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MANUAL.DOC
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SCHOOL-MOM Ver. 3.56
The Manual
MAIN MENU WINDOW
This window lists all the main options that you may choose from
such as Music, Art, Spelling, English, Math, Registration Form,
Exams, and Time. There are three ways to select an option
from the Main Menu. Either use the up or down arrow keys to
highlight the desired option then press the ENTER key to accept
the option, or press the key corresponding to the first letter
of the desired option until the option is highlighted then press
the ENTER key, or use the mouse to highlight the desired option
then press the left button. Accept END or press the ESC key to
stop the program. You may also use the right mouse button in
place of the ESC key.
Use the right and left arrow keys, or the mouse to select
whether or not you want sound. All options produce sound to
indicate a wrong answer (beep) or a correct answer (tune). The
sound option must be on if you want to use the Music Composition
option.
SUBMENUS OR LEVEL WINDOWS
All options except Registration Form have submenu windows.
These windows are used to select learning levels or to choose
a particular suboption. Choose from this menu using the same
techniques as in the Main menu. In particular, use the mouse,
arrow keys, or the key corresponding to the first letter of the
suboption to highlight the desired suboption then press the
ENTER key or the left mouse button to accept. Accept END, or
press the ESC key, or press the right mouse button to return to
the Main menu.
MUSIC COMPOSITION
This option has three suboptions. You can use these suboptions
to compose and play tunes. Note that in all three Music menus,
only treble staffs are shown; therefore, only octave 3 notes and
a few of octave 4 notes will appear on the screen.
LEVEL 1
In Level 1 you are shown a musical scale and asked to enter
notes by pressing a, b, c, d, e, f, or g. As you press a
key, the corresponding note is played and displayed on the
scale. If you make a mistake you can delete the previous
notes by pressing the BACK-SPACE key. When you are done just
press ENTER to play the entire tune or press n to start a new
tune. You may also press the SPACE BAR to skip a note or
equivalent, pause for one beat. Also, press the up arrow key
to go to the next higher octave or the down arrow key to go
to the next lower octave. When you first start a tune,
octave 3 is the default. The notes of some octaves will not
be displayed on the scale but will still play. As always,
press ESC to exit the option and return to the Main menu.
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LEVEL 2
Level 2 is similar to Level 1 except longer tunes can be
composed and the note duration can be changed. Either 1/2,
1/4, 1/8, or 1/16 notes can be played. Change the duration
by using the left or right arrow key. This change will
remain in effect until you change the duration again.
LEVEL 3
Level 3 is similar to Level 2 except that sharp and flat
notes can also be played. To choose a sharp note press the
+/= key first then the note key. To choose a flat note press
the _/- key first. The change stays in effect only until the
note is played then it reverts back to a simple note. To
remove a sharp before the note is played, press the _/- key.
To remove a flat before the note is played, press the +/=
key.
When in Level 2 and Level 3 you may store your tunes to a file
and retrieve them later. To store a tune press the ALT key then
press the s key before releasing the ALT key. Now type the name
of the file where you wish the tune stored and press ENTER. Do
not use an extension. For example, use a word like "tune" but
do not use "tune.dat". To get a tune that you stored earlier,
press the ALT key then press the g key before releasing the ALT
key. Now, type the name of the tune file without an extension
then press ENTER. Your old tune will be played and displayed
ready for editing.
ART
Art has five suboptions. These are Draw, Spider Webs, Space
Tunnels, Space Worms, and Space Ribbons. The following
paragraphs describe each of these.
DRAW
This suboption allows you to draw freehand with a mouse or
joystick in four colors. After selecting the Draw suboption
you will be asked if you will be using a mouse or joystick.
Select the proper one by pressing m or j on the keyboard.
If you will be using the mouse, be sure to load the mouse
driver before you start.
The color can be changed to magenta, white, cyan, or
background. If you are using a mouse, change the color by
pressing the left button and escape by pressing the right
button. If you're using a joystick, change the color by
pressing c on the keyboard and escape by pressing ESC on
the keyboard. In either case press e on the keyboard to
erase and start a new drawing.
If you want to selectively erase only part of your drawing,
change the color to background and then move the cursor over
the area to be erased. Changing the color to background is
also useful for moving to new locations without leaving a
trail. This is equivalent to lifting your pen.
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SPIDER WEBS
Here you can use the joystick or the arrow keys to control
the actions of a spider while he leaves a web behind him.
When the arrow keys are used, the joystick is disabled for
the duration of the drawing. You may change back to the
joystick by erasing the drawing. Press c to change the color
of the web, press the < and > keys to change the rate or
speed of movement, press e to erase the web and start again,
or press ESC to return to the Art menu.
The possible colors are magenta, white, cyan, or invisible.
Choose the invisible web when you want to move the spider to
a new location without leaving a web behind him.
SPACE TUNNELS
In this Art suboption you can use a joystick or the arrow
keys to control the growth and/or elongation of a tunnel
through deep space. The rules for using the joystick or keys
are the same as those just described in the Spider Webs
description.
Press ESC to quit, e to erase and start again, c to change
the color of the tunnel, g to make the tunnel grow larger, r
to make the tunnel reduce in size, the > key to increase the
growth rate, or the < key to reduce the growth rate. With
this option you can produce beautiful screen art that appears
to have 3-dimensional qualities. It is very relaxing. Try
it!
SPACE WORMS
This Art suboption is similar to Space Tunnels but it
produces an elongating worm with alternating colors. You
have no control over color. See the previous section for
details.
SPACE RIBBONS
This suboption is exactly like the Space Worms option except
the worm is flattened. This produces even better
3-dimensional effects.
SPELLING
This option has three suboptions -- Alphabet, Random Words, and
HW Exercises (or Homework Exercises). The following paragraphs
describe these three.
ALPHABET
The purpose of this suboption is to teach preschoolers the
alphabet, both upper case and lower case. You are shown an
uppercase letter then three choices for its lower case
equivalent. To choose the correct lower case letter use the
right or left arrow key to move the pointing arrow to the
correct choice then press ENTER. Points will be added for
correct answers and a tune will be played if the sound is on.
Press ESC to stop and press c to change the foreground color.
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The following two suboptions will test your ability to spell
words. The Random Words suboption uses existing libraries of
words while the HW Exercises suboption requires you to provide
your own words.
RANDOM WORDS
The Random Words suboption has four levels of difficulty.
The first level contains words that are three characters
long, the second level contains words that are four
characters long, the third level contains words that are five
characters long, and the fourth level contains words that are
six characters long. Each level is identical except for the
length of the words. Large word libraries are included on
the disk and words are chosen at random from the libraries.
HW EXERCISES
In the HW Exercises suboption you are allowed to enter up to
30 words of variable length. The only limitation on length
is that they must be shorter than 17 characters. When you
choose this suboption you are only quizzed on those words you
have entered. The purpose for developing this option was to
allow students to enter their daily spelling homework.
When you choose HW Exercises you are first asked how many
words you would like to enter. Just type the number and then
press ENTER. If you choose to enter 10 words or less you may
enter all 10 of the words on the same screen. Type each word
then press ENTER. All editing functions such as delete,
back-space, insert, and arrow key movements are allowed while
you type the words. You may also use the up and down arrow
keys to move from one word field to another. Press the F1
function key when you think you have them all spelled
correctly. You will then be quizzed on the words you
entered.
If you choose to enter more than 10 words you may only enter
one word at a time. Again, all editing functions such as
delete, back-space, insert, and arrow key movements are
allowed. Press ENTER when you have the word spelled
correctly then type the next word. If you decide not to
enter as many words as you originally planned just press the
F1 key. If you change your mind and want to quit just press
ESC.
In both spelling suboptions a word is shown for 3 seconds then
it disappears and you are asked to spell it. You cannot begin
to spell the word until the word disappears but you can make it
disappear faster by pressing ENTER. If you need to see it
again, just press the down arrow key. If you make a mistake
entering the word, use the backspace key to delete the previous
letters or use the arrow keys to move to the wrong letters then
press the delete key to delete the letters. Press ENTER when
you think you have spelled the word correctly. If you enter the
wrong spelling you will be asked to try again. You get 10
points for each correct answer. If sound is on you also get a
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randomly chosen tune for each correct answer and a beep for each
wrong answer.
When you're done, press ESC to return to Level Menu if you are
in the Random Words suboption or to return to the Spell Menu if
you are in the HW Exercises suboption. However, no key entry
will be recognized if it occurs during the 3 second display of
the word. So, remember to wait until the word disappears to
press ESC.
ENGLISH
This option currently has three levels. In the first level you
are taught about nouns, verbs, adjectives, and adverbs. The
second level teaches you about the 5 basic sentence patterns and
the third level teaches subject-verb agreement.
LEVEL 1
In Level 1 you are first given the definition of a noun and
a list of nouns to choose from. Choose a noun by using the
arrow keys to highlight your selection and then pressing the
ENTER key. Next, the definition of an adjective is given and
a list of seven adjectives is shown to choose from. Then the
definitions of verbs and adverbs are given and lists of each
are shown for you to choose from. When the last word has
been chosen, two or three sentences will be displayed that
use the words you chose. Although the sentences will be
grammatically correct, they will not always make sense. When
this happens, they are usually very amusing. To repeat the
process with new words, press the SPACE BAR. To quit and
return to Level Menu, press the ESC key.
LEVEL 2
In Level 2 you are first shown that sentences have two basic
parts -- the subject and the predicate. Definitions are also
given. After pressing the space bar you are shown how the
predicate can be separated into its parts and as a result,
that sentences have 5 basic patterns. Shorthand names of
each are given. After pressing the space bar again,
definitions of each part are given. Finally, you will be
given examples of each of the 5 sentence patterns.
Press the space bar once more and you'll be given a randomly
chosen sentence from the sentence file and asked to identify
its sentence pattern. Select the pattern by using the arrow
keys to highlight the correct pattern then press the ENTER
key. Each correct answer is rewarded by the addition of 10
points to your score and the playing of a randomly chosen
tune if sound is on. Press ESC to quit or simply select END
from the list of patterns. Press the space bar to see
another randomly chosen sentence.
LEVEL 3
Level 3 first gives some necessary instruction on how to
insure that the verb agrees with the subject. It then
presents a sentence with a missing word (usually a missing
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verb). You are then required to select the correct missing
word from a list of two choices. Choose the word by
highlighting it with the up or down arrow key then press
ENTER. Each correct answer is rewarded by the addition of
10 points to your score and the playing of a randomly chosen
tune if sound is on. Press ESC to quit or simply select END
from the list of words. Press the space bar to see another
randomly chosen sentence.
MATH
This option is divided into 5 suboptions. These options are
Laser Blast, Applespider, Addition and Subtraction,
Multiplication and Division, and Prealgebra Math. The
following paragraphs describe these suboptions.
LASER BLAST
This is an exciting game that entertains and teaches
quantity. First, a number of blocks are shown. Then,
colored numbers begin to float across the screen. The object
of the game is to shoot the correct number with the laser.
The correct number is the one that equals the number of
blocks. To shoot, simply push the SPACE BAR. To return to
the main menu press ESC.
Points are given for each hit. The faster you play, the
larger the number of points given. The speed can be
increased by using the > key and decreased using the < key.
If you want to change the background color just press c. Be
careful not to choose a background color that matches the
color of one of the floating numbers. If this happens you
will not be able to see that particular number.
APPLESPIDER
This is a very exciting and intense game that drills you in
basic addition, subtraction, multiplication, and division.
The applespider wants to eat your apple. You must prevent
this by using the arrow keys to move the apple out of the
spider's way. At the beginning you are given 10 free moves.
To get more moves you must solve the equation at the bottom
of the screen. For every correct answer you get five more
moves, and one point added to your score. As your score
increases, the spider gets faster. As always press ESC to
stop.
ADDITION AND SUBTRACTION
This option has four levels of difficulty. In each level the
numbers are chosen at random.
In Level 1, beside each number, stars are shown whose sum
equals the number. For example, suppose you are asked to add
the numbers 2 and 3. Beside 2 there will be two stars and
beside 3 there will be three stars. To find the answer just
count the number of stars, type the answer and press the
ENTER key. If you are asked to, for example, subtract 2 from
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4 there will be two stars beside the number 2 and four stars
beside the number 4. However, two of the four stars beside
the number four will be blinking to indicate the two that
will be taken away. Also, the two stars beside the number 2
will be blinking. To find the answer just count the number
of stars that are not blinking.
Level 2 is exactly like Level 1 except that the numbers are
larger and the stars are not shown.
Level 3 illustrates how to add and subtract multiple digit
numbers by stepping you through the process. Again, all
numbers are chosen at random. Active elements of the problem
are highlighted by flashing the digits. Individual questions
in the form of simple equations are shown at the bottom of
the interactive window. A flashing cursor at the end of
this equation indicates that an input is expected. If you
enter the correct value it will be placed in its proper
spot. The computer will beep if the answer is incorrect.
Level 4 is exactly like Level 3 except numbers with decimals
are used.
In each of these levels a complete correct answer is rewarded
by the addition of 10 points to your score and the playing of
a tune if sound is on. You can press ESC to quit and return
to Level Menu when you're done.
MULTIPLICATION AND DIVISION
This option also has four levels of difficulty. Level 1 is
similar to Level 1 of the Addition and Subtraction option
because you must count stars that do not blink to find the
correct answer. The difference is that the stars are grouped
differently and there is only one line with stars. For
example, suppose you are asked to find the product of 4 and
2. At the bottom, where the answer belongs, you will find
two groups with four stars each. In other words, the
computer has taken the four stars and placed them in the
answer line twice. There is a total of 8 stars and they have
been placed on the line where the number 8 belongs. If you
are asked to, for example, divide 12 by 3 then beside the 12
will be placed three groups of stars with 4 stars in each
group. Only one group will not be blinking. So, if you
count the stars that do not blink, you'll find the correct
answer to be 4.
Level 2 is like Level 1 but larger numbers are used and no
stars are displayed.
Level 3 leads you through long division and/or multiplication
with multiple digit numbers. As in Level 3 & 4 of the
Addition and Subtraction option, active elements of the
problem are highlighted by flashing the numbers. The
instructions and questions to be answered are displayed at
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the bottom of the interactive window. The flashing cursor at
the end of this question or equation is an indication that
the computer is waiting for an input.
Level 4 is identical to Level 3 except that decimals are
used.
In each of these levels a complete correct answer is rewarded
by the addition of 10 points to your score and the playing of
a tune if sound is on. You can press ESC to quit and return
to the Level menu when you're done.
PREALGEBRA MATH
This option also has four levels of difficulty. All four
levels are basic introductory algebra but the difficulty
level does increase slightly with each level chosen. In each
level you are asked to solve for the unknown value of Y.
Just follow the instructions and answer the questions, and
the computer will lead you through the solution. When you
see the cursor flashing, the computer is waiting for an
input.
Like the other Math options, the active parts of the equation
are highlighted by flashing the numbers. Also, the final
correct answer is rewarded by the addition of 10 points to
your score and the playing of a randomly chosen tune if the
sound is on. Press ESC to quit and return to Level Menu when
you're done.
REGISTRATION FORM
If you are not a registered owner of SCHOOL-MOM you can use this
option to print a registration letter. If you are a registered
owner you can use it to record your name and registration
number. However, before you can do this you need to enter the
file change code which I will send you after receiving your
registration letter.
EXAMS
This option or module has three suboptions. These are Make
Exam, Take Exam, and See Scores. Each of these is explained in
the following paragraphs.
MAKE EXAM
In this suboption you are allowed to create a multiple choice
examination. The first screen you'll see is an exam setup
screen. This screen has three fields, one to enter the
number of questions you want to ask, one to enter the title
of the exam, and one to enter the filename for the exam. You
may move freely from one field to another using the up or
down arrow keys. Once you have all the information typed
correctly in all the fields press the F1 function key. If
you change your mind and decide you don't want to create an
exam just press the ESC key to return to the EXAMS menu.
-8-î
After you press the F1 key from the Exam Setup screen you
will see another screen that asks you to type the first
question, its five answer choices, and the number of the
correct answer. A total of eight fields are shown. Two are
for entering the question, five for the answers, and one for
the number of the correct answer. When you've entered all
the questions you'll be returned to the EXAMS menu. If you
decide to stop and not enter as many questions as you
originally planned just press the ESC key. The exam will be
created but with only as many questions as you entered before
pressing ESC.
TAKE EXAM
When you choose this option you'll first be asked to enter
your name. This is because your name will be stored later
along with your score. After you've done this either press
ESC to quit or press ENTER to get a list of all the exam
files on your current directory. You may choose a file from
the list or you may quit by pressing ESC. Choose an exam
file by typing its name without the .exm extension and then
pressing ENTER.
After you've chosen an exam file you'll see a screen that
shows the exam title, the first question to answer, and its
five answer choices. There are three way to choose an
answer. You may use the up or down arrow keys to highlight
the correct answer then press ENTER, or you may press the key
corresponding to the first letter of the correct answer until
it is highlighted then press ENTER, or you may use a mouse
to highlight the correct answer then press the left mouse
button to select it. If you want to quit without answering
the question just select END from the answer list.
Your running score will be shown at the bottom of the
screen. After you're done, this score will be added to the
end of the score file that corresponds to the exam file. The
score file will have the same name as the exam file but a
different extension.
After you've either answered all the questions or quit you'll
be shown your final score. You'll then have to press ENTER
to continue.
Your disk will come with one exam already prepared. This
exam is called STATES and it will quiz you on the capitals of
all 50 states in the U.S. Try it out!
SEE SCORES
When you choose this suboption you'll first be shown a list
of the score files to choose from. Type the name of the
score file you want then press ENTER. If you change your
mind you may quit by pressing ESC.
Next, you'll be asked if you want to send the scores to a
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printer or to the screen. Type p then press ENTER if you
want it sent to a printer (don't forget to turn the printer
on) or type s then press ENTER if you want it sent to the
screen.
Before the scores are listed, the exam title and the number
of questions in the exam will be shown. If the list is sent
to the screen you'll have to press ENTER to return to the
EXAMS menu when the list is complete.
TIME
You can use this option to teach your child to tell time. It
has four learning levels. In each level a clock is shown on
the screen and you must choose the correct time from a list of
three answers. Choose an answer by using the appropriate arrow
key to get the red arrow directly over the correct choice. Then
press ENTER. When the correct answer is chosen, a tune will be
played if sound is on, points will be added to the score, and
the digital time will be displayed below the clock.
LEVEL 1
In this beginner's level the big hand always points to 12.
However, the little hand can point to any of the 12 numbers.
For correct answers only one point will be added to the
score.
LEVEL 2
In this level only even hours, quarter hours, and half hours
are used. In other words, the big hand moves in fifteen
minute increments. Three points are added for each correct
answer.
LEVEL 3
In this level the big hand may point to any of the 12 numbers
but may not point to any point between the numbers. For
example, it could show 7:05, 7:10, or 7:15 but it will not
show 7:03, 7:07, or 7:18. For correct answers, 5 points will
be added to the score.
LEVEL 4
In this level any time is allowed on the clock. For correct
answers, 10 points will be added to the score.
Another nice feature of the TIME option is that the clock
actually ticks.
FILE CHANGE MENU WINDOW
This is a hidden menu designed for teachers or parents. Its
purpose is to allow additions to and editing of the Spelling and
English data files. These files are spell_1.dat, spell_2.dat,
spell_3.dat, spell_4.dat, noun1.dat, verb1.dat, verb2.dat,
adverb1.dat, adject1.dat, sentence.dat and sub_verb.dat. This
menu can be accessed by pressing the ALT key and then pressing m
simultaneously.
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The File Change menu contains 12 options. The first 4 options
are for adding to and editing the spell files which contain
words for the Spelling option. Spell_1.dat contains 3 letter
words for Level 1, spell_2.dat contains 4 letter words for Level
2, spell_3.dat contains 5 letter words for Level 3, and
spell_4.dat contains 6 letter words for Level 4. The next 7
options are used to add to or edit the English option files.
These files are the noun1.dat, adject1.dat, verb1.dat,
verb2.dat, adverb1.dat, sentence.dat, and sub_verb.dat files.
As always there is a final option to END and return to the Main
menu.
SPELL FILES
If you select a spell file (Level 1, Level 2, Level 3, or
Level 4 spell file) from the File Change menu you'll be asked
to choose whether you want to add words or edit them. If you
select the Add Words suboption, the computer will quickly run
through all the words in that particular file and stop after
the last one. You may then enter a new word or press ESC to
stop. When you enter a word, unless the word already exists,
it will be stored at the end of the file. The new word will
be displayed along with its number and you'll be asked to
enter another word or press ESC to stop.
If you select the Edit suboption the first word in the file
will be displayed. Then you will be asked to press the F1
function key to go on to the next word, press ESC to stop, or
make changes to the word then press ENTER. Keep pressing F1
until you see the word you want changed. When you're done
just press ESC.
ENGLISH WORD FILES
If you choose one of the English word file options (Noun,
Adjective, Verb1, Verb2, or Adverb file) from the File Change
menu you will again be asked whether you want to add or edit.
The Add suboption works exactly like the Add suboption of the
Spell Files option. The computer will quickly run through
all the words in that particular file and stop after the last
one. You may then enter a new word or press ESC to stop.
When you enter a word it will be stored at the end of the
file. The new word will be displayed along with its number
and you'll be asked to enter another word or press ESC to
stop.
If you select the Edit suboption the first word in the file
will be displayed. Then you will be asked to press the F1
function key to go on to the next word, press ESC to stop, or
make changes to the word then press ENTER. Keep pressing F1
until you see the word you want changed. When you're done
just press ESC.
There is a slight difference between the verb1 and verb2 data
files. The verb1 file contains past-tense and present-tense
verbs that agree with singular subjects. The verb2 file
contains only past-tense verbs. If you get these mixed up,
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the English Level 1 suboption will not produce correct
sentences.
SENTENCE PTRN FILES
This option allows you to add or edit the sentence pattern
files. If you choose to add sentences, the last sentence in
the file will be shown along with its pattern. You will then
be asked to enter new sentence information or press ESC to
stop. When you have typed the sentence and its pattern
correctly press the F1 key to store the information and get
ready for the next sentence. When you are done press ESC to
stop.
If you choose to edit a sentence, the first sentence and its
pattern will be displayed. You may press ESC to stop, F1 to
see the next sentence, or you may make corrections to the
sentence and its pattern then press F1 to store the changes
and see the next sentence.
SUB-VERB AGREE FILES
This option allows you to add or edit the subject-verb
agreement files. If you choose to add sentences, the last
sentence in the file will be shown. You will then be asked
to enter new sentence information or press ESC to stop. When
you have typed the sentence and all its associated
information correctly press the F1 key to store it and get
ready for the next sentence. When you are done press ESC to
stop.
As an example, suppose your sentence is "They ____ late."
Your two word choices will be "was" and "were". Since the
second one is correct you will enter the number 2 in the last
field. Once you have entered all four pieces of information
and pressed F1, the sentence will be displayed at the top and
you will be asked to enter another sentence. When you are
done press ESC to stop.
If you choose to edit a sentence, the first sentence and its
word choices will be displayed. You may press ESC to stop,
F1 to see the next sentence, or you may make corrections then
press F1 to store the changes and see the next sentence.
Remember to keep the knowledge of this File Change menu from
your children. I've tried to make this easy by placing its
description at the end of the manual so it can be easily removed
without notice.
I hope you enjoy this software and your children learn much from
it. I will continue making additions, improvements, and
corrections. I believe it is or will soon be the most
comprehensive educational software available.
I HAVE WORKED VERY HARD TO GET ALL THE BUGS OUT OF THIS PROGRAM.
HOWEVER, I CAN NOT GUARANTEE THAT NONE EXISTS. WHEN YOU USE
THIS SOFTWARE YOU MUST DO IT AT YOUR OWN RISK. I ACCEPT NO
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RESPONSIBILITY FOR DAMAGE THAT MAY OCCUR AS A RESULT OF ITS
USE.
If you have questions or comments you may write to me at my
permanent address:
Dr. Andy Motes
MOTES EDUCATIONAL SOFTWARE
1632 Brooks St.
Fayetteville, AR 72701
I will always write back.
_______
____|__ | (tm)
--| | |-------------------
| ____|__ | Association of
| | |_| Shareware
|__| o | Professionals
-----| | |---------------------
|___|___| MEMBER
This program is produced by a member of the Association of
Shareware Professionals (ASP). ASP wants to make sure that the
shareware principle works for you. If you are unable to resolve
a shareware-related problem with an ASP member by contacting the
member directly, ASP may be able to help. The ASP Ombudsman can
help you resolve a dispute or problem with an ASP member, but
does not provide technical support for members' products. Please
write to the ASP Ombudsman at P.O. Box 5786, Bellevue, WA 98006
or send a Compuserve message via easyplex to ASP Ombudsman
70007,3536.
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