The menu command widget is used to invoke a command in the application from a menu.
Inheritance:
Public Methods
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FXMenuCommand(FXComposite* p, const FXString& text, FXIcon* ic=NULL, FXObject* tgt=NULL, FXSelector sel=0, FXuint opts=0)
- Construct a menu command
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virtual FXint getDefaultWidth()
- Return default width
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virtual FXint getDefaultHeight()
- Return default height
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virtual FXbool canFocus() const
- Yes it can receive the focus
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virtual void setFocus()
- Move the focus to this window
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virtual void killFocus()
- Remove the focus from this window
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void check()
- Place checkmark next to text
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void uncheck()
- Uncheck the item
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FXint isChecked() const
- Return TRUE if checked
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void checkRadio()
- Place radio bullit next to text
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void uncheckRadio()
- Uncheck radio bullit
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FXint isRadioChecked() const
- Return TRUE if radio-checked
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void setAccelText(const FXString& text)
- Set accelerator text
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FXString getAccelText() const
- Return accelarator text
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virtual void save(FXStream& store) const
- Save menu to a stream
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virtual void load(FXStream& store)
- Load menu from a stream
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virtual ~FXMenuCommand()
- Destructor
Public Methods
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virtual void create()
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virtual void detach()
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virtual void enable()
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virtual void disable()
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void setText(const FXString& text)
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FXString getText() const
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void setIcon(FXIcon* ic)
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FXIcon* getIcon() const
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void setFont(FXFont* fnt)
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FXFont* getFont() const
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FXColor getTextColor() const
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void setTextColor(FXColor clr)
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FXColor getSelBackColor() const
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void setSelBackColor(FXColor clr)
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FXColor getSelTextColor() const
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void setSelTextColor(FXColor clr)
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void setHiliteColor(FXColor clr)
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FXColor getHiliteColor() const
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void setShadowColor(FXColor clr)
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FXColor getShadowColor() const
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void setHelpText(const FXString& text)
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FXString getHelpText() const
Public Methods
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FXWindow* getParent() const
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FXWindow* getOwner() const
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FXWindow* getShell() const
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FXWindow* getRoot() const
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FXWindow* getNext() const
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FXWindow* getPrev() const
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FXWindow* getFirst() const
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FXWindow* getLast() const
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FXWindow* getFocus() const
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void setKey(FXuint k)
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FXuint getKey() const
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void setTarget(FXObject* t)
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FXObject* getTarget() const
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void setSelector(FXSelector sel)
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FXSelector getSelector() const
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FXint getX() const
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FXint getY() const
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virtual FXint getWidthForHeight(FXint givenheight)
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virtual FXint getHeightForWidth(FXint givenwidth)
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void setX(FXint x)
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void setY(FXint y)
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void setWidth(FXint w)
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void setHeight(FXint h)
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void setLayoutHints(FXuint lout)
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FXuint getLayoutHints() const
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FXAccelTable* getAccelTable() const
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void setAccelTable(FXAccelTable* acceltable)
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void addHotKey(FXHotKey code)
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void remHotKey(FXHotKey code)
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FXbool isShell() const
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FXbool isChildOf(const FXWindow* window) const
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FXbool containsChild(const FXWindow* child) const
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FXWindow* getChildAt(FXint x, FXint y) const
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FXint numChildren() const
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FXint indexOfChild(const FXWindow* window) const
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FXWindow* childAtIndex(FXint index) const
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static FXWindow* commonAncestor(FXWindow* a, FXWindow* b)
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void setDefaultCursor(FXCursor* cur)
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FXCursor* getDefaultCursor() const
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void setDragCursor(FXCursor* cur)
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FXCursor* getDragCursor() const
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FXint getCursorPosition(FXint& x, FXint& y, FXuint& buttons) const
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FXint setCursorPosition(FXint x, FXint y)
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FXbool isEnabled() const
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FXbool isActive() const
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FXbool hasFocus() const
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virtual void setDefault(FXbool enable=TRUE)
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FXbool isDefault() const
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void setInitial(FXbool enable=TRUE)
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FXbool isInitial() const
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virtual void destroy()
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virtual void raise()
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virtual void lower()
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virtual void move(FXint x, FXint y)
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virtual void resize(FXint w, FXint h)
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virtual void position(FXint x, FXint y, FXint w, FXint h)
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virtual void recalc()
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void forceRefresh()
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virtual void reparent(FXWindow* newparent)
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void scroll(FXint x, FXint y, FXint w, FXint h, FXint dx, FXint dy)
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void update(FXint x, FXint y, FXint w, FXint h)
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void update()
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void repaint(FXint x, FXint y, FXint w, FXint h)
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void repaint()
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void grab()
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void ungrab()
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FXbool grabbed() const
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void grabKeyboard()
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void ungrabKeyboard()
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FXbool grabbedKeyboard() const
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virtual void show()
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virtual void hide()
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FXbool shown() const
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virtual FXbool isComposite() const
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FXbool underCursor() const
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FXbool hasSelection() const
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FXbool acquireSelection(const FXDragType* types, FXuint numtypes)
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FXbool releaseSelection()
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FXbool hasClipboard() const
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FXbool acquireClipboard(const FXDragType* types, FXuint numtypes)
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FXbool releaseClipboard()
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void dropEnable()
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void dropDisable()
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FXbool isDropEnabled() const
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FXbool isDragging() const
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FXbool beginDrag(const FXDragType* types, FXuint numtypes)
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FXbool handleDrag(FXint x, FXint y, FXDragAction action=DRAG_COPY)
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FXbool endDrag(FXbool drop=TRUE)
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FXbool isDropTarget() const
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void setDragRectangle(FXint x, FXint y, FXint w, FXint h, FXbool wantupdates=TRUE)
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void clearDragRectangle()
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void acceptDrop(FXDragAction action=DRAG_ACCEPT)
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FXDragAction didAccept() const
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FXbool inquireDNDTypes(FXDNDOrigin origin, FXDragType*& types, FXuint& numtypes)
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FXbool offeredDNDType(FXDNDOrigin origin, FXDragType type)
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FXDragAction inquireDNDAction() const
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FXbool setDNDData(FXDNDOrigin origin, FXDragType type, FXuchar* data, FXuint size)
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FXbool getDNDData(FXDNDOrigin origin, FXDragType type, FXuchar*& data, FXuint& size)
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virtual FXbool contains(FXint parentx, FXint parenty) const
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void translateCoordinatesFrom(FXint& tox, FXint& toy, const FXWindow* fromwindow, FXint fromx, FXint fromy) const
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void translateCoordinatesTo(FXint& tox, FXint& toy, const FXWindow* towindow, FXint fromx, FXint fromy) const
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virtual void setBackColor(FXColor clr)
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FXColor getBackColor() const
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void linkBefore(FXWindow* sibling)
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void linkAfter(FXWindow* sibling)
Public Methods
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FXint getWidth() const
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FXint getHeight() const
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FXVisual* getVisual() const
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void setVisual(FXVisual* vis)
Inherited from FXId:
Public Methods
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FXApp* getApp() const
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FXID id() const
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void setUserData(void* ptr)
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void* getUserData() const
Public Methods
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const FXchar* getClassName() const
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FXbool isMemberOf(const FXMetaClass* metaclass) const
Documentation
The menu command widget is used to invoke a command in the
application from a menu. Menu commands may reflect
the state of the application by graying out, becoming hidden,
or by a check mark or bullit.
- FXMenuCommand(FXComposite* p, const FXString& text, FXIcon* ic=NULL, FXObject* tgt=NULL, FXSelector sel=0, FXuint opts=0)
- Construct a menu command
- virtual FXint getDefaultWidth()
- Return default width
- virtual FXint getDefaultHeight()
- Return default height
- virtual FXbool canFocus() const
- Yes it can receive the focus
- virtual void setFocus()
- Move the focus to this window
- virtual void killFocus()
- Remove the focus from this window
- void check()
- Place checkmark next to text
- void uncheck()
- Uncheck the item
- FXint isChecked() const
- Return TRUE if checked
- void checkRadio()
- Place radio bullit next to text
- void uncheckRadio()
- Uncheck radio bullit
- FXint isRadioChecked() const
- Return TRUE if radio-checked
- void setAccelText(const FXString& text)
- Set accelerator text
- FXString getAccelText() const
- Return accelarator text
- virtual void save(FXStream& store) const
- Save menu to a stream
- virtual void load(FXStream& store)
- Load menu from a stream
- virtual ~FXMenuCommand()
- Destructor
- This class has no child classes.
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