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Monster Media 1994 #1
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CYBER30.ZIP
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LIFEPATH.DOC
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1994-01-09
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Name:
Lifepath 2.0
Description:
Lifepath generation program for the Cyberpunk 2.0.2.0 rpg. A character in
CyberPunk has a generated background, usually accomplished by much dice
rolling and chart consulting. This program takes the character's age and
generates a background for the character.
This program goes strickly by the Cyberpunk 2.0.2.0 rulebook, but possible
character classes for encountered friends/enemies are taken from the
Cyber25 executable file code, with 45 possible classes of pc/npc. Output is
to a standard ascii text file for printing, listing, etc.
Output is a _suggested_ background and makeup of the character. The _net_
result of the character's background is given first, as a listing of
modifiers for the character's stats, then the character description, then
the character's family, then the character's background for every year
except the current year. Example: If the character's age is 24, all the
years from 16 through 23 would be generated, with 24 being left out. What
happens now is up to you, chombatta.
Usage:
From the command line, type in "lifepath," a space, and the current age of
the character. This age must be from 16 to 28, and an integer.
ANSI C Code available:
This was written originally on an Amiga 2000 in ANSI C for porting to UNIX,
MS-DOS, Apple, etc. If you would like the C code, contact me at the address
given in the executable -- ind00069@pegasus.cc.ucf.edu. Write about your
latest adventures, neat campaign ideas, etc.