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- GameBrain = {
- ACTIONS = {
- appWillTerminate:;
- gameOver:;
- unpauseGame:;
- windowDidMove:;
- appDidResignActive:;
- quit:;
- appDidBecomeActive:;
- windowDidResginMain:;
- startNewGame:;
- pauseGame:;
- appDidUnhide:;
- appDidInit:;
- appWillInit:;
- appDidHide:;
- windowDidResignKey:;
- windowDidBecomeKey:;
- nextLevel:;
- };
- OUTLETS = {
- preferencesBrain;
- highScoreTable;
- gameWindow;
- loadingPanel;
- soundPlayer;
- infoController;
- pauseMenuCell;
- levelText;
- topScoreText;
- fruitBasket;
- pacsLeft;
- gameScreen;
- scoreText;
- alert;
- };
- SUPERCLASS = Object;
- };
- GameView = {
- ACTIONS = {
- autoUpdate:;
- back3:;
- changeBackground:;
- back2:;
- back1:;
- animate:;
- unpause:;
- pause:;
- revertBackground:;
- };
- OUTLETS = {
- listenerId;
- preferences;
- animator;
- controller;
- backGround;
- };
- SUPERCLASS = View;
- };
- FirstResponder = {
- ACTIONS = {
- };
- SUPERCLASS = Object;
- };
- Animator = {
- OUTLETS = {
- target;
- };
- SUPERCLASS = Object;
- };
- AnimView = {
- ACTIONS = {
- autoUpdate:;
- changeDist:;
- };
- OUTLETS = {
- framesToShow;
- seriesButtons;
- distSlider;
- distText;
- heightField;
- freqSlider;
- widthField;
- runner;
- dirButtons;
- };
- SUPERCLASS = GameView;
- };
-