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SERENITY.TXT
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1994-09-20
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12KB
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242 lines
================================================================
Title : SERENITY (successor to NATHRATH'S FAB FOUR)
A full replacement for the third episode of
Doom (which means there are 8 levels - sorry,
no bonus level in this one, but you won't miss
it...)
IMPORTANT : Do NOT move this level to another episode,
since you can't finish our last level if it
isn't played as being E3M8!
Filename : SERENITY.WAD (previously: NATHRATH.WAD)
Authors : Bjorn Hermans and Holger Nathrath
Email Address Hermans : B.T.Hermans@kub.nl, or
s879614@kub.nl
Misc. Author Info : Two guys with too much spare time...
Description : This set of 8 levels has been made with the
word quality in mind. It's Mind here, not
Muscles! Many days and weeks have gone into
testing, designing and fine-tuning. Although
this isn't a hack&kill kind of level, you will
get your share of bloody action (especially
when playing "Ultraviolent").
Some of the levels may be a breeze, others may
be a real pain in the *ss. But remember one
thing: YOU DON'T HAVE TO USE THE CHEATS!!!
There are a few very though places, but they
can be done. When it seems you can't get
around them without using the cheats, you may
be doing it the wrong way and/or you may have
missed one or more (valuable!) hidden rooms
(which contain power-ups, weapons and/or ammo).
Hidden rooms, by the way, can always be
recognized in some way (different texture,
different light-level, etc.).
To give you a rough estimation of how long it
will take you to finish this level: it took
us more than half an hour to finish SERENITY on
"Hurt Me Plenty". But then again: we know them
inch by inch...
Additional Credits to : DEU (5.2GCC and 5.21), BSP (1.2x) and their
many contributors; Id (no comment); all those
people who have been so kind to send us
remarks and feed-back about our previous
wad-file (NATHRATH); every WADmaker whose WAD
has been a source of inspiration for the rooms
in SERENITY;
And all those many others we have forgotten.
================================================================
* Play Information *
Episode and Level # : E3M1 through E3M8, see below for descriptions
Single Player : Yes
Cooperative 2-4 Player : Yes (untested, please send comments)
Deathmatch 2-4 Player : Yes (untested, please send comments)
Difficulty Settings : Yes, there are three.
The "Ultraviolent" setting may be a bit to
easy for the real die-hards. On the other
hand (and with a lot of practice), someone who
normally plays "Hurt Me Plenty" might be able
to finish SERENITY in "Ultraviolent" too.
New Sounds : No (See "Coming Soon"!)
New Graphics : Yes, although must Wad-managers won't spot
them. We are especially very pleased with the
graphic-patches in the last level (you'll see
why).
All patches work just fine in both 1.2 and 1.666.
New Music : Yes (a different song for each level)
Demos Replaced : None
* Descriptions *
Level 1 Description : "A Warm Welcome"
This first level is a warm welcome into the
mysterious world of Serenity. It gives you a
idea of what you might encounter in the
following levels.
Level 2 Description : "Doom - The Movie"
This level includes some nice, spiffy looking
structures like a big archway, a plaza, and a
movie theater ("Aliens" seems to score
big-time at the Doom Box Office).
Level 3 Description : "R You Lonesome?"
Hell isn't supposed to be fun, is it?
Level 4 Description : "All The Marbles"
Here you will go through an underground
section that has more in it than meets the
eye... There is a maze also, but it has been
kept simple (?) enough to keep it from getting
boring.
Level 5 Description : "Dungeons Of The Dark"
A level of considerable size. It's dark. It
scares. It puzzles.
Level 6 Description : "I'm Here. I'm There. Stairs Are Everywhere"
If you hate lots of stairs & switches, this
level sure is Hell for you! You can finish
this one in lots of ways. Be smart: take but
one way, and that is the RIGHT way!
This level, just to reassure you, is the only
one that makes this heavy use of switches,
stairs and lifts. We just wanted one level
that had it, and this is it.
Level 7 Description : "Big Time"
The name says it all!
Level 8 Description : "Church of The Poisened Minds"
Bring enlightment to all those lost souls &
sinners that you encounter here. Stand firm,
and you will ultimately find there is a Heaven
in Hell...
**Spoiler**
The barrel-puzzle you will probably encounter,
may seem like it can only be solved by using a
cheat. This is however not necessary. You will
have to play around to get it (or perhaps
we're just overestimating this one, YOU tell
us!).
* Construction *
Base : 4 new levels from scratch, levels 2, 4, 5, and
7 have been releases previously under the name
of "Nathrath's Fab Four". These last four
levels have been re-edited and re-vamped with
the help of the comments that we received
about it. Level two is the one that has
undergone the most changes.
How long it took us?? Two months is probably
the most rough estimation we can make on that
one... We don't know that for sure, but than
again: we don't care 8-)) (it's fun!!)
Editor(s) used : DEU 5.21 and 5.22GCC, plus BSP 1.2x and IDBSP.
Known Bugs : There is one minor HOM in level 4. It can be
seen as you open the door that needs a red
key. Doom 1.666 may not have this, but we
are not 100% sure of that.
T