home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Monster Media 1994 #1
/
monster.zip
/
monster
/
BBS_GAME
/
TWMAD088.ZIP
/
EXPANDER.IN_
< prev
next >
Wrap
Text File
|
1994-01-08
|
2KB
|
39 lines
# EXPANDER.INF
# This file contains Expander setup information. Any line that begins
# with the "#" character is a comment. Lines that begin without the
# comment character are parsed for setup information.
#
# Setup information can be in either upper or lower case, in other
# words "YES" is the same as "yes".
#
TWARP=YES
# The above line tells the Expander that any ship with a transwarp
# drive should be allowed to use the Trans-warp drive to make jumps
# between universes if set to "yes". If it says anything else (or
# is commented out) only Imperial Starships will be able to use the
# Trans-warp drive to jump between universes. If you set it to "no"
# it is suggested that you use a ship editor to up the alignment
# needed to get an Imperial Starship to offset the advantage.
#
RANDOMWORMHOLE= 10
# The above line sets the percentage chance that a random wormhole
# will strike a player. Setting it to 100% means that the player
# will hit a randomwormhole automatically on exit. This can make
# working on a planet a problem. Setting it to zero takes some of
# the fun out of watching them get snatched... Random wormholes can
# affect cloaked ships, but will never affect a ship parked in a
# citadel or a ship with a Trans-warp drive if TWARP is set to yes.
#
STARDOCKCHANCE= 100
# The above line is the percentage chance that a ship in intra-
# universal transit will find the Intra-Universal Stardock. If set
# to zero, they'll never find it, 100% of course means that they
# will hit is every jump.
#
# These are all the options available at present. More will be added
# in the near future - your suggestions are requested. One under
# consideration is percent chance that a ship in intra-universal
# transit is destroyed (hit a rock coming out of warp) leaving the
# somewhat upset captain in an escape pod... Comments?
#