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HUGECAVE.INS
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1990-01-08
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5KB
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108 lines
During your adventure in the cave, I will be your eyes and hands. I know of
places, actions, and things. Most of my vocabulary describes places and is
used to move you there. To move, try words like FOREST, BUILDING, STREAMBED,
ENTER, EAST, NORTHWEST, NORTH, SOUTH, UP or DOWN. I know about a few special
objects, like a black rod hidden in the cave. These objects can be
manipulated using some of the various action words I know. The objects may
have side effects; for instance, the rod scares the bird. Usually adventurers
having trouble moving just need to try a few more words. Usually people
trying unsuccessfully to manipulate an object are attempting something beyond
their (or my!) capabilities and should try a completely different tack. To
speed the game you can sometimes move long distances with a single word. For
example, "BUILDING" usually gets you to the building from anywhere above
ground except when lost in the forest. Also, note that cave passages turn a
lot, and that leaving a room to the NORTH does not guarantee entering the next
from the SOUTH.
Your commands can be expressed in the format:
<verb phrase> <(multiple) noun phrase(s)> <preposition> <noun phrase/object>
For example:
PUT THE GREEN ROCK BEHIND THE OAK TREE
READ MY POETRY BOOK
SWIM IN THE SWIMMING POOL
EXAMINE THE GOLD RING, THE DWARF AND THE SILVER NECKLACE
EAT THE CELERY AND THE ONION
SHOOT THE BURGLAR WITH THE REVOLVER
ATTACK HIM
("HIM" will refer to last noun mentioned, e.g., the burglar)
GET THE BOOK (also: TAKE THE BOOK)
READ IT
("IT" will refer to last noun mentioned, e.g., the book)
GET ALL
FOOBAR (i.e., "secret" word)
TALK TO COMMANDER SPOCK ABOUT BETAZOID 4
ASK SCOTTY ABOUT WARP DRIVES
Compound commands can be created by connecting single commands (like those
above) with "AND", "THEN" or the punctuation symbols "," or ";" to connect two
or more separate commands, such as:
CLIMB DOWN THE LADDER THEN SOUTH, WEST AND NORTHWEST
GET THE CLOAK AND THEN EXAMINE IT; READ THE LABEL
DROP THE FOOD AND THE BOTTLE THEN UNLOCK THE DOOR AND THEN LEAVE
The game uses a number of special commands for various "housekeeping" chores.
These are all pretty standard for most adventure games. Specifically:
HELP, SCORE, INVENTORY, VERBOSE, LIST EXITS, SAVE, RESTORE, SCRIPT, UNSCRIPT,
NOTIFY (player of any change in the score), and QUIT.
The cursor keys have all been programmed to create an input command
corresponding to their respective movement or compass directions, i.e., the
up-arrow key causes a NORTH command to be input.
Similarly, the function keys have been predefined to stand for several of the
most frequently used commands. Further, by giving the command DEFINE, you may
re-define any of the function keys to give any input command you wish. For
example, in this game you might find it useful to re-define one of the
function keys to give the command KILL DWARF WITH AXE.
Hitting the '?' key (during the game) will display a diagram of keys and their
current definitions.
This game also has a "pop-up" hint system. Any time you are stuck and need a
hint, hit the <Alt> key and the <h> key together and a menu-driven system of
hints for the game will pop-up for you to use. Hitting the ESC key will
return you to the game when you are done with the hints.
SPECIAL PRIZE AVAILABLE:
You can win $100 by being the first person to discover 10 "secret words" that
are hidden throughout this adventure!!!
As you play the game, you will come upon secret words, numbered 1 through 10.
Just write them down. When you have found all 10 secret words, mail your
list of words, and your name and address to:
Softworks
43064 Via Moraga
Mission San Jose, California 94539
The first person (as determined by the post mark on the letter) who correctly
identifies all ten secret words will receive $100!!!
DO NOT CALL ON THE TELEPHONE WITH YOUR LIST! ENTRIES MUST BE SUBMITTED BY
LETTER!
* * * * * * * * * * * * * * IMPORTANT NOTICE * * * * * * * * * * * * * * * *
ADVENTURE IN HUMONGOUS CAVE is being made available as Shareware. This means
you can try it before you buy it. Play the game and pay the $15 registration
fee only if you think the game is worth it.
Registered users will receive either: (1) the latest version of the game, or
(2) a 100 plus page walkthru/solution for their $15 registration fee. Or
for $20, you can get both.
HUMONGOUS CAVE was created using the Adventure Game Toolkit or AGT. This
adventure game "authoring" or development system is also available as
Shareware for registration fees starting as low as $20. So, if you want to
"roll-your-own" adventure games consider becoming a registered user of AGT.
Read the file ORDERFRM.AGT for more information, or alternatively, you can
enter PRINT ORDER FORM as one of your commands during the game.