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Death Match - The Ultimate Game Player's Kit
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SPHERE.TXT
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1995-03-14
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8KB
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157 lines
================================================================
Title : SPHERE.WAD (for DOOM2)
a DEATHMATCH WAD, also Featuring:
The SPHERE GAME for team play
Author : Denis Papp
Email Address : dpapp@amisk.cs.ualberta.ca
Description : A more or less symmetrical square maze.
It doesn't take long to get used to it so
its not something you'll get lost in. There is
a central area with a couple of side rooms
and 'windows' seperating them from the central
area, and passages extending to either side
of the map.
The map is seperated into the blue, red and
brown areas. The brown area is the center.
The deathmatch locations are completely fair,
you start in one of the four corners and
start in front of a double barrel shotgun.
At either end of the map are 'goals'. There
is a narrow ledge beside a pool of lava, and
accross the pool is a seperate alcove. There
is nothing in them and they are intended for
the sphere game.
SKILL 1-2 turn off the megasphere and the plasma
Not designed for single play.
Multiplayer: You can play straight deathmatch,
works well. Since the map isnt too large
you can ambush or simply hunt. Works
well for any number of players, though 3-4 players
is definitely fast. Skill 1-2 to take away
the megasphere and plasma
SPHERE GAME - HOW TO PLAY
intended for team play (2 on 2).
Choose the teams. Decide who scores on what side
(red or blue). The idea is to simply get
inside the 'goal' area on your target side.
MEGASPHERE
In the middle of the map is a pit that goes
up and down. Inside it is a megasphere (+100%
health). You need this to score. Of course
if you grab it when the pit is down you are
very easy prey for your opponents.
HOW TO SCORE
The *only* way into the goal area is to jump
accross. However the ledge is too narrow to
get a decent running jump, so the *only*
way to jump far enough is to get propelled
accross by a rocket blast.
However a rocket blast typically will do 140%
damage to you, killing you unless you have
more health. There is no armor on the level,
only the one megasphere in the middle.
So, Ingredients for scoring:
Rocket Launcher (with one rocket) and
a MegaSphere (>140% health).
Get over to the ledge, about in the middle,
turn and face the wall. Shoot the rocket
and blast yourself into the goal! If you
miss, you die (this happens when you are
*really* under pressure)
Note to score in either the red or blue
area depending on your team.
SCORING
Once you've done this, alert the other players -
as long as you stay in there they can verify
that you have indeed scored. Your team gets
one point.
Alternatively if scoring takes a while for you
guys the exits are at the end of the goal
area so you could play to one goal.
WINNING
Either play for goals only, or make a goal
count for 5/10 frags.
TACTICS
At any one time you can be doing a few things:
Getting big weapons
Covering the megasphere
Guarding your goal
Trying to score (getting launcher+megasphere
and not getting hurt)
Scoring is a lot easier if one player concentrates
on getting the equipment and the other
player covers him and clears the way to the goal.
As well you can split the team into 1 player
defends and 1 player tries to score.
Teams that do not defend do *not* do well.
If you know your opponent has the ingredients,
race to your goal and try to stop him. He
can come at the goal from either of 2 directions.
Remember to stop him from scoring you
really just need to shoot him a bit (once
with a shotgun) to put him under 140%
A permanently defending player may be wasted
manpower a lot of the time, but as long as
he is competent should be able to keep the
other team from scoring (or slow them) a lot.
Additional Credits to : DEU2
================================================================
* Play Information *
Episode and Level # : MAP01
Single Player : I suppose if you want. There are 6 troops on skill 2
Was not designed for it
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes (2-4) or play the game with 4
Difficulty Settings : Skill 1-2 for no sphere or plasma
New Sounds : None
New Graphics : None
Demos Replaced : None
Weapons : No BFG, Plasma (skill 3+), and the rest
Bonuses : Megasphere (skill 3+), some health
* Construction *
Base : New level from scratch.
Build Time : not too too long. Most of the time was
spent in refining it.
Editor(s) used : Deu2 and BSP
Known Bugs : None
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels as long as
I get some credit. Actually you are encouraged to use it as a base.
It looks funky for something that didnt take too long :)
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.