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BETTER.ASC
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Text File
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1985-11-20
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8KB
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270 lines
HOW TO RUN A BETTER PINEWOOD DERBY
One of the highlights of any cubbing year is the Pinewood Derby.
Excitement runs high and the competition is keen. A perennial
problem is how to maximize participation on the night of the race
and ensure ultimate fairness in the final outcome. Pack 37 of
Niskayuna, N.Y. conducted a Pinewood Derby this year unlike any I
have ever attended and with such success that we feel compelled to
share the technique with others.
In my eight years of cubbing with my four sons, I have been
involved in many father-son Pinewood races. Every race was
conducted on a tennis ladder type elimination with a second ladder
set up for the losers of the first heat. In such a system, one
half the contestants are eliminated by the second heat. Interest
in the race drops and discipline becomes a problem. When a four
lane track is fully used, the early loss of contestants is even
higher. There had to be a better way.
Pack 37 was fortunate to have Dr. Dick Stearns as a participating
member. Dr. Stearns is a mathematician and a world authority on
game theory. As pack master, I presented him with the challenge
of designing a race schedule for a four lane track that will
maximize participation, assure that all cars will race on each
lane and race against as many other cars as possible.
His solution, he claims, was simple. I still believe what he did
was impossible, but the results are fantastic. Consider a field
of 20 to 30 cars. With Stearns method, which we'll consider in
more detail later, each car races against 21 other cars and never
against the same car twice; each car races on every lane and never
on the same lane more than twice; every car races seven times;
and the winner is not determined until the last race.
Table 1 compares the Stearns method against the usual two lane
tennis ladder. In the tennis ladder where each heat is settled on
a best-two-out-of-three basis, the two finalists see a lot of
action but unfortunately only 5 opponents and half the cars make
only 4 to 6 runs down the track and meet only two opponents. The
Stearns method is a winner from the standpoint of both continuous
participation and maximum exposure.
In Tables II, III and IV are the schedules for Pinewood racer
fields of 24, 28 and 32 cars respectively. Each schedule is
divided into 7 rounds with each round consisting of from 6 to 8
races. The cars participating in each race are designated by
number and are assigned to a specific track for each race. The
schedules in the form of Tables II through IV are required to
determine at a glance the participants in any given race as the
competition proceeds.
The schedules are presented in a second form in Tables V through
VII which allows the contestants to locate their race number for
each round and also serves as a running tally sheet for
determining the winners.
With Tables II through VII in hand, you are ready to consider the
details of conducting the race. The three different schedules
were necessary since we were uncertain of the number of
participants which could have varied from 21 to 32. Each schedule
is adjusted so that the three highers number cars never race one
another and races, therefore, will never involve less than three
contestants.
The materials needed to run a Stearns Method Pinewood Derby are:
a. transparency of contestant sign up list
b. transparencies of tables II through VII
c. pens for marking on transparencies
d. two overhead projectors
e. two screens
f. one four lane track
g. scale, for checking maximum car weight
h. registration table
i. numbered stickers for each car
j. numbered tags for each cub to wear corresponding to
his assigned car number
k. electric drill and lead weights for last minute weight
adjustments
l. spare parts for pit stops
m. display table for all cars with display slots indicated by
number on a long paper roll on table top
n. portable PA system
o. clip boards
On race night, each car is weighed and adjusted to within the
maximum weight limit. After the car is accepted by weight and by
whatever other standards were agreed to in advance (ensure
familiarity early), both the cub and the car are assigned their
identification number. A sticker bearing the identification
number is attached to the car. The cub's name is entered legibly
and in numerical order on a transparency of the contestants sign-
up list. The sign-up list is cut from a transparency of Table
VII. The cubs then place their cars on the display table with
numbered slots which aids in the judging for design awards.
The race starter is supplied with a copy of either Table II, III
or IV depending on the final number of participants. A
transparency of the appropriate Table II, III or IV is also
displayed on one overhead projector or copies are provided to the
audience.
The complete cub contestant sign-up transparency is attached to a
transparency of the body of the appropriate Table V, VI or VII
respectively as determined by the number of contestants which is
displayed on the second overhead projector. A person is assigned
to mark the winners of each race on the overhead projector by
circling the winner's race number associated with that round and
to enter a mark for each win at the far right of the table.
Everyone is then able to follow the progress of the race by
contestant.
During the course of each Pinewood Derby race, four cubs are at
the finish line waiting to retrieve their cars while four cubs are
directed to be on deck with their cars ready to go in the next
race and four more are anticipating being called on deck. Out of
a field of 28 cars, which is almost 40% active involvement all
during the Pinewood Derby, discipline is no problem. A little
planning in placing the track (center stage is best) with
occasional vigil in keeping the spectators a reasonable distance
from the track makes for enjoyable viewing by all.
The 1st, 2nd and 3rd place winners are determined by the total
number of races won. In the case of a tie, a one on one race can
be conducted. An example or race results are shown in Table VIII.
There was a three way tie for third place which resolved by an
additional sudden death race.
On paper, the race procedure sounds a little complicated, but in
practice it works quite smoothly and I highly recommend it to
other packs.
By: Marc P. Borom
TABLE I
Two track tennis ladder
32 entries
drivers runs opponents
16 4 - 6 2
8 6 - 9 3
4 8 - 12 4
2 10 - 15 5
Stearns method
32 entries
drivers runs opponents
32 7 21
VOLUNTEERS NEEDED
registration
weigher
logger
stickerer
pit stop
driller
parts & weights
race
starter
finish judge
finish judge
logger
clipboard
view graph
Trophies - 1, 2, 3, best in show