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Shareware Overload
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EXPLR2.DOC
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1986-11-10
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2KB
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29 lines
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█ Explorer 2 █
█ █
█ To start the adventure game, just type EXPLR2 at the DOS prompt. █
█ Explorer 2 does have some faults, which I would find hard to correct, so █
█ I will try to show you how to get around them without giving anything █
█ away. First off, when you use a command involving a character in the game, █
█ you probably should use the whole name the computer gives you. For █
█ example, if there exists a character called "green elf" in the program, █
█ then, if you were to talk to it, you should use the command █
█ "talk to green elf" instead of "talk to elf". Also, if a command does not █
█ work, and you think it should, try rephrasing it; I may have left out the █
█ verb, or the computer misinterpreted the command. █
█ Another thing to note is that this adventure does not have any facility █
█ to save and restore your position. This should not be a problem, as the █
█ adventure is relatively small, and you can cover your tracks easily. █
█ █
█ This program should run on all computers having a REGULAR color graphics █
█ adaptor (Maybe the EGA also, I don't know for certain), including the PCjr. █
█ It may not run on computers using other cards, because it changes the █
█ number of lines per screen from 25 to 27, allowing more information to be █
█ put on the screen. Also, on the jr, it sets the border color. It was █
█ originally intended to run with a high-white screen instead of the dull █
█ white it now uses, but I would of had some problems with compatibility, and █
█ some monitors would not take the intense white very well. █
█ █
█ This program was written under Turbo Pascal 3.0 on a PCjr with 256Kb █
█ █
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