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Monster Media 1994 #1
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RAND.H
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C/C++ Source or Header
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1993-11-05
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1KB
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46 lines
//
// Source : rand.h
// Author : Darren Platt
// Version : 1.1
// Date Begun : 10.5.91
// Last Rev : 92/05/18
// Id String : @(#)rand.h 1.1
//
// Modification log
//-----------------
// 0.0 tjp Tom was here.
// 1.1 daz Added to SCCS
#ifndef _RANDOM_
#define _RANDOM_
void seed_random(unsigned long);
unsigned long my_rand(void);
const unsigned long max_ulong = 0xffffffff;
// The random number generator class contains a number of methods for
// generating random numbers with different distributions. It also has
// its own seeds making it good for use in simulations.
class randcl {
unsigned long *rand_table;
unsigned long lahmer_seed;
int phase;
double sqratio,q;
long taus_seed;
inline void grab(void);
inline void ungrab(void);
inline double quick_unit(void);
public:
randcl(unsigned long); // seed
randcl(void);
~randcl();
unsigned long ulong(void);
void seed(unsigned long);
double unit(void);
double neg_exp(double); // mean
double uniform(double,double); // lower,upper
long uniformInt(long,long); // lower,upper
double normal(double,double); // mean,sd
};
#endif