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Monster Media 1994 #1
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SEAHAVEN.ZIP
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OS/2 Help File
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1994-01-11
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11KB
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198 lines
ΓòÉΓòÉΓòÉ 1. Extended help for Seahaven Towers ΓòÉΓòÉΓòÉ
Seahaven Towers Overview:
Seahaven Towers is a solitaire type card game designed to be played by one
person. Much of this game was modeled after a game by the same name written
for the Apple Macitosh by Art Cabral and the Longwood Associates.
Related information:
o Object of the Game
o Board Setup
o Rules of the Game
o Options
o Keyboard Short Cuts
o Unregistered Version Differences
o About SeaHaven Towers for OS/2
o Future Possibilities
ΓòÉΓòÉΓòÉ 2. Object of the Game ΓòÉΓòÉΓòÉ
The object of SeaHaven Towers is to pile all of the cards in suit and in
increasing order starting with the aces. This is done by moving cards about
the ten columns and four towers. The game ends when either all four stacks are
complete (ace through king) or when the player gives up.
ΓòÉΓòÉΓòÉ 3. Board Setup ΓòÉΓòÉΓòÉ
The board has three distinct areas of play. The first area is the set of ten
columns located in the lower section of the playing window. The second is the
set of four Towers located in the top center section. To either side of the
towers are the ace stacks.
ΓòÉΓòÉΓòÉ 4. Rules of the Game ΓòÉΓòÉΓòÉ
The rules of the game are fairly simple:
1. Cards can only be dragged onto cards of like suit. (hearts onto hearts,
spades onto spades, etc...)
2. Cards dragged onto an ace stack must be the successor to the one already
there except for the ace which starts the ace stack. (example: a three of
hearts can be placed onto the two of hearts)
3. Cards dragged about the columns must be the predessessor of the card it's
being dragged onto. (example: the two of hearts can only be placed on the
three of hearts) The exception to this is Kings which can only be placed
in empty columns.
4. The four towers can each hold one card. That card can be any card, but it
must be removed before another card is added.
5. Only one card can be dragged at a time. You can use the towers to
temporarily store cards to drag more than one card.
ΓòÉΓòÉΓòÉ 5. Options ΓòÉΓòÉΓòÉ
Seahaven Towers contains several options that can be controlled by the Options
submenu. These options include:
o Quick Cards
o Sound
o Show Scores
The other item under the Options menu is Undo .
ΓòÉΓòÉΓòÉ 5.1. Quick Cards ΓòÉΓòÉΓòÉ
This option allows the player to toggle whether or not the computer
automatically pulls eligible cards up to the ace stacks. This is a big time
saver type option.
ΓòÉΓòÉΓòÉ 5.2. Sound ΓòÉΓòÉΓòÉ
This option toggles a beep that occurs whenever the computer does something
automatically such as during an undo or quick card process. This is highly
useful so you know exactly when a card is being moved.
ΓòÉΓòÉΓòÉ 5.3. Show Scores ΓòÉΓòÉΓòÉ
This option toggles whether the scores are displayed at the end of each game.
The shareware version only keepes track of of the current winning or loseing
streak. The registered version also keeps track of the longest winning and
losing streak and total number of games won and lost.
ΓòÉΓòÉΓòÉ 5.4. Undo ΓòÉΓòÉΓòÉ
There are two types of undo in Seahaven Towers. One is accessed by pressing
CTRL-U. This type of undo only undoes the last move made by the player along
with all of the automatic moves made by the computer caused by that player
move. (If Quick Cards is enabled.)
The other type of undo is accessed through the Undo option in the Option Sub-
menu. This selections brings up a dialog box with a slider in it. This slider
can be used to undo/redo actions all the way up to the start of the game.
ΓòÉΓòÉΓòÉ 6. Keyboard Short Cuts ΓòÉΓòÉΓòÉ
In general, SeaHaven Towers must be played with a mouse. But there are a few
keyboard commands to help make things a little easier. They are :
CTRL-N New Game
CTRL-R Repeat Game
CTRL-U Undo one move
ALT-F4 Quit SeaHaven Towers
ΓòÉΓòÉΓòÉ 7. Unregistered Version Differences ΓòÉΓòÉΓòÉ
The only difference between the registered and unregistered versions is that
the scores are not kept in the unregistered version. This does not hamper the
playing of the game in any way so you can still play the game for the complete
trial period of 30 days. See also Registration Information.
ΓòÉΓòÉΓòÉ 7.1. Registration Information ΓòÉΓòÉΓòÉ
SeaHaven Towers is not freeware. All though you are highly encouraged to
distribute the program to anybody, if you continue to use the program after a
trial period of 30 days, you are required to send in a registration fee of $15
(US).
Advantages af registration:
1. All scores are kept track of when a game is lost or won.
2. Free updates and bug fixes.
3. I'm encouraged to write more and better programs which in turn benefits you
because you get more and better programs.
4. Your conscience is relieved from the burdens of using unregistered
software.
Now you should be asking "How do I register?" Well, the answer to that is
simple. Send $15 (US), check or money order preferred, to:
J. Daniel Kulp
2257 Fillmore Avenue
Deltona, Florida 32725
United States of America
Also include your name and address so that I can send you a a registration
number which can be used to register all future versions of SeaHaven Towers for
OS/2. If you send me an internet e-mail address, I can send you the number via
e-mail letting you get it quicker and saving myself the postage.
ΓòÉΓòÉΓòÉ 8. About Seahaven Towers ΓòÉΓòÉΓòÉ
SeaHaven Towers for OS/2
Written by J. Daniel Kulp
E-Mail: dkulp@ccs.neu.edu
Copyright 1994
Please send any bug reports or suggestions to the above e-mail address or
include it with your registration fee.
ΓòÉΓòÉΓòÉ 9. Future Possibilities ΓòÉΓòÉΓòÉ
If the interest is good (AKA- I get a lot of registrations) I hope to
incorporate a few of the following into SeaHaven Towers:
o Better and more sound such as MMPM support. Might be difficult because I
don't have a sound card. (Maybe I can borrow a roomates computer. ;-)
o Better appearance on SVGA screens. This might be difficult because my
computer only supports 640x480x16. (Roomates?)
o Advanced Mode - The origional Macintosh game mentions an advanced game with
only 8 columns. The board is dealt 8x6 with all four towers full to start
off with.
o Better help file. I'm a Chemical Engineering Major with little creative
imagination. If anyone has suggestions on improving the help file, let me
know.
o Bug Fixes - I tried to make this as bug free as possible, but this was my
first OS/2 PM program as well as my first real program done in C so there
probably will be bugs.
o User suggestions. Heres you chance to help make SeaHaven a better game. Let
me know what you think could be done to improve it.