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NeXTSTEP 3.3.4.17 [SPARC, PA-RISC]
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nextstep33_risc.iso
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Shaders
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shadowspot.slo
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1995-02-05
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2KB
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130 lines
shader_obj 3.1 1 0
shadowspot 42 11 17 11 33 0 10 10 7 17 14
8 49
object
current
rgb
shader
samples
swidth
twidth
6
1
0
30
5
2
16
0
42
intensity 4 5 -1 1 3 1 1 1 1 32 32
lightcolor 3 5 2 2 3 1 2 2 2 33 33
from 2 5 0 3 3 1 3 3 3 3 33
to 2 5 0 4 3 1 4 4 4 4 12
coneangle 4 5 -1 5 3 1 5 5 5 5 33
conedeltaangle 4 5 -1 6 3 1 6 6 6 6 16
beamdistribution 4 5 -1 7 3 1 7 7 7 22 22
shadowname 6 5 -1 8 3 1 8 8 8 28 29
samples 4 5 -1 9 3 1 9 9 9 29 29
width 4 5 -1 10 3 1 10 10 10 29 29
$C1 4 2 -1 0 3 0 0 0 0 1 33
$S6 6 2 -1 3 3 0 0 0 0 3 4
$C2 4 2 -1 1 3 0 0 0 0 3 29
$C3 4 2 -1 2 3 0 0 0 0 5 5
$C4 4 2 -1 3 3 0 0 0 0 6 6
$C5 4 2 -1 4 3 0 0 0 0 7 7
$S7 6 2 -1 4 3 0 0 0 0 8 28
$C6 4 2 -1 5 3 0 0 0 0 9 9
atten 4 3 -1 0 2 0 0 24 31 24 32
cosangle 4 3 -1 0 2 0 0 21 21 21 25
$T4 2 4 1 0 3 0 0 11 14 11 14
$T6 2 4 1 0 3 0 0 12 13 12 13
$T5 4 4 -1 0 3 0 0 13 17 13 17
A 2 3 1 0 3 0 0 14 14 14 33
cosoutside 4 3 -1 0 3 0 0 15 15 15 25
cosinside 4 3 -1 0 3 0 0 17 17 17 25
$?0 10 11 -1 0 2 0 0 18 33 18 33
$T11 4 4 -1 0 2 0 0 18 33 18 33
L 2 10 1 0 2 0 0 0 0 19 23
$T12 4 4 -1 0 2 0 0 19 31 19 31
$T13 4 4 -1 0 2 0 0 20 33 20 33
$?1 10 11 -1 0 2 0 0 31 31 31 31
$T20 11 4 -1 0 2 0 0 28 31 28 31
$X0 9 8 -1 0 2 0 0 0 0 27 28
Ps 2 10 1 0 2 0 0 0 0 29 29
$S8 6 2 -1 5 3 0 0 0 0 29 29
$S9 6 2 -1 6 3 0 0 0 0 29 29
$S10 6 2 -1 7 3 0 0 0 0 29 29
$X1 9 8 -1 0 2 0 0 0 0 28 31
$X2 9 8 -1 0 3 0 0 0 0 31 31
Cl 3 10 2 0 2 0 0 33 33 33 33
$X3 9 8 -1 0 2 0 0 0 0 18 33
106
0 10
1 10
2 11 12 12 12
3 11 12 12 10
4 13
5 14
6 15
7 16
8 17
9 10
20 3 2
21 3 2
22 21
23 20 22
24 4
22 4 5
25 22
27 26 10 41 2 23 4
29 28 23
30 28
19 29 30
30 19 6
29 28 28
18 30 29
30 24 25 19
18 18 30
32 33 38 39 31
32 7 16
30 7 12 10 34 35 8 36 9 37 9
29 10 30
18 18 29
30 18 0
40 30 1
_assign 2 0
_assign 2 2
_pointtransform 5 4
_pointtransform 5 9
radians 2 14
radians 2 16
_assign 2 18
_assign 2 20
_assign 2 22
_assign 2 24
_subtract 3 26
_subtract 3 29
length 2 32
_divide 3 34
cos 2 37
_subtract 3 39
cos 2 42
_illuminate 7 44
_dot 3 51
length 2 54
_divide 3 56
pow 3 59
_dot 3 62
_divide 3 65
smoothstep 4 68
_multiply 3 72
_if 5 75
_ne 3 80
shadow 11 83
_subtract 3 94
_multiply 3 97
_multiply 3 100
_scale 3 103