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Monster Media 1994 #1
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DB02_SRC.ZIP
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IDXINFO.H
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C/C++ Source or Header
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1993-11-05
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172 lines
/**************************************************************************
* Source Id :
*
* $Id: idxinfo.h,v 1.10 1993/10/18 11:35:01 kevinl Exp $
*-------------------------------------------------------------------------
* Project Notes :
*
* Diamond Base
* ============
* A solid database implementation, spurred on by the continuing
* Metal (Lead) Base saga.
*
* Project Team :
* A. Davison
* K. Lentin
* D. Platt
*
* Project Commenced : 05-02-1993
*
*-------------------------------------------------------------------------
* Module Notes :
*
* Index/Field Information Headers.
*
*
* Original Author : Andy
*
*-------------------------------------------------------------------------
* Revision History:
*
* $Log: idxinfo.h,v $
* Revision 1.10 1993/10/18 11:35:01 kevinl
* Added number()
*
* Revision 1.9 1993/05/03 01:35:37 kevinl
* Got rid of externs on the consts
*
* Revision 1.8 1993/04/28 11:31:09 kevinl
* Fixed up inlines
*
* Revision 1.7 1993/04/27 07:00:19 kevinl
* Comments
*
* Revision 1.6 1993/04/15 06:06:38 davison
* Fixed up inline not expanded errors etc
*
* Revision 1.5 1993/04/15 04:21:52 kevinl
* Moved malloc.h
*
* Revision 1.4 1993/03/21 01:15:33 davison
* Ooops. Fixed that last one proper like now ...
*
* Revision 1.3 1993/03/21 01:02:11 davison
* Made a couple of const's #defines.
*
* Revision 1.2 1993/03/15 19:24:05 davison
* Implemented a few nice things, like more than 2 index fields, line number
* reporting on syntax errors, and usage reporting.
*
* Just for you, Daz :-)
*
* Revision 1.1 1993/03/15 19:22:53 davison
* Initial revision
*
**************************************************************************/
#ifndef __IDX_DEFINITIONS__
#define __IDX_DEFINITIONS__
#include <string.h>
#include <iostream.h>
#include <fstream.h>
const int IDX_SINGLE = 0x01;
const int IDX_MULTIPLE = 0x02;
const int IDX_FIRST = 0x04;
const int IDX_SECOND = 0x08;
const int IDX_DUPLICATES = 0x10;
const int IDX_NODUPLICATES = 0x20;
const int IDX_INFO_MAGIC = 0xFEED;
const int IDX_LIST_MAGIC = 0x1DEA;
const int FLD_LIST_MAGIC = 0xBEAD;
const int FLD_INFO_MAGIC = 0xBABE;
const int MAX_FIELDS_IN_INDEX = 10;
const int MAX_NAME_LENGTH = 300;
//---- Misc rountines...
void checkStream(ifstream&);
void checkStream(ofstream&);
typedef int TIndicies[MAX_FIELDS_IN_INDEX];
struct indexInfo
{
int idxType;
int idxFields[MAX_FIELDS_IN_INDEX];
indexInfo* nextIdx;
// Moved the definition of the constructor into the .cc file
// to stop complaints about it not getting expanded inline.
indexInfo(int type, TIndicies indicies );
/* {
idxType = type;
for(int i=0;i<MAX_FIELDS_IN_INDEX;i++)
{
idxFields[i] = indicies[i];
}
nextIdx = 0;
}
*/
~indexInfo();
friend ostream& operator << (ostream&, indexInfo&);
friend ofstream& operator << (ofstream&, indexInfo&);
};
// Holds the list of indicies
struct indexList
{
int numIndicies;
indexInfo* indicies;
indexList() {numIndicies = 0; indicies = 0;}
~indexList()
{
delete indicies;
}
long number(char* name);
friend ostream& operator << (ostream&, indexList&);
friend ofstream& operator << (ofstream&, indexList&);
friend ifstream& operator >> (ifstream&, indexList&);
};
// Holds the info on a field
struct fieldInfo
{
int fldType;
int fldSize;
char* fldName;
fieldInfo* nextFld;
fieldInfo(char* name, int ty, int sz);
~fieldInfo();
friend ostream& operator << (ostream&, fieldInfo&);
friend ofstream& operator << (ofstream&, fieldInfo&);
};
// Holds the list of fields
struct fieldList
{
int numFields;
fieldInfo* fields;
fieldList() {fields = 0; numFields = 0;}
~fieldList()
{
delete fields;
}
friend ostream& operator << (ostream&, fieldList&);
friend ofstream& operator << (ofstream&, fieldList&);
friend ifstream& operator >> (ifstream&, fieldList&);
};
#endif