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Death Match - The Ultimate Game Player's Kit
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STJOHNS.TXT
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1994-06-08
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2KB
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49 lines
STJOHNS.WAD
===========
This is a (fairly) topologically accurate map of St John's College,Cambridge.
Architecturally speaking its fairly reasonable too (at least I think so).
Contains no altered bitmaps,textures, sprites or sounds.
Extensively play tested, designed primarily for deathmatch but single player
is ok. A co-operative ending is required (2 players in co-operation) for a
net game.
Secret passages are (mostly) relevant to St John's College and to the author,
a graduate of St Johns . A working knowledge of St John's will help you find
your way around.
INFO
====
Patch level - E2M1, could be changed if wished.Contains a cyberdemon, so maybe
not E2M8.
Difficulty levels allowed for.
Editors - doomcad,deu,dmapedit.
Node builders - BSP,IDBSP10
Writing time - about 3 weeks, on and off.
BUGS
====
When compiled under IDBSP10, there is a Hall of mirrors effect visible at the
top of the "chapel tower" when viewed from the "main gate".This bug disappears
when compiled under BSP.However the IDBSP version is a fair sight faster
(due to having the reject resource) so is more suited to a net game.Both
versions are included.
DISTRIBUTION
============
STJOHNS.WAD - IDBSP compiled, recommended for net.
STJNOHOM.WAD - BSP compiled, slower, no reject, no HOM.
STJOHNS.TXT - this file
This wad file should not be incorporated/altered without the authors permission.
A Cambridge mission may be put together at some point in the future, time
allowing (the Cavendish physics labs have already been done by somebody else).
AUTHOR
======
Ian Calderbank (itc@eng.cam.ac.uk)
Donations to the author's May week beer fund gratefully received,
c/o St Johns College
Cambridge
UK