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Big Blue Disk 36
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DESK.TXT
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1989-08-14
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2KB
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40 lines
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|D║ ^0Diskussion |D║═══════════════ ^1On The Editor's Desk |D═══════════════║ ^0Diskussion |D║
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^C^1Zany Golf
Anyone who loves miniature golf needs to buy this game. The graphics for
the golf course, of which you only see approximately one-fifth of onscreen,
are superbly done in 3-D -- especially in VGA mode.
Briefly, the game is a series of nine multi-screen miniature golf courses
which you putt a golf ball around in order to get it into the hole that is
located somewhere on the course. Each course is animated with accompanying
sound (which may, and should, be turned off) and putting control is
accomplished through a mouse, joystick, or the keyboard. Before playing each
hole, you get an overhead view of the entire hole and are shown the best path
to get the ball to the hole.
Each hole is well executed and many of them are completely insane.
They excel in hiding the fact that they are mini-golf holes. The holes end
with the ball going into the hole that has a flag in it, but that's where the
similarity ends.
I could go on and on about the game, but go buy it and enjoy it
yourself. It is easy enough for a six-year-old, but it is entertaining for
all age groups.
Much credit goes to Will Harvey and his team at SandCastle Productions
for producing such a masterpiece. In closing, I have only one hint for you:
there is a tenth hole that is reachable by a certain action on the ninth
hole. Hint #2: the mouse.
The IBM version of Electronic Arts' ZANY GOLF is for 1-4 players,
requires 384K of memory, EGA, VGA or Tandy 16 color, supports keyboard,
joystick, and mouse, and has a list price of $39.95.
^R^1-- John Romero