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Monster Media 1994 #1
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DOOME046.ZIP
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TECH046
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1994-02-18
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2KB
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53 lines
Mr Skibones DoomEdit v 0.46 - 2/18/94
(DoomView 1.0+)
Programmed by DJ SKI
Run this in the same directory as your DOOM v1.2 registered
DOOM.WAD file.
Up Arrow - go back one picture
Down Arrow - go forward one picture
Home - go to first picture
End - go to last picture
X - Export current picture to BMP
T - Toggles 5x3 tiles (for floor/ceiling pictures)
F8 - **EXPORT ALL PICTURES** (Do at your own risk!)
Space bar - Toggle between graphics/text screen
? - Help screen
ESC - Exits!
Doom 1.2 has been released and DoomEdit has been updated for it.
That means it won't work with 1.1 anymore, but do we really need
it to work with an older version?
Beware of that 'Export All' function. It's a doozy. 9.19 megs
in 1574 files will be let loose on your hard drive. It takes
just over a minute on my 486/66.
The way Doom displays the walls and floors/ceilings are
completely different. You will be able to tell when you get to
the floor pictures - they are the last ones and they are all
64x64 pixels. All the other pictures are of varying sizes.
When you are viewing a floor/ceiling piece, you can hit T to
tile the pictures in a 5x3 pattern on the screen. So you can
see how it looks when you export it and use it as OS/2
wallpaper. (You are using OS/2, right? You do have a brain,
right? Still carrying a torch for CP/M?!?)
Hmmm...just thought of something. It exports as a Windows BMP,
not the OS/2 kind. Oh well.
Questions? Comments? Rantings? Ravings? Love it? Hate it?
Crash your system?!?! (Never!)
Drop me a line. Get up close and personal by calling my BBS, or
be high-tech - Internet me, baby!
skibone@rci.ripco.com
Give that a shot. I'm not sure if that's the address or not.
Hell, I haven't even sent or received anything yet. I'm an
Internet virgin! Ack! Ack!
If that address works, and you really love the program, e-mail
me some cash! (Ain't the information superhighway cool?!?) ;)
SKI