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TMALL2.TXT
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1994-12-10
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309 lines
December 8, 1994
DragonRook Presents: Terror Mall! v2.0 for Doom II
*See installation and play instructions below description.
Story is below play information.
============================================================================
Title : Terror Mall
Filename : TMALL2.WAD
Zip name : tmall2.zip
Author : David G Shrock
Email Address : DragonRook@aol.com
Misc. Author Info : Creator of Castle Phobos (cphobos 1-3)
And Castle Phobos for Doom II. (cphobos5)
Currently looking for work.
Description : A 4 level episode in a mall.
Unlike CPHOBOS, all of the secrets here
have better hints to their existance. This episode
has extensive new graphics and is built to look
just like a mall with a new monster. Uses DeHackEd
for new effects such as shooting computers and
windows, the new monster and new text.
For you deathmatch players, I have put in a button
on level 3 that will take you back to level 2. This
is a 2 level infinite cycle in the Doom version,
but does not work for Doom2, just goes to level 2
then on to the last.
Unless people insist, this is probably my last
episode/levels for Doom. Let me know what you
think.
Files in tmall.zip : tmall2.wad, tmall2.bat, tmall2.deh, dehacked.exe,
setuptm2.bat, deusf.exe, tmall17.ini
Additional Credits to : Ryan A. Warren for a few ideas.
Ross A. Warren for music on level 3.
Special Thanks to : id Software for Doom
Bill Nesius for DmAud, DmGraph
Greg Lewis for DeHackEd v2.0
Raphaël Quinet and Brendon J. Wyber for DEU 5.2
Olivier Montanuy for DeuSF
=============================================================================
* Instructions for playing *
Unzip these files into your Doom2 directory to install the new monsters.
To play, you must have Doom II. Run SETUPTM2 in the same
directory as your Doom2 files so it can expand the sprite graphics. The
episode will take a total of 6 megs when SETUPTM2 is finished.
**Note you must run SETUPTM2 before playing or else Doom2 will crash!
Then enter TMALL2 to play single player. Since you will be warping, you may
wish to add your skill level by entering, TMALL2 -SKILL 4.
If everything is working correctly, then you should see a message on the
red bar after the DOOM 2 sign stating that Terror Mall is loading.
Remember that this episode requires that the doom.exe file be edited. When
you execute TMALL2, it will auto-backup your doom.exe. But, you may also
want to keep a permanent backup ready for safety.
-----------------------------------------------------------------------------
** Special instructions for Doom2 v1.7a users ONLY! **
To get the patch to work for version 1.7a of Doom2, you will need to
rename the tmall17.ini to dehacked.ini
Enter this at the DOS prompt:
rename tmall17.ini dehacked.ini
Then run SETUPTM and TMALL2 like normal. You will get a message in a
cyan box, just press the spacebar to continue.
The new special effects and monsters should be there, but no new text
messages. You will have to skip through the normal Doom2 story messages
instead of the Terror Mall ones. To check to see if the new effects are
working, you should be able to shoot the PC Monitors on the tables and it
should only take 3 to 4 shotgun shots to take out the Sniper.
---------------------------------------------------------------------------
If you are playing multi-player: You can either edit the tmall2.bat file
to load sersetup or ipxsetup instead of Doom2. OR you can load the new
Doom2.exe information by yourself. To load the new information, enter the
following:
copy doom2.exe doom2exe.bak <this will back up your doom2.exe>
dehacked -load tmall2.deh <installs new information>
<play the game by warping to map 14>
copy doom2exe.bak doom2.exe <gets your normal game back!>
This hack is important to produce new effects like shootable walls and new
monsters.
Note: Doom II v1.666 has a sound bug for some of the sound card owners. If
you have problems playing this level, try turning the Sound FX to "None" in
Doom II SETUP.
=============================================================================
* Play Information *
Doom II Map # : 14, 15, 31, 16, and 32
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes (If you want less monsters, play skill 2)
Difficulty Settings : Yes (skill 3 has same monsters as 4, but less decor)
New Sounds : Yes
New Graphics : Yes
New Music : Yes, 1 (Written for General MIDI pleasure)
Demos Replaced : None
* Construction *
Base : New levels from scratch.
Build Time : 160+ hours.
Editors used : DEU 5.2gcc, DMAud, DMGraph, midi2mus, DeHackEd 2.0
Other Tools : Paintbrush 5+, Cakewalk Professional
Known Bugs : A node problem that shows up in Doom 2 version
only. Bar on right side of red-key van.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels or pack it with others. You may use any of the new graphics/monsters
as long as you give credit to me, David Shrock, and that you found them in
tmall2.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact and the other files in an unaltered tmall2.zip
* Where to get this WAD *
BBS numbers: Game Palace BBS (305) 587-4258
America Online
Other: Myself.
=============================================================================
* Level Details *
Most of the levels are quite bright with good lighting. But a few small areas
are extremely dark. Don't turn on your lights, please! Don't use F11 or
give yourself Light Amp Visors, you will ruin the mood and break the nice
artistic light effects. For best results, play in dim room with no light
reflecting off of monitor.
-----------------------------------------------------------------------------
The Story:
The local police commissioner has reported to the military that there are
strange happenings at Central Mall. Investigations have uncovered a
take-over by a group of horrible demons who are attacking from beneath the
mall! These demons have been destroying this mall and stealing just about
everything and blockading many stores with large demonic structures.
Your job is to find out the source of their invasion and stop it while
destroying any demon that gets in your way!
-----------------------------------------------------------------------------
Level 1: Central Mall
-----------------------------------------------------------------------------
You start out in the back of your Weapons Van which has backed up directly
into the mall doors breaking them in the process. Players 2 and 4 are in a
different van at the other end of the mall. Each pair of players start
out with a different key to their van so that the other players will have
to use co-operation if they want to let you in their van for their ammo.
This level isn't large but is heavily detailed, and it is also open so you
Deathmatch Players should find each other very quickly. You can also
hea