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- /* Weapon.h -- interface for Weapon objects
- Copyright (C) 1992, 1993 David A. Strout
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-
- /* Written by David Strout <dstrout@isi.edu>. */
-
-
-
- #import <objc/Object.h>
- #import <appkit/appkit.h>
-
- @interface Weapon:Object
- {
- NXPoint from;
- NXPoint to;
- NXPoint current;
- int current_age;
- int max_age;
- int type;
- }
-
- - setFrom:(NXPoint *)thePoint;
- -(NXPoint *)from;
- - setTo:(NXPoint *)thePoint;
- - (NXPoint *)to;
- - setCurrent:(NXPoint *)thePoint;
- - (NXPoint *)current;
-
-
- @end
-
-