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Doom Magazine 2
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Doom_magazine_02.bin
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utils
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dm2conv
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heretic.rsp
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1995-01-21
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3KB
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74 lines
; HERETIC CONVERSION RESPONSE FILE for DM2CONV v1.6
; converts DOOM maps into HERETIC maps.
;
; usage: DM2CONV file_in file_out @HERETIC.RSP
/HERETIC ;enable heretic conversion
/TEXTURE ;enable wall texture remapping
/FLOOR ;enable floor texture remapping
/NOCHECK ;disable object's numbers check
/M ;enable music remapping
;miscellaneous objects converted later
10,12,15,18,19,20,21,22,23,24=1001
;miscellaneous obstacles
25,26,27,28=1002
30,31,32,33,36,37,41,48=1003
29,34,35,44,45,46,55,56,57,2028=1004
42,43,47,54=1005
;miscellaneous obstacles hanging from ceiling
49,50,51,52,53,59,60,61,62,63=1006
;these objects remain the same:
;8 backpack = bag of holding
;11 deathmatch start position
;14 teleport exit
;1,2,3,4 player ? start
;2001 shotgun = ethereal crossbow
;2005 chainsaw = gauntlets of the necromancers
;2035 barrel = spore
2048=12 ;box of ammo -> crystal geode
2049=19,2001 ;box of shells -> quiver, crossbow
17,2046=19,55 ;cell pack, box of rockets -> quiver, energy orb
2007=10 ;ammo clip -> wand crystal
2008=18 ;shells -> ethereal arrow
2010,2047=54 ;rocket,cells -> claw orb
5,40=79 ;blu keys
6,39=80 ;yellow keys
13,38=73 ;red keys -> green key
7,16=6 ;spiderdemon,cyberdemon -> great skullface demon
2011=81 ;stimpack -> crystal vial
2012=82 ;medikit -> quartz flask
2014=81@15%,18 ;health bonus -> crystal vial, ethereal arrow
2015=18 ;armor bonus -> ethereal arrow
2002,2003,2004,2006=53 ;chaingun,rocket launcher,plasma gun, BFG9000 -> dragon claw
2018,2019=85 ;green and blu armor -> silver shield
2022=84 ;invulnerability -> ring of invincibility
2024=75 ;invisibility -> shadowsphere
2013,2023,2025=82 ;supercharge, berserk, radiation suit -> quartz flask
2026=35 ;computer map -> map scroll
2045=33 ;lite goggles -> torch
;monsters -> crossbow, wings of wrath, tome of power, morph ovum, bag of holding
9,58,3001,3002,3004=2001@1:123,83@1:123,86@1:123,30@1:123,8@1:123
9=5,45@25% ;SERGEANT -> shooting demon and mummy
58=69 ;SPECTRE -> invisible mummy
3001=66,5 ;IMP -> red demon, red shooting demon
3002=68 ;DEMON -> mummy
3003=64,65 ;BARON OF HELL -> axe thrower, invisible axe thrower
3004=68,69,66 ;TROOPER -> mummy, invisible mummy, red demon
3005=5,15 ;CACODEMON -> red shooting demon, wizard
3006=66 ;LOST SOUL -> red demon
1001=18,34,54 ; -> ethereal arrow, time bomb, claw orb
1002=76 ; -> bracer
1003=29 ; -> column
1004=27 ; -> lamp
1005=37 ; -> stalagmite
1006=17,24,25,26,28 ; -> 4*skull, lamp