Toolbar control
Inheritance:
Public Methods
-
FXToolbar(FXComposite* p, FXComposite* q, FXuint opts=LAYOUT_TOP|LAYOUT_LEFT|LAYOUT_FILL_X, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=3, FXint pr=3, FXint pt=2, FXint pb=2, FXint hs=DEFAULT_SPACING, FXint vs=DEFAULT_SPACING)
- Construct a floatable toolbar Normally, the toolbar is docked under window p.
-
FXToolbar(FXComposite* p, FXuint opts=LAYOUT_TOP|LAYOUT_LEFT|LAYOUT_FILL_X, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=2, FXint pr=3, FXint pt=3, FXint pb=2, FXint hs=DEFAULT_SPACING, FXint vs=DEFAULT_SPACING)
- Construct a non-floatable toolbar.
-
void setDryDock(FXComposite* dry)
- Set parent when docked.
-
void setWetDock(FXComposite* wet)
- Set parent when floating.
-
FXComposite* getDryDock() const
- Return parent when docked
-
FXComposite* getWetDock() const
- Return parent when floating
-
FXbool isDocked() const
- Return true if toolbar is docked
-
virtual void dock(FXuint side=LAYOUT_SIDE_TOP, FXWindow* after=(FXWindow*)-1)
- Dock the bar against the given side, after some other widget.
-
virtual void undock()
- Undock or float the bar.
-
virtual FXint getDefaultWidth()
- Return default width
-
virtual FXint getDefaultHeight()
- Return default height
-
virtual FXint getWidthForHeight(FXint h)
- Return width for given height
-
virtual FXint getHeightForWidth(FXint w)
- Return height for given width
-
void setDockingSide(FXuint side=LAYOUT_SIDE_TOP)
- Set docking side
-
FXuint getDockingSide() const
- Return docking side
-
virtual void save(FXStream& store) const
- Save toolbar to a stream
-
virtual void load(FXStream& store)
- Load toolbar from a stream
-
virtual ~FXToolbar()
- Destroy
Public Methods
-
void setFrameStyle(FXuint style)
-
FXuint getFrameStyle() const
-
void setPackingHints(FXuint ph)
-
FXuint getPackingHints() const
-
FXint getBorderWidth() const
-
void setPadTop(FXint pt)
-
FXint getPadTop() const
-
void setPadBottom(FXint pb)
-
FXint getPadBottom() const
-
void setPadLeft(FXint pl)
-
FXint getPadLeft() const
-
void setPadRight(FXint pr)
-
FXint getPadRight() const
-
void setHiliteColor(FXColor clr)
-
FXColor getHiliteColor() const
-
void setShadowColor(FXColor clr)
-
FXColor getShadowColor() const
-
void setBorderColor(FXColor clr)
-
FXColor getBorderColor() const
-
void setBaseColor(FXColor clr)
-
FXColor getBaseColor() const
-
void setHSpacing(FXint hs)
-
FXint getHSpacing() const
-
void setVSpacing(FXint vs)
-
FXint getVSpacing() const
Public Methods
-
virtual void create()
-
virtual void detach()
-
virtual void destroy()
-
FXint maxChildWidth() const
-
FXint maxChildHeight() const
-
virtual FXbool isComposite() const
Public Methods
-
FXWindow* getParent() const
-
FXWindow* getOwner() const
-
FXWindow* getShell() const
-
FXWindow* getRoot() const
-
FXWindow* getNext() const
-
FXWindow* getPrev() const
-
FXWindow* getFirst() const
-
FXWindow* getLast() const
-
FXWindow* getFocus() const
-
void setKey(FXuint k)
-
FXuint getKey() const
-
void setTarget(FXObject* t)
-
FXObject* getTarget() const
-
void setSelector(FXSelector sel)
-
FXSelector getSelector() const
-
FXint getX() const
-
FXint getY() const
-
void setX(FXint x)
-
void setY(FXint y)
-
void setWidth(FXint w)
-
void setHeight(FXint h)
-
void setLayoutHints(FXuint lout)
-
FXuint getLayoutHints() const
-
FXAccelTable* getAccelTable() const
-
void setAccelTable(FXAccelTable* acceltable)
-
void addHotKey(FXHotKey code)
-
void remHotKey(FXHotKey code)
-
FXbool isShell() const
-
FXbool isChildOf(const FXWindow* window) const
-
FXbool containsChild(const FXWindow* child) const
-
FXWindow* getChildAt(FXint x, FXint y) const
-
FXint numChildren() const
-
FXint indexOfChild(const FXWindow* window) const
-
FXWindow* childAtIndex(FXint index) const
-
static FXWindow* commonAncestor(FXWindow* a, FXWindow* b)
-
void setDefaultCursor(FXCursor* cur)
-
FXCursor* getDefaultCursor() const
-
void setDragCursor(FXCursor* cur)
-
FXCursor* getDragCursor() const
-
FXint getCursorPosition(FXint& x, FXint& y, FXuint& buttons) const
-
FXint setCursorPosition(FXint x, FXint y)
-
FXbool isEnabled() const
-
FXbool isActive() const
-
virtual FXbool canFocus() const
-
FXbool hasFocus() const
-
virtual void setFocus()
-
virtual void killFocus()
-
virtual void setDefault(FXbool enable=TRUE)
-
FXbool isDefault() const
-
void setInitial(FXbool enable=TRUE)
-
FXbool isInitial() const
-
virtual void enable()
-
virtual void disable()
-
virtual void raise()
-
virtual void lower()
-
virtual void move(FXint x, FXint y)
-
virtual void resize(FXint w, FXint h)
-
virtual void position(FXint x, FXint y, FXint w, FXint h)
-
virtual void recalc()
-
void forceRefresh()
-
virtual void reparent(FXWindow* newparent)
-
void scroll(FXint x, FXint y, FXint w, FXint h, FXint dx, FXint dy)
-
void update(FXint x, FXint y, FXint w, FXint h)
-
void update()
-
void repaint(FXint x, FXint y, FXint w, FXint h)
-
void repaint()
-
void grab()
-
void ungrab()
-
FXbool grabbed() const
-
void grabKeyboard()
-
void ungrabKeyboard()
-
FXbool grabbedKeyboard() const
-
virtual void show()
-
virtual void hide()
-
FXbool shown() const
-
FXbool underCursor() const
-
FXbool hasSelection() const
-
FXbool acquireSelection(const FXDragType* types, FXuint numtypes)
-
FXbool releaseSelection()
-
FXbool hasClipboard() const
-
FXbool acquireClipboard(const FXDragType* types, FXuint numtypes)
-
FXbool releaseClipboard()
-
void dropEnable()
-
void dropDisable()
-
FXbool isDropEnabled() const
-
FXbool isDragging() const
-
FXbool beginDrag(const FXDragType* types, FXuint numtypes)
-
FXbool handleDrag(FXint x, FXint y, FXDragAction action=DRAG_COPY)
-
FXbool endDrag(FXbool drop=TRUE)
-
FXbool isDropTarget() const
-
void setDragRectangle(FXint x, FXint y, FXint w, FXint h, FXbool wantupdates=TRUE)
-
void clearDragRectangle()
-
void acceptDrop(FXDragAction action=DRAG_ACCEPT)
-
FXDragAction didAccept() const
-
FXbool inquireDNDTypes(FXDNDOrigin origin, FXDragType*& types, FXuint& numtypes)
-
FXbool offeredDNDType(FXDNDOrigin origin, FXDragType type)
-
FXDragAction inquireDNDAction() const
-
FXbool setDNDData(FXDNDOrigin origin, FXDragType type, FXuchar* data, FXuint size)
-
FXbool getDNDData(FXDNDOrigin origin, FXDragType type, FXuchar*& data, FXuint& size)
-
virtual FXbool contains(FXint parentx, FXint parenty) const
-
void translateCoordinatesFrom(FXint& tox, FXint& toy, const FXWindow* fromwindow, FXint fromx, FXint fromy) const
-
void translateCoordinatesTo(FXint& tox, FXint& toy, const FXWindow* towindow, FXint fromx, FXint fromy) const
-
virtual void setBackColor(FXColor clr)
-
FXColor getBackColor() const
-
void linkBefore(FXWindow* sibling)
-
void linkAfter(FXWindow* sibling)
Public Methods
-
FXint getWidth() const
-
FXint getHeight() const
-
FXVisual* getVisual() const
-
void setVisual(FXVisual* vis)
Inherited from FXId:
Public Methods
-
FXApp* getApp() const
-
FXID id() const
-
void setUserData(void* ptr)
-
void* getUserData() const
Public Methods
-
const FXchar* getClassName() const
-
FXbool isMemberOf(const FXMetaClass* metaclass) const
Documentation
Toolbar control
FXToolbar(FXComposite* p, FXComposite* q, FXuint opts=LAYOUT_TOP|LAYOUT_LEFT|LAYOUT_FILL_X, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=3, FXint pr=3, FXint pt=2, FXint pb=2, FXint hs=DEFAULT_SPACING, FXint vs=DEFAULT_SPACING)
-
Construct a floatable toolbar
Normally, the toolbar is docked under window p.
When floated, the toolbar can be docked under window q, which is
typically an FXToolbarShell window.
FXToolbar(FXComposite* p, FXuint opts=LAYOUT_TOP|LAYOUT_LEFT|LAYOUT_FILL_X, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=2, FXint pr=3, FXint pt=3, FXint pb=2, FXint hs=DEFAULT_SPACING, FXint vs=DEFAULT_SPACING)
-
Construct a non-floatable toolbar.
The toolbar can not be undocked.
void setDryDock(FXComposite* dry)
-
Set parent when docked.
If it was docked, reparent under the new docking window.
void setWetDock(FXComposite* wet)
-
Set parent when floating.
If it was undocked, then reparent under the new floating window.
FXComposite* getDryDock() const
- Return parent when docked
FXComposite* getWetDock() const
- Return parent when floating
FXbool isDocked() const
- Return true if toolbar is docked
virtual void dock(FXuint side=LAYOUT_SIDE_TOP, FXWindow* after=(FXWindow*)-1)
-
Dock the bar against the given side, after some other widget.
However, if after is -1, it will be docked as the innermost bar just before
the work-area, while if after is 0, if will be docked as the outermost bar.
virtual void undock()
-
Undock or float the bar.
The initial position of the wet dock is a few pixels
below and to the right of the original docked position.
virtual FXint getDefaultWidth()
- Return default width
virtual FXint getDefaultHeight()
- Return default height
virtual FXint getWidthForHeight(FXint h)
- Return width for given height
virtual FXint getHeightForWidth(FXint w)
- Return height for given width
void setDockingSide(FXuint side=LAYOUT_SIDE_TOP)
- Set docking side
FXuint getDockingSide() const
- Return docking side
virtual void save(FXStream& store) const
- Save toolbar to a stream
virtual void load(FXStream& store)
- Load toolbar from a stream
virtual ~FXToolbar()
- Destroy
- Direct child classes:
- FXMenubar
Alphabetic index HTML hierarchy of classes or Java
This page was generated with the help of DOC++.