The tab bar layout manager arranges tab items side by side, and raises the active tab item above the neighboring tab items.
Inheritance:
Public Methods
-
FXTabBar(FXComposite* p, FXObject* tgt=NULL, FXSelector sel=0, FXuint opts=TABBOOK_NORMAL, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=DEFAULT_SPACING, FXint pr=DEFAULT_SPACING, FXint pt=DEFAULT_SPACING, FXint pb=DEFAULT_SPACING)
- Construct a tab bar
-
virtual FXint getDefaultWidth()
- Return default width
-
virtual FXint getDefaultHeight()
- Return default height
-
virtual void setCurrent(FXint panel, FXbool notify=FALSE)
- Change currently active tab item; this raises the active tab item slightly above the neighboring tab items
-
FXint getCurrent() const
- Return the currently active tab item
-
FXuint getTabStyle() const
- Return tab bar style
-
void setTabStyle(FXuint style)
- Change tab tab style
-
virtual void save(FXStream& store) const
- Save to stream
-
virtual void load(FXStream& store)
- Load from stream
Public Methods
-
void setFrameStyle(FXuint style)
-
FXuint getFrameStyle() const
-
void setPackingHints(FXuint ph)
-
FXuint getPackingHints() const
-
FXint getBorderWidth() const
-
void setPadTop(FXint pt)
-
FXint getPadTop() const
-
void setPadBottom(FXint pb)
-
FXint getPadBottom() const
-
void setPadLeft(FXint pl)
-
FXint getPadLeft() const
-
void setPadRight(FXint pr)
-
FXint getPadRight() const
-
void setHiliteColor(FXColor clr)
-
FXColor getHiliteColor() const
-
void setShadowColor(FXColor clr)
-
FXColor getShadowColor() const
-
void setBorderColor(FXColor clr)
-
FXColor getBorderColor() const
-
void setBaseColor(FXColor clr)
-
FXColor getBaseColor() const
-
void setHSpacing(FXint hs)
-
FXint getHSpacing() const
-
void setVSpacing(FXint vs)
-
FXint getVSpacing() const
Public Methods
-
virtual void create()
-
virtual void detach()
-
virtual void destroy()
-
FXint maxChildWidth() const
-
FXint maxChildHeight() const
-
virtual FXbool isComposite() const
Public Methods
-
FXWindow* getParent() const
-
FXWindow* getOwner() const
-
FXWindow* getShell() const
-
FXWindow* getRoot() const
-
FXWindow* getNext() const
-
FXWindow* getPrev() const
-
FXWindow* getFirst() const
-
FXWindow* getLast() const
-
FXWindow* getFocus() const
-
void setKey(FXuint k)
-
FXuint getKey() const
-
void setTarget(FXObject* t)
-
FXObject* getTarget() const
-
void setSelector(FXSelector sel)
-
FXSelector getSelector() const
-
FXint getX() const
-
FXint getY() const
-
virtual FXint getWidthForHeight(FXint givenheight)
-
virtual FXint getHeightForWidth(FXint givenwidth)
-
void setX(FXint x)
-
void setY(FXint y)
-
void setWidth(FXint w)
-
void setHeight(FXint h)
-
void setLayoutHints(FXuint lout)
-
FXuint getLayoutHints() const
-
FXAccelTable* getAccelTable() const
-
void setAccelTable(FXAccelTable* acceltable)
-
void addHotKey(FXHotKey code)
-
void remHotKey(FXHotKey code)
-
FXbool isShell() const
-
FXbool isChildOf(const FXWindow* window) const
-
FXbool containsChild(const FXWindow* child) const
-
FXWindow* getChildAt(FXint x, FXint y) const
-
FXint numChildren() const
-
FXint indexOfChild(const FXWindow* window) const
-
FXWindow* childAtIndex(FXint index) const
-
static FXWindow* commonAncestor(FXWindow* a, FXWindow* b)
-
void setDefaultCursor(FXCursor* cur)
-
FXCursor* getDefaultCursor() const
-
void setDragCursor(FXCursor* cur)
-
FXCursor* getDragCursor() const
-
FXint getCursorPosition(FXint& x, FXint& y, FXuint& buttons) const
-
FXint setCursorPosition(FXint x, FXint y)
-
FXbool isEnabled() const
-
FXbool isActive() const
-
virtual FXbool canFocus() const
-
FXbool hasFocus() const
-
virtual void setFocus()
-
virtual void killFocus()
-
virtual void setDefault(FXbool enable=TRUE)
-
FXbool isDefault() const
-
void setInitial(FXbool enable=TRUE)
-
FXbool isInitial() const
-
virtual void enable()
-
virtual void disable()
-
virtual void raise()
-
virtual void lower()
-
virtual void move(FXint x, FXint y)
-
virtual void resize(FXint w, FXint h)
-
virtual void position(FXint x, FXint y, FXint w, FXint h)
-
virtual void recalc()
-
void forceRefresh()
-
virtual void reparent(FXWindow* newparent)
-
void scroll(FXint x, FXint y, FXint w, FXint h, FXint dx, FXint dy)
-
void update(FXint x, FXint y, FXint w, FXint h)
-
void update()
-
void repaint(FXint x, FXint y, FXint w, FXint h)
-
void repaint()
-
void grab()
-
void ungrab()
-
FXbool grabbed() const
-
void grabKeyboard()
-
void ungrabKeyboard()
-
FXbool grabbedKeyboard() const
-
virtual void show()
-
virtual void hide()
-
FXbool shown() const
-
FXbool underCursor() const
-
FXbool hasSelection() const
-
FXbool acquireSelection(const FXDragType* types, FXuint numtypes)
-
FXbool releaseSelection()
-
FXbool hasClipboard() const
-
FXbool acquireClipboard(const FXDragType* types, FXuint numtypes)
-
FXbool releaseClipboard()
-
void dropEnable()
-
void dropDisable()
-
FXbool isDropEnabled() const
-
FXbool isDragging() const
-
FXbool beginDrag(const FXDragType* types, FXuint numtypes)
-
FXbool handleDrag(FXint x, FXint y, FXDragAction action=DRAG_COPY)
-
FXbool endDrag(FXbool drop=TRUE)
-
FXbool isDropTarget() const
-
void setDragRectangle(FXint x, FXint y, FXint w, FXint h, FXbool wantupdates=TRUE)
-
void clearDragRectangle()
-
void acceptDrop(FXDragAction action=DRAG_ACCEPT)
-
FXDragAction didAccept() const
-
FXbool inquireDNDTypes(FXDNDOrigin origin, FXDragType*& types, FXuint& numtypes)
-
FXbool offeredDNDType(FXDNDOrigin origin, FXDragType type)
-
FXDragAction inquireDNDAction() const
-
FXbool setDNDData(FXDNDOrigin origin, FXDragType type, FXuchar* data, FXuint size)
-
FXbool getDNDData(FXDNDOrigin origin, FXDragType type, FXuchar*& data, FXuint& size)
-
virtual FXbool contains(FXint parentx, FXint parenty) const
-
void translateCoordinatesFrom(FXint& tox, FXint& toy, const FXWindow* fromwindow, FXint fromx, FXint fromy) const
-
void translateCoordinatesTo(FXint& tox, FXint& toy, const FXWindow* towindow, FXint fromx, FXint fromy) const
-
virtual void setBackColor(FXColor clr)
-
FXColor getBackColor() const
-
void linkBefore(FXWindow* sibling)
-
void linkAfter(FXWindow* sibling)
Public Methods
-
FXint getWidth() const
-
FXint getHeight() const
-
FXVisual* getVisual() const
-
void setVisual(FXVisual* vis)
Inherited from FXId:
Public Methods
-
FXApp* getApp() const
-
FXID id() const
-
void setUserData(void* ptr)
-
void* getUserData() const
Public Methods
-
const FXchar* getClassName() const
-
FXbool isMemberOf(const FXMetaClass* metaclass) const
Documentation
The tab bar layout manager arranges tab items side by side,
and raises the active tab item above the neighboring tab items.
The tab bar can be have the tab items on the top or
bottom for horizontal arrangement, or on the left or right
for vertical arrangement.
FXTabBar(FXComposite* p, FXObject* tgt=NULL, FXSelector sel=0, FXuint opts=TABBOOK_NORMAL, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=DEFAULT_SPACING, FXint pr=DEFAULT_SPACING, FXint pt=DEFAULT_SPACING, FXint pb=DEFAULT_SPACING)
- Construct a tab bar
virtual FXint getDefaultWidth()
- Return default width
virtual FXint getDefaultHeight()
- Return default height
virtual void setCurrent(FXint panel, FXbool notify=FALSE)
-
Change currently active tab item;
this raises the active tab item slightly above the neighboring
tab items
FXint getCurrent() const
- Return the currently active tab item
FXuint getTabStyle() const
- Return tab bar style
void setTabStyle(FXuint style)
- Change tab tab style
virtual void save(FXStream& store) const
- Save to stream
virtual void load(FXStream& store)
- Load from stream
- Direct child classes:
- FXTabBook
Alphabetic index HTML hierarchy of classes or Java
This page was generated with the help of DOC++.