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Monster Media 1994 #1
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1994-03-12
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241 lines
03/12/94
[v3.1] Past problems with large values in the Door.Sys or other System
Files (Drop Files) generating an OVERLOW (Error 6) error, have
been resolved.
When the Door displays the opening screen, it asks if you want
instructions and you are forced to enter a Y or N. This was
installed to handle problems encountered when using Digiboards.
With this release you can choose whether you want to force a
y/n OR if you want to use the y/N format which allows the
player to press ENTER for the default N. You must update your
CFG file, see DOC file.
11/26/93
[V3.0] If you replied Y to the 'Another Game...' question, the Y
remained on the screen. It will now be cleared.
The Makeup days option and number of games played/remaining,
was not working properly if you left the game and came back
in to continue playing. You never lost any turns/games since
the turns/games would readjust the next day.
When playing in an InterBBS game, the BULLETINS created will
reflect the same screen as that seen when looking at the
Door's high scores (will not affect non-InterBBS games).
The Hiscore display when in the InterBBS mode, has changed.
The number of games a player has PLAYED will be shown in the
space previously occupied by the LAST DATE PLAYED. With this
change a player can now tell if the players around them have
played all their games to date or are possibly holding back.
Multiplying today's day number by the number of games allowed
per day will give the total number of PLAYS a player should
have if they are CURRENT.
Non-registered version will automatically reset the player's
scores anywhere from the 17th thru 29th day of use
Increased the number fo games per day allowed in the
non-registered version
If playing InterBBS, the Score display will flash the player's
name to make it easier for them to spot their position in the
top scores.
10/04/93
[v2.9] If running InterBBS and you are a HUB and it is the first of
the month and a current player (already in the score file)
plays the game BEFORE you have run INTERBBS.EXE with the HUB
option, the player's score for the prior month will be lost
(it was being overlaid by the new score for the month).
Player names/scores were being duplicated in the BOXDICE.ISC
file. If you have duplicates in that file, delete the file
and allow BOXDICE to regenerate it the next time someone
plays the game.
Changed the display of the number 6 die. It seemed to be
laying on its side. Pips will now be displayed vertically.
09/28/93
[v2.8] If you were using BOXDICE in an InterBBS mode AND there were
duplicate names being used between some of the BBS' (ie:
SYSOP on one BBS and SYSOP on another) then the program was
duplicating names in the score file. In addition to using
this new version, you MUST delete the BOXDICE.ISC file and
allow the program to recreate it correctly.
08/26/93
[v2.7] Introducing an INTER-BBS option whereby players may compete
against players from any number of other BBS', running BOX
DICE.. See Docs for a more indepth explanation as well as
an explanation of the new CFG option.
Added an option to display the High Scores at any time
during the game.
Added an option to display the Instructions at any time
during the game.
Changed the menu display
Changed some colors to hopefully make it easier to view.
For technical reasons, we no longer support CHAIN.TXT
06/19/93
[v2.6] Removed delay at start of game.
Added support for the PCBoard /M version!
03/12/93
[v2.5] Now supports Comm Ports 0-15
Hall of Fame routine was working only partially. Correct
player was listed in HOF, but with a blank score.
If no one played the door or if the highest score obtained
during the month was zero, the game will NOT show a Hall of
Fame entry for the month.
Callers will be required to answer the "Want Instructions.."
question with a Y or N. This was required to circumvent a
problem encountered when running under WildCat's IM version.
Hall of Fame display was always displaying in color, regardless
of the color setting of the current session.
12/24/92
[v2.4] BRUN45.EXE is no longer required!
Added support for Fossil-based Multi-Port cards!
New Configuration option to allow Sysop to choose whether
they want the computer to allocate 999 games to them or if
they just want to be like any other caller.
Corrected an alignment problem with the SUNHOF.ASC/ANS files.
All entries, from this point on, will be aligned properly.
You will have to manually align the existing entries (after
the next monthly maintenance run).
The Hall of Fame list will now be displayed to the player
after the High Scores (if the SUNHOF.ANS is found and the
Door is registered)
10/16/92
[v2.3] Added support for TRIBBS software. We now access the
TRIBBS.SYS system file directly!
After a CHAT or DROP-TO-DOS the game screen will now be
restored to its original state.
A bug has existed in the monthly Hall of Fame routines
whereby the wrong player may have been credited with being
the high scorer for a particular month.
When entering the game for the first time on any particular
day, and you have a HiScore from a previous day posted, the
game would not display the Hiscore until after the first
game was played.
This version of Boxdice introduces "POOL" points. When you end
up losing points, Boxdice will place them into a "POOL". This
"POOL" will continue to accumulate all points lost by any
player. It will also accumulate the points lost by those
playing on any other node(s) at the same time. The "POOL"
points will be updated on the players screen REAL TIME (at the
moment the player on another node loses points). The "POOL"
points can be won by any player, if they remove boxes from
3 or more columns. The minimum amount in the "POOL" will
be 500 points.
06/07/92
[v2.2] Sorry for the rash of updates, but had to fix these bugs!!
When quiting the game before completing a game, the Hiscores
would not display. Only showed the heading!
Was not displaying the correct number of games the caller
was allowed to play.
06/05/92
[v2.1] When changing to the internal method of creating the Hall of
Fame files (SUNHOF.ASC/.ANS), I neglected to provide a way
for you to copy them to a bulletin of your own name/location.
With this version I have added 2 entries to the CFG file that
allows you to define the Drive\Path\Filenames for these files.
>>>>>>>>>> NOTE: You MUST discontinue use of SUNHOF.EXE for this DOOR!!!!
06/04/92
[v2.0] Major revision, therefore the version number jump!!
Added a MAKE-UP-PLAYS feature that allows the caller to makeup
game plays they may have missed during the current month. This
will afford those callers that do not call every day, an equal
chance to compete with callers that play every day.
Config file lines 6 and 7 have changed!!!!!!!
Be sure to read Documentation!!!
Automatic game reset will take place when the first caller of
the month plays the game. Two Hall of Fame bulletin files will
be created (SUNHOF.ANS and SUNHOF.ASC) and all scores cleared.
Be sure to read the Documentation!!!
You can now use an environmental variable for Non-Standard
IRQs. This will eliminate the need to have multiple batch
files to execute the door. See DOCs under NON-STANDARD COM
SUPPORT for details.
You can now use environmental variables, on the first line
of the configuration file. This will eliminate the requirement
that you create an individual configuration file for each node
in a multinode environment (ONE config file for ALL nodes!!).
See DOCs under MULTI-NODE SETUP for details.
Made some changes to fix the TIMEOUT errors encountered
when usinga 486 with/without DesqView. Need feedback !!
Made some changes to correct the Error #6 (Overflow Error)
when using SpitFire version 3.2/SFDOORS.DAT. I need some
feedback on this one as well!
Added support for GT Power's GTUSER.BBS file. To use this
you will be required to add to lines to your configuration
files. Please see Docs for changes. Need some feedback on
this as well!
12/29/91
[v1.5] Added an option to control when you DO NOT want the DOOR
to be used. Allows for 5 Blackout periods. This requires
a configuration file change. SEE DOCS for DETAILS!
11/01/91
[v1.4] Added an option to control the number of players per day,
based upon the user's security level. This requires a
configuration file change. SEE DOCS for DETAILS!
Added an option to control the length of time the game
may be played (each time caller enters the Door), based
upon the user's security level. This requires a
configuration file change. SEE DOCS for DETAILS!
10/17/91
[v1.3] Added colorized Bulletin. Config file change !!!!
Changes to internal routines.
09/06/91
[v1.2] Re-adjust the delay values in non-registered versions.
08/23/91
[v1.1] Excessive over-printing of the Bonus Column line.
Changed several internal routines
08/09/91
[v1.0] Initial release