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OpenStep 3.3J
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os33j.iso
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glassbal.slo
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1995-04-16
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3KB
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155 lines
shader_obj 3.1 1 0
glassbal 45 6 11 22 47 0 7 7 0 7 13
4 19
world
current
rgb
4
0
0.6
0.2
1
0
45
Ka 4 5 -1 1 3 1 1 1 1 27 27
Ks 4 5 -1 2 3 1 2 2 2 32 32
roughness 4 5 -1 3 3 1 3 3 3 33 33
Kd 4 5 -1 4 3 1 4 4 4 29 29
eta 4 5 -1 5 3 1 5 5 5 13 17
specularcolor 3 5 2 6 3 1 6 6 6 32 32
envname 6 5 -1 7 3 1 7 7 7 37 44
$C1 4 2 -1 0 3 0 0 0 0 1 44
$C2 4 2 -1 1 3 0 0 0 0 2 5
$C3 4 2 -1 2 3 0 0 0 0 3 3
$C4 4 2 -1 3 3 0 0 0 0 6 44
$S6 6 2 -1 3 3 0 0 0 0 7 37
Kr 4 3 -1 0 2 0 0 13 13 39 39
Kt 4 3 -1 0 2 0 0 13 13 41 41
Ktr 4 3 -1 0 2 0 0 18 18 0 0
Ktt 4 3 -1 0 2 0 0 18 18 41 41
Rray 2 3 1 0 2 0 0 13 21 20 38
Tray 2 3 1 0 2 0 0 18 24 23 44
R 2 3 1 0 2 0 0 18 18 0 0
T 2 3 1 0 2 0 0 13 14 14 18
V 2 3 1 0 2 0 0 11 11 11 33
Nf 2 3 1 0 2 0 0 9 9 9 33
N2 2 3 1 0 2 0 0 16 16 16 18
N 2 10 1 0 2 0 0 0 0 8 8
$T1 2 4 1 0 2 0 0 8 24 8 24
I 2 10 1 0 2 0 0 0 0 9 10
$T8 4 4 -1 0 3 0 0 17 18 17 18
$S2 6 2 -1 0 3 0 0 0 0 19 24
$T10 2 4 0 0 3 0 0 19 23 19 23
Os 3 10 -1 0 2 0 0 0 0 25 25
Oi 3 10 -1 0 2 0 0 25 25 47 47
Cs 3 10 2 0 2 0 0 0 0 31 43
$T15 3 4 2 0 2 0 0 26 45 26 45
$T16 3 4 2 0 2 0 0 27 45 27 45
$T18 3 4 2 0 2 0 0 29 46 29 46
$T21 3 4 2 0 3 0 0 32 34 32 34
Ci 3 10 2 0 2 0 0 35 47 35 47
$?0 10 11 -1 0 2 0 0 46 46 46 46
$T25 11 4 -1 0 2 0 0 37 46 37 46
$X0 9 8 -1 0 2 0 0 0 0 36 37
$T30 4 4 -1 0 2 0 0 41 42 41 42
$T29 4 4 -1 0 2 0 0 42 43 42 43
$T33 3 4 2 0 2 0 0 45 46 45 46
$X1 9 8 -1 0 2 0 0 0 0 37 46
$X2 9 8 -1 0 3 0 0 0 0 46 46
143
0 7
1 8
2 9
3 7
4 8
5 10
6 11
24 23
21 24 25
24 25
20 24
24 20
24 21 4 12 13 16 19
19 19
24 19
22 21 24
26 10 4
19 22 26 14 15 18 17
28 27 7 7 7
24 28 16
16 27 24
28 27 7 7 7
24 28 17
17 27 24
30 29
32
33 0 32
32 21
34 3 32
32 33 34
34 31 32
35 5 1
33 21 20 2
32 35 33
36 34 32
38 39 43 44 37
38 6 11
34 6 7 10 16
33 12 34
34 36 33
40 13 15
41 40 10
33 41 31
32 6 7 10 17
42 33 32
36 34 42
36 30 36
_assign 2 0
_assign 2 2
_assign 2 4
_assign 2 6
_assign 2 8
_assign 2 10
_assign 2 12
normalize 2 14
faceforward 3 16
normalize 2 19
_negate 2 21
_negate 2 23
fresnel 7 25
normalize 2 32
_negate 2 34
reflect 3 36
_divide 3 39
fresnel 7 42
_pointtransform 5 49
_add 3 54
transform 3 57
_pointtransform 5 60
_add 3 65
transform 3 68
_assign 2 71
ambient 1 73
_scale 3 74
diffuse 2 77
_scale 3 79
_add 3 82
_multiply 3 85
_scale 3 88
specular 4 91
_multiply 3 95
_add 3 98
_if 5 101
_ne 3 106
environment 5 109
_scale 3 114
_add 3 117
_multiply 3 120
min 3 123
_scale 3 126
environment 5 129
_multiply 3 134
_add 3 137
_multiply 3 140