color_matrix
This extension provides for RGBA colors in pixel operations to be treated
as vectors and multiplied by user specified 4x4 color matrix, then
scaled/biased.
- Provides simple linear color space conversions (e.g. hsv to rgb).
- Can reassign or duplicate color components (e.g. rgb to bgr).
- ColorMatrix is microcoded on Impact.
- Tuning Tip:
Use
glLoadIdentity()
to "disable" color matrix, not
glLoadMatrix()
.