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Amiga Developer CD v1.2
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amidev_cd_12.iso
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inc&ad2.0
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includes
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intuition
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gadgetclass.h
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C/C++ Source or Header
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1992-09-01
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249 lines
#ifndef INTUITION_GADGETCLASS_H
#define INTUITION_GADGETCLASS_H 1
/*
** $Filename: intuition/gadgetclass.h $
** $Release: 2.04 Includes, V37.4 $
** $Revision: 36.6 $
** $Date: 91/11/08 $
**
** Custom and 'boopsi' gadget class interface
**
** (C) Copyright 1989-1991 Commodore-Amiga, Inc.
** All Rights Reserved
*/
#ifndef EXEC_TYPES_H
#include <exec/types.h>
#endif
#ifndef INTUITION_INTUITION_H
#include <intuition/intuition.h>
#endif
#ifndef UTILITY_TAGITEM_H
#include <utility/tagitem.h>
#endif
/*
* NOTE: <intuition/iobsolete.h> is included at the END of this file!
*/
/* Gadget Class attributes */
#define GA_Dummy (TAG_USER +0x30000)
#define GA_Left (GA_Dummy + 0x0001)
#define GA_RelRight (GA_Dummy + 0x0002)
#define GA_Top (GA_Dummy + 0x0003)
#define GA_RelBottom (GA_Dummy + 0x0004)
#define GA_Width (GA_Dummy + 0x0005)
#define GA_RelWidth (GA_Dummy + 0x0006)
#define GA_Height (GA_Dummy + 0x0007)
#define GA_RelHeight (GA_Dummy + 0x0008)
#define GA_Text (GA_Dummy + 0x0009) /* ti_Data is (UBYTE *) */
#define GA_Image (GA_Dummy + 0x000A)
#define GA_Border (GA_Dummy + 0x000B)
#define GA_SelectRender (GA_Dummy + 0x000C)
#define GA_Highlight (GA_Dummy + 0x000D)
#define GA_Disabled (GA_Dummy + 0x000E)
#define GA_GZZGadget (GA_Dummy + 0x000F)
#define GA_ID (GA_Dummy + 0x0010)
#define GA_UserData (GA_Dummy + 0x0011)
#define GA_SpecialInfo (GA_Dummy + 0x0012)
#define GA_Selected (GA_Dummy + 0x0013)
#define GA_EndGadget (GA_Dummy + 0x0014)
#define GA_Immediate (GA_Dummy + 0x0015)
#define GA_RelVerify (GA_Dummy + 0x0016)
#define GA_FollowMouse (GA_Dummy + 0x0017)
#define GA_RightBorder (GA_Dummy + 0x0018)
#define GA_LeftBorder (GA_Dummy + 0x0019)
#define GA_TopBorder (GA_Dummy + 0x001A)
#define GA_BottomBorder (GA_Dummy + 0x001B)
#define GA_ToggleSelect (GA_Dummy + 0x001C)
/* internal use only, until further notice, please */
#define GA_SysGadget (GA_Dummy + 0x001D)
/* bool, sets GTYP_SYSGADGET field in type */
#define GA_SysGType (GA_Dummy + 0x001E)
/* e.g., GTYP_WUPFRONT, ... */
#define GA_Previous (GA_Dummy + 0x001F)
/* previous gadget (or (struct Gadget **)) in linked list
* NOTE: This attribute CANNOT be used to link new gadgets
* into the gadget list of an open window or requester.
* You must use AddGList().
*/
#define GA_Next (GA_Dummy + 0x0020)
/* not implemented */
#define GA_DrawInfo (GA_Dummy + 0x0021)
/* some fancy gadgets need to see a DrawInfo
* when created or for layout
*/
/* You should use at most ONE of GA_Text, GA_IntuiText, and GA_LabelImage */
#define GA_IntuiText (GA_Dummy + 0x0022)
/* ti_Data is (struct IntuiText *) */
#define GA_LabelImage (GA_Dummy + 0x0023)
/* ti_Data is an image (object), used in place of
* GadgetText
*/
#define GA_TabCycle (GA_Dummy + 0x0024)
/* New for V37:
* Boolean indicates that this gadget is to participate in
* cycling activation with Tab or Shift-Tab.
*/
/* PROPGCLASS attributes */
#define PGA_Dummy (TAG_USER + 0x31000)
#define PGA_Freedom (PGA_Dummy + 0x0001)
/* only one of FREEVERT or FREEHORIZ */
#define PGA_Borderless (PGA_Dummy + 0x0002)
#define PGA_HorizPot (PGA_Dummy + 0x0003)
#define PGA_HorizBody (PGA_Dummy + 0x0004)
#define PGA_VertPot (PGA_Dummy + 0x0005)
#define PGA_VertBody (PGA_Dummy + 0x0006)
#define PGA_Total (PGA_Dummy + 0x0007)
#define PGA_Visible (PGA_Dummy + 0x0008)
#define PGA_Top (PGA_Dummy + 0x0009)
/* New for V37: */
#define PGA_NewLook (PGA_Dummy + 0x000A)
/* STRGCLASS attributes */
#define STRINGA_Dummy (TAG_USER +0x32000)
#define STRINGA_MaxChars (STRINGA_Dummy + 0x0001)
#define STRINGA_Buffer (STRINGA_Dummy + 0x0002)
#define STRINGA_UndoBuffer (STRINGA_Dummy + 0x0003)
#define STRINGA_WorkBuffer (STRINGA_Dummy + 0x0004)
#define STRINGA_BufferPos (STRINGA_Dummy + 0x0005)
#define STRINGA_DispPos (STRINGA_Dummy + 0x0006)
#define STRINGA_AltKeyMap (STRINGA_Dummy + 0x0007)
#define STRINGA_Font (STRINGA_Dummy + 0x0008)
#define STRINGA_Pens (STRINGA_Dummy + 0x0009)
#define STRINGA_ActivePens (STRINGA_Dummy + 0x000A)
#define STRINGA_EditHook (STRINGA_Dummy + 0x000B)
#define STRINGA_EditModes (STRINGA_Dummy + 0x000C)
/* booleans */
#define STRINGA_ReplaceMode (STRINGA_Dummy + 0x000D)
#define STRINGA_FixedFieldMode (STRINGA_Dummy + 0x000E)
#define STRINGA_NoFilterMode (STRINGA_Dummy + 0x000F)
#define STRINGA_Justification (STRINGA_Dummy + 0x0010)
/* GACT_STRINGCENTER, GACT_STRINGLEFT, GACT_STRINGRIGHT */
#define STRINGA_LongVal (STRINGA_Dummy + 0x0011)
#define STRINGA_TextVal (STRINGA_Dummy + 0x0012)
#define STRINGA_ExitHelp (STRINGA_Dummy + 0x0013)
/* STRINGA_ExitHelp is new for V37, and ignored by V36.
* Set this if you want the gadget to exit when Help is
* pressed. Look for a code of 0x5F, the rawkey code for Help
*/
#define SG_DEFAULTMAXCHARS (128)
/* Gadget Layout related attributes */
#define LAYOUTA_Dummy (TAG_USER + 0x38000)
#define LAYOUTA_LayoutObj (LAYOUTA_Dummy + 0x0001)
#define LAYOUTA_Spacing (LAYOUTA_Dummy + 0x0002)
#define LAYOUTA_Orientation (LAYOUTA_Dummy + 0x0003)
/* orientation values */
#define LORIENT_NONE 0
#define LORIENT_HORIZ 1
#define LORIENT_VERT 2
/* Gadget Method ID's */
#define GM_Dummy (-1) /* not used for anything */
#define GM_HITTEST (0) /* return GMR_GADGETHIT if you are clicked on
* (whether or not you are disabled).
*/
#define GM_RENDER (1) /* draw yourself, in the appropriate state */
#define GM_GOACTIVE (2) /* you are now going to be fed input */
#define GM_HANDLEINPUT (3) /* handle that input */
#define GM_GOINACTIVE (4) /* whether or not by choice, you are done */
/* Parameter "Messages" passed to gadget class methods */
/* GM_HITTEST */
struct gpHitTest {
ULONG MethodID;
struct GadgetInfo *gpht_GInfo;
struct {
WORD X;
WORD Y;
} gpht_Mouse;
};
/* GM_HITTEST return value */
#define GMR_GADGETHIT (0x00000004) /* if no hit, return 0 */
/* GM_RENDER */
struct gpRender {
ULONG MethodID;
struct GadgetInfo *gpr_GInfo; /* gadget context */
struct RastPort *gpr_RPort; /* all ready for use */
LONG gpr_Redraw; /* might be a "highlight pass" */
};
/* values of gpr_Redraw */
#define GREDRAW_UPDATE (2) /* incremental update, e.g. prop slider */
#define GREDRAW_REDRAW (1) /* redraw gadget */
#define GREDRAW_TOGGLE (0) /* toggle highlight, if applicable */
/* GM_GOACTIVE, GM_HANDLEINPUT */
struct gpInput {
ULONG MethodID;
struct GadgetInfo *gpi_GInfo;
struct InputEvent *gpi_IEvent;
LONG *gpi_Termination;
struct {
WORD X;
WORD Y;
} gpi_Mouse;
};
/* GM_HANDLEINPUT and GM_GOACTIVE return code flags */
/* return GMR_MEACTIVE (0) alone if you want more input.
* Otherwise, return ONE of GMR_NOREUSE and GMR_REUSE, and optionally
* GMR_VERIFY.
*/
#define GMR_MEACTIVE (0)
#define GMR_NOREUSE (1 << 1)
#define GMR_REUSE (1 << 2)
#define GMR_VERIFY (1 << 3) /* you MUST set cgp_Termination */
/* New for V37:
* You can end activation with one of GMR_NEXTACTIVE and GMR_PREVACTIVE,
* which instructs Intuition to activate the next or previous gadget
* that has GFLG_TABCYCLE set.
*/
#define GMR_NEXTACTIVE (1 << 4)
#define GMR_PREVACTIVE (1 << 5)
/* GM_GOINACTIVE */
struct gpGoInactive {
ULONG MethodID;
struct GadgetInfo *gpgi_GInfo;
/* V37 field only! DO NOT attempt to read under V36! */
ULONG gpgi_Abort; /* gpgi_Abort=1 if gadget was aborted
* by Intuition and 0 if gadget went
* inactive at its own request
*/
};
/* Include obsolete identifiers: */
#ifndef INTUITION_IOBSOLETE_H
#include <intuition/iobsolete.h>
#endif
#endif