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Monster Media 1994 #1
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PROG_C
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MSVCPUZL.ZIP
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PUZZLDOC.CPP
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C/C++ Source or Header
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1993-11-04
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2KB
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81 lines
// puzzldoc.cpp : implementation of the CPuzzleDoc class
//
#include "stdafx.h"
#include "puzzle.h"
#include "puzzldoc.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPuzzleDoc
IMPLEMENT_DYNCREATE(CPuzzleDoc, CDocument)
BEGIN_MESSAGE_MAP(CPuzzleDoc, CDocument)
//{{AFX_MSG_MAP(CPuzzleDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPuzzleDoc construction/destruction
CPuzzleDoc::CPuzzleDoc()
{
// TODO: add one-time construction code here
}
CPuzzleDoc::~CPuzzleDoc()
{
}
BOOL CPuzzleDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CPuzzleDoc serialization
void CPuzzleDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CPuzzleDoc diagnostics
#ifdef _DEBUG
void CPuzzleDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CPuzzleDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CPuzzleDoc commands