (as defined above)
    of the ubyte pointed to by the pointer passed to DrawPixels.  The first
    element of the second row is the first bit (again as defined above) of
    the ubyte at location p+k, where k is computed as

    k = a * ceiling(nl/8a)

    There is a mechanism for selecting a sub-rectangle of elements from
    a BITMAP image as well.  Before obtaining the first element from memory,
    the pointer supplied to DrawPixels is effectively advanced by

    UNPACK_SKIP_ROWS * k

    ubytes.  Then UNPACK_SKIP_PIXELS 1-bit elements are ignored, and the
    subsequent <width> 1-bit elements are obtained, without advancing the
    ubyte pointer, after which the pointer is advanced by k ubytes.  <height>
    sets of <width> elements are obtained this way.

    Conversion to floating-point

    This step applies only to groups of components.  It is not performed on
    indices.  Each element in a group is converted to a floating-point value
    according to the appropriate formula in Table 2.4 (section 2.12).
    Unsigned integer bitfields extracted from packed pixels are interpreted
    using the formula

    f = c / ((2**N)-1)

    where c is the value of the bitfield (interpreted as an unsigned
    integer), N is the number of bits in the bitfield, and the division is
    performed in floating point.

    [End of changes to Section 3.6.3]

    If this extension is supported, all commands that accept pixel data
    also accept packed pixel data.  These commands are DrawPixels,
    TexImage1D, TexImage2D, TexImage3D, TexSubImage1D,
    TexSubImage2D, TexSubImage3D, ConvolutionFilter1D,
    ConvolutionFilter2D, ConvolutionFilter3D, SeparableFilter2D,
    SeparableFilter3D, ColorTable, TexImage4DSGIS, and
    TexSubImage4DSGIS.

Additions to Chapter 4 of the 1.0 Specification (Per-Fragment Operations
and the Framebuffer)

    [Make the following changes to Section 4.3.2 (Reading Pixels):]

    Final Conversion

    For an index, if the <type> is not FLOAT, final conversion consists of
    masking the index with the value given in Table 4.6; if the <type> is
    FLOAT, then the integer index is converted to a GL float data value.
    For a component, each component is first clamped to [0,1].  Then,
    the appropriate conversion formula from Table 4.7 is applied to the
    component.

    <type> Parameter    Index Mask
    ----------------    ----------
    UNSIGNED_BYTE       2**8 - 1
    BITMAP              1
    BYTE                2**7 - 1
    UNSIGNED_SHORT      2**16 - 1
    SHORT               2**15 - 1
    UNSIGNED_INT        2**32 - 1
    INT                 2**31 - 1

    Table 4.6: Index masks used by ReadPixels.  Floating point data
    are not masked.

    <type>                      GL Data     Component
    Parameter                   Type        Conversion Formula
    ---------                   -------     ------------------
    UNSIGNED_BYTE               ubyte       c = ((2**8)-1)*f
    BYTE                        byte        c = (((2**8)-1)*f-1)/2
    UNSIGNED_SHORT              ushort      c = ((2**16)-1)*f
    SHORT                       short       c = (((2**16)-1)*f-1)/2
    UNSIGNED_INT                uint        c = ((2**32)-1)*f
    INT                         int         c = (((2**32)-1)*f-1)/2
    FLOAT                       float       c = f
    UNSIGNED_BYTE_3_3_2         ubyte       c = ((2**N)-1)*f
    UNSIGNED_BYTE_2_3_3_REV     ubyte       c = ((2**N)-1)*f
    UNSIGNED_SHORT_5_6_5        ushort      c = ((2**N)-1)*f
    UNSIGNED_SHORT_5_6_5_REV    ushort      c = ((2**N)-1)*f
    UNSIGNED_SHORT_4_4_4_4      ushort      c = ((2**N)-1)*f
    UNSIGNED_SHORT_4_4_4_4_REV  ushort      c = ((2**N)-1)*f
    UNSIGNED_SHORT_5_5_5_1      ushort      c = ((2**N)-1)*f
    UNSIGNED_SHORT_1_5_5_5_REV  ushort      c = ((2**N)-1)*f
    UNSIGNED_INT_8_8_8_8        uint        c = ((2**N)-1)*f
    UNSIGNED_INT_8_8_8_8_REV    uint        c = ((2**N)-1)*f
    UNSIGNED_INT_10_10_10_2     uint        c = ((2**N)-1)*f
    UNSIGNED_INT_2_10_10_10_REV uint        c = ((2**N)-1)*f

    Table 4.7: Reversed component conversions - used when component data
    are being returned to client memory.  Color, normal, and depth
    components are converted from the internal floating-point
    representation (f) to a datum of the specified GL data type (c) using
    the equations in this table.  All arithmetic is done in the internal
    floating point format.  These conversions apply to component data
    returned by GL query commands and to components of pixel data returned
    to client memory.  The equations remain the same even if the
    implemented ranges of the GL data types are greater than the minimum
    required ranges.  (Refer to table 2.2.)  Equations with N as the
    exponent are performed for each bitfield of the packed data type,
    with N set to the number of bits in the bitfield.

    Placement in Client Memory

    Groups of elements are placed in memory just as they are taken from memory
    for DrawPixels.  That is, the ith group of the jth row (corresponding to
    the ith pixel in the jth row) is placed in memory must where the ith group
    of the jth row would be taken from for DrawPixels.  See Unpacking under
    section 3.6.3.  The only difference is that the storage mode parameters
    whose names begin with PACK_ are used instead of those whose names begin
    with UNPACK_.

    [End of changes to Section 4.3.2]

    If this extension is supported, all commands that return pixel data
    also return packed pixel data.  These commands are ReadPixels,
    GetTexImage, GetHistogram, GetMinmax, GetConvolutionFilter,
    GetSeparableFilter, and GetColorTable.

Additions to Chapter 5 of the 1.0 Specification (Special Functions)

    None

Additions to Chapter 6 of the 1.0 Specification (State and State Requests)

    None

Additions to the GLX Specification

    None

GLX Protocol

    None

Dependencies on EXT_abgr

    If EXT_abgr is not implemented, then the references to ABGR_EXT in this
    file are invalid, and should be ignored.

Dependencies on SGIS_texture4D

    If SGIS_texture4D is not implemented, then the references to
    TexImage4DSGIS and TexSubImage4DSGIS in this file are invalid, and should
    be ignored.

Dependencies on EXT_cmyka

    If EXT_cmyka is not implemented, then the references to CMYK_EXT and
    CMYKA_EXT in this file are invalid, and should be ignored.

Errors

    [For the purpose of this enumeration of errors, GenericPixelFunction
    represents any OpenGL function that accepts or returns pixel data, using
    parameters <type> and <format> to define the type and format of that
    data.  Currently these functions are DrawPixels, ReadPixels, TexImage1D,
    TexImage2D, GetTexImage, TexImage3D, TexSubImage1D,
    TexSubImage2D, TexSubImage3D, GetHistogram, GetMinmax,
    ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D,
    GetConvolutionFilter, SeparableFilter2D, SeparableFilter3D,
    GetSeparableFilter, ColorTable, GetColorTable, TexImage4DSGIS,
    and TexSubImage4DSGIS.]

    INVALID_OPERATION is generated by GenericPixelFunction if its <type>
    parameter is UNSIGNED_BYTE_3_3_2, UNSIGNED_BYTE_2_3_3_REV,
    UNSIGNED_SHORT_5_6_5, or UNSIGNED_SHORT_5_6_5_REV and its
    <format> parameter does not specify a supported three component format.
    Currently the only supported 3-component format is RGB.

    INVALID_OPERATION is generated by GenericPixelFunction if its <type>
    parameter is UNSIGNED_SHORT_4_4_4_4, UNSIGNED_SHORT_4_4_4_4_REV,
    UNSIGNED_SHORT_5_5_5_1, UNSIGNED_SHORT_1_5_5_5_REV,
    UNSIGNED_INT_8_8_8_8, UNSIGNED_INT_8_8_8_8_REV,
    UNSIGNED_INT_10_10_10_2, or UNSIGNED_INT_2_10_10_10_REV and its
    <format> parameter does not specify a supported four component format.
    Currently the only supported 4-component formats are RGBA, BGRA,
    ABGR_EXT, and CMYK_EXT. Currently all _REV formats support only RGBA and
    formats.

New State

    None

New Implementation Dependent State

    None