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MINIVAN1.X
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2005-09-27
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36KB
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1,901 lines
xof 0302txt 0064
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
template FrameTransformMatrix {
<F6F23F41-7686-11cf-8F52-0040333594A3>
Matrix4x4 frameMatrix;
}
template Frame {
<3D82AB46-62DA-11cf-AB39-0020AF71E433>
[...]
}
template FloatKeys {
<10DD46A9-775B-11cf-8F52-0040333594A3>
DWORD nValues;
array FLOAT values[nValues];
}
template TimedFloatKeys {
<F406B180-7B3B-11cf-8F52-0040333594A3>
DWORD time;
FloatKeys tfkeys;
}
template AnimationKey {
<10DD46A8-775B-11cf-8F52-0040333594A3>
DWORD keyType;
DWORD nKeys;
array TimedFloatKeys keys[nKeys];
}
template AnimationOptions {
<E2BF56C0-840F-11cf-8F52-0040333594A3>
DWORD openclosed;
DWORD positionquality;
}
template Animation {
<3D82AB4F-62DA-11cf-AB39-0020AF71E433>
[...]
}
template AnimationSet {
<3D82AB50-62DA-11cf-AB39-0020AF71E433>
[Animation]
}
Header {
1;
0;
1;
}
Frame frm-Minivan {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.000000,0.000000,1.000000;;
}
Mesh Minivan {
1;
0.0;0.0;0.0;;
1;
3;0,0,0;;
MeshNormals {
1;
1.0;1.0;1.0;;
1;
3;0,0,0;,
}
}
Frame frm-FT_BK_win {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.000000,0.000000,1.000000;;
}
Mesh FT_BK_win {
12;
6.728024;0.653312;2.659333;,
6.728024;0.653312;-2.659333;,
6.316024;2.595657;-2.145130;,
6.316024;2.595657;2.145130;,
-2.701655;2.595657;-2.251720;,
-5.499978;0.660858;-2.498437;,
-2.845635;2.760187;-0.838608;,
-2.701655;2.595657;2.251720;,
-5.499978;0.660857;2.498437;,
-5.874758;0.741132;-0.930494;,
-5.874758;0.741132;0.930493;,
-2.845635;2.760187;0.838608;;
8;
3;9,10,11;,
3;11,10,8;,
3;8,7,11;,
3;6,9,11;,
3;6,4,5;,
3;1,2,3;,
3;3,0,1;,
3;5,9,6;;
MeshMaterialList {
1;
8;
0,
0,
0,
0,
0,
0,
0,
0;
Material {
0.700000;0.700000;0.700000;1.000000;;
50.000000;
1.000000;1.000000;1.000000;;
0.0; 0.0; 0.0;;
TextureFilename {
"minivan.bmp";
}
}
}
MeshNormals {
12;
0.978235;0.207498;0.000000;,
0.978235;0.207498;0.000000;,
0.978235;0.207498;0.000000;,
0.978235;0.207498;0.000000;,
-0.550924;0.822294;-0.140565;,
-0.550924;0.822294;-0.140565;,
-0.552469;0.829203;-0.028160;,
-0.551365;0.823029;0.131560;,
-0.550602;0.826689;0.109728;,
-0.552124;0.830290;0.036643;,
-0.552124;0.830290;0.036643;,
-0.552124;0.830290;0.036643;;
8;
3;9,10,11;,
3;11,10,8;,
3;8,7,11;,
3;6,9,11;,
3;6,4,5;,
3;1,2,3;,
3;3,0,1;,
3;5,9,6;;
}
MeshTextureCoords {
12;
0.662624;0.061911;,
0.845189;0.061911;,
0.827539;0.012580;,
0.680274;0.012580;,
0.831197;0.012580;,
0.839666;0.061720;,
0.782692;0.008401;,
0.676615;0.012580;,
0.668146;0.061720;,
0.785846;0.059681;,
0.721967;0.059681;,
0.725121;0.008401;;
}
}
}
Frame frm-LT_side {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.000000,0.000000,1.000000;;
}
Mesh LT_side {
26;
-7.093467;-1.593623;-2.689178;,
-7.090515;-1.593623;-2.774375;,
6.316024;2.595657;2.145130;,
-6.309944;-0.285293;-2.697506;,
-8.217428;-0.420524;-2.251777;,
-5.499978;0.660858;-2.498437;,
-5.499978;0.066676;-2.791473;,
6.649024;-1.384693;-2.791473;,
6.728024;0.653312;-2.659333;,
6.237024;2.595657;-2.251720;,
6.316024;2.595657;-2.145130;,
-5.499978;-0.277552;-2.791473;,
-8.223469;-1.018040;-2.421716;,
-8.037438;-0.420524;-2.421716;,
-6.959970;-1.018040;-2.705152;,
6.237024;2.595657;2.251720;,
6.649024;0.653312;2.791473;,
6.728024;0.653312;2.659333;,
3.337124;-0.282793;-2.791473;,
6.649024;0.653312;-2.791473;,
2.475914;-1.593623;-2.791473;,
-4.662945;-1.593623;-2.791473;,
-2.701655;0.653312;-2.791473;,
5.059424;-1.593623;-2.791473;,
4.198224;-0.282793;-2.791473;,
6.649024;-0.975473;-2.791473;;
21;
3;23,24,25;,
3;20,21,22;,
3;18,22,19;,
3;15,16,17;,
3;12,13,14;,
3;21,11,22;,
3;8,9,10;,
3;24,18,19;,
3;22,18,20;,
3;25,7,23;,
3;5,22,6;,
3;13,5,6;,
3;5,13,4;,
3;3,6,11;,
3;3,13,6;,
3;11,6,22;,
3;2,15,17;,
3;0,1,14;,
3;13,3,14;,
3;8,19,9;,
3;24,19,25;;
MeshMaterialList {
1;
21;
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0,
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Material {
0.700000;0.700000;0.700000;1.000000;;
50.000000;
1.000000;1.000000;1.000000;;
0.0; 0.0; 0.0;;
TextureFilename {
"minivan.bmp";
}
}
}
MeshNormals {
26;
0.973793;-0.224919;0.033742;,
0.973793;-0.224919;0.033742;,
0.781619;0.310961;0.540263;,
-0.102699;0.098876;-0.985100;,
-0.284043;0.598304;-0.686072;,
-0.124156;0.293846;-0.910015;,
-0.124156;0.293846;-0.910015;,
0.000000;0.000000;-1.000000;,
0.781619;0.310961;-0.540263;,
0.781619;0.310961;-0.540263;,
0.781619;0.310961;-0.540263;,
-0.018031;0.024840;-0.998786;,
-0.218691;0.177060;-0.950838;,
-0.218691;0.177060;-0.950838;,
-0.218691;0.177060;-0.950838;,
0.799282;0.309989;0.514357;,
0.799282;0.309989;0.514357;,
0.799282;0.309989;0.514357;,
-0.005207;0.024840;-0.999032;,
-0.005207;0.024840;-0.999032;,
-0.005207;0.024840;-0.999032;,
-0.005207;0.024840;-0.999032;,
-0.005207;0.024840;-0.999032;,
0.000000;0.000000;-1.000000;,
0.000000;0.000000;-1.000000;,
0.000000;0.000000;-1.000000;;
21;
3;23,24,25;,
3;20,21,22;,
3;18,22,19;,
3;15,16,17;,
3;12,13,14;,
3;21,11,22;,
3;8,9,10;,
3;24,18,19;,
3;22,18,20;,
3;25,7,23;,
3;5,22,6;,
3;13,5,6;,
3;5,13,4;,
3;3,6,11;,
3;3,13,6;,
3;11,6,22;,
3;2,15,17;,
3;0,1,14;,
3;13,3,14;,
3;8,19,9;,
3;24,19,25;;
}
MeshTextureCoords {
26;
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