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Death Match - The Ultimate Game Player's Kit
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MEDMAN27.TXT
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1994-08-25
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2KB
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52 lines
=========================================================================
Title: Medicine Man (MEDMAN27.WAD)
Author: Kim Markworth
Misc Author Info: Aged 30 years, (I sound like a wine,) graphic
artist/systems analyst/DJ type who is more
addicted to this game than any professional
should be--and are there any other GIRLS out
there who love this game? I think we're in the
minority...
WAD Description: Not much to say. Second WAD I've done. BADBLU34
was the first--nothing but a carnagefest. This
one was a try at the special effects; if you love
teleporters you'll like it. As you play, watch
the map develop... Hence, the name.
Additional Credits: ID, of course (I'd rather play 'em than make 'em)
Matt T., for creating DOOMCad
Carr T., for endlessly testing my WADs while he
shakes his head and says, "Why don't you just let
ID do it?" Touche.
=========================================================================
PLAY INFORMATION
Episode and Level: E2M7 -- (Appropriate music)
Single Player: Yes
Cooperative: No
Death-Match: No
Difficulty Settings: No (Not for beginners)
New Sounds: No
New Graphics: No --Maybe next time, if there IS a next time...
Where in HELL is HELL ON EARTH??
CONSTRUCTION
Base: New level from scratch
Build Time: 35-40 hours (I lost track)
Editor Used: DOOMCad
Known Bugs: Some tight spots that may grab you; stay away
from any corners that look too tight, (as the
map fills in you'll understand,) or use
IDSPISPOPD.
COPYRIGHT / PERMISSION
Authors may use this level as a base to create additional levels, (I'll
probably even add to it.)
This file is all yours; if anyone has an artistic map idea, let me know!
WHERE TO GET THIS WAD:
Software Creations BBS; ID Conference