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Der Mediaplex Sampler - Die 6 von Plex
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DISK6
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DISPLAY.C
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Text File
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1994-01-24
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33KB
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1,427 lines
/*
* The functions in this file handle redisplay. The
* redisplay system knows almost nothing about the editing
* process; the editing functions do, however, set some
* hints to eliminate a lot of the grinding. There is more
* that can be done; the "vtputc" interface is a real
* pig. The MEMMAP
* changes things around for memory mapped video. With
* both off, the terminal is a VT52.
*/
#include <sys/types.h>
#include <sys/stat.h>
#include "def.h"
D64 get_double ();
D32 get_long ();
D16 get_int ();
void writ_echo ();
void modeline ();
void bin_to_text ();
uint fill_buf ();
uint get_currow ();
uint get_curcol ();
#ifndef NOPROTO
struct vid;
void ucopy (struct vid *vvp, struct vid *pvp);
void uline (int row, struct vid *vvp, struct vid *pvp);
#else
void uline ();
void ucopy ();
#endif
#if MSDOS
void mem_line (int row, struct vid *vvp);
#endif
extern char MSG_prn_to[];
extern char MSG_disp_r_n[];
extern char MSG_11lX[];
extern char MSG_11lo[];
extern char MSG_11ld[];
extern char MSG_116e[];
extern char MSG_03o[];
extern char MSG_06o[];
extern char MSG_011lo[];
extern char MSG_03u[];
extern char MSG_05u[];
extern char MSG_010lu[];
extern char MSG_02X[];
extern char MSG_04X[];
extern char MSG_08lX[];
extern char MSG_prog_name[];
extern char MSG_disp_b_lst[];
extern char MSG_file[];
extern char MSG_RO[];
extern char MSG_WL[];
extern char MSG_RW[];
extern char MSG_AU[];
extern char MSG_NOT_AU[];
extern char MSG_curs_asc[];
extern char MSG_curs_ebc[];
extern char MSG_curs_hex[];
extern char MSG_curs_bin[];
extern char MSG_curs_dec[];
extern char MSG_curs_flt[];
extern char MSG_curs_oct[];
extern char MSG_siz_8[];
extern char MSG_siz_16[];
extern char MSG_siz_32[];
extern char MSG_siz_null[];
extern char MSG_int_shift[];
extern char MSG_mot_shift[];
extern char MSG_print1[];
extern char MSG_print2[];
extern char MSG_cnt_al_w[];
#if RUNCHK
extern char ERR_disp_1[];
extern char ERR_disp_2[];
extern char ERR_disp_3[];
extern char ERR_disp_4[];
extern char ERR_disp_5[];
extern char ERR_disp_6[];
#endif
extern char ebcdic_table[];
extern bool mem_map;
/*
* You can change these back to the types
* implied by the name if you get tight for space. If you
* make both of them "int" you get better code on the VAX.
* They do nothing if this is not Gosling redisplay, except
* for change the size of a structure that isn't used.
* A bit of a cheat.
*/
#define XCHAR int
#define XSHORT int
/*
* A video structure always holds
* an array of characters whose length is equal to
* the longest line possible. Only some of this is
* used if "ncol" isn't the same as "NCOL".
*/
typedef struct vid
{
short v_hash; /* Hash code, for compares. */
short v_flag; /* Flag word. */
short v_color; /* Color of the line. */
char v_text[NCOL]; /* The actual characters. */
} VIDEO;
#define VFCHG 0x0001 /* Changed. */
#define VFHBAD 0x0002 /* Hash and cost are bad. */
/*
* SCORE structures hold the optimal
* trace trajectory, and the cost of redisplay, when
* the dynamic programming redisplay code is used.
* If no fancy redisplay, this isn't used. The trace index
* fields can be "char", and the score a "short", but
* this makes the code worse on the VAX.
*/
typedef struct
{
XCHAR s_itrace; /* "i" index for track back. */
XCHAR s_jtrace; /* "j" index for trace back. */
XSHORT s_cost; /* Display cost. */
} SCORE;
int sgarbf = TRUE; /* TRUE if screen is garbage. */
int vtrow = 0; /* Virtual cursor row. */
int vtcol = 0; /* Virtual cursor column. */
int tthue = CNONE; /* Current color. */
int ttrow = HUGE; /* Physical cursor row. */
int ttcol = HUGE; /* Physical cursor column. */
int tttop = HUGE; /* Top of scroll region. */
int ttbot = HUGE; /* Bottom of scroll region. */
char file_off_bad = FALSE; /* Have file offsets been changed */
VIDEO **vscreen; /* Edge vector, virtual. */
VIDEO **pscreen; /* Edge vector, physical. */
VIDEO *video; /* Actual screen data. */
VIDEO blanks; /* Blank line image. */
/*
* Initialize the data structures used
* by the display code. The edge vectors used
* to access the screens are set up. The operating
* system's terminal I/O channel is set up. Fill the
* "blanks" array with ASCII blanks. The rest is done
* at compile time. The original window is marked
* as needing full update, and the physical screen
* is marked as garbage, so all the right stuff happens
* on the first call to redisplay.
*/
void
vtinit ()
{
register VIDEO *vp;
register int i;
/* allocate memory for screen images */
if (((vscreen = (VIDEO **) malloc (sizeof (VIDEO *) * nrow)) == NULL) ||
((pscreen = (VIDEO **) malloc (sizeof (VIDEO *) * nrow)) == NULL) ||
((video = (VIDEO *) malloc (sizeof (VIDEO) * 2 * nrow)) == NULL))
{
err_echo (MSG_cnt_al_w);
exit (1); /* can't continue */
}
vp = &video[0];
for (i = 0; i < nrow; ++i)
{
vscreen[i] = vp;
++vp;
pscreen[i] = vp;
++vp;
}
blanks.v_color = CTEXT;
for (i = 0; i < NCOL; ++i)
blanks.v_text[i] = ' ';
}
/*
* Free memory used by the screen buffers
*/
void
vtfree ()
{
/* release old screen memory */
free (video);
free (pscreen);
free (vscreen);
}
/*
* Tidy up the virtual display system
* in anticipation of a return back to the host
* operating system. Right now all we do is position
* the cursor to the last line, erase the line, and
* close the terminal channel.
*/
void
vttidy ()
{
ttcolor (CTEXT);
ttnowindow (); /* No scroll window. */
ttmove (nrow - 1, 0); /* Echo line. */
tteeol ();
tttidy ();
ttflush ();
ttclose ();
}
/*
* Move the virtual cursor to an origin
* 0 spot on the virtual display screen. I could
* store the column as a character pointer to the spot
* on the line, which would make "vtputc" a little bit
* more efficient. No checking for errors.
*/
void
vtmove (row, col)
int row, col;
{
vtrow = row;
vtcol = col;
}
/*
* Write a character to the virtual display,
* dealing with long lines and the display of unprintable
* things like control characters. Also expand tabs every 8
* columns. This code only puts printing characters into
* the virtual display image. Special care must be taken when
* expanding tabs. On a screen whose width is not a multiple
* of 8, it is possible for the virtual cursor to hit the
* right margin before the next tab stop is reached. This
* makes the tab code loop if you are not careful.
* Three guesses how we found this.
*/
void
vtputc (c)
register char c;
{
register VIDEO *vp;
vp = vscreen[vtrow];
if (vtcol >= ncol)
vp->v_text[ncol - 1] = '$';
else if (ISCTRL (c) != FALSE)
{
vtputc ('^');
vtputc ((char) (c + 0x40));
}
else
{
vp->v_text[vtcol] = c;
vtcol++;
}
}
/*
* Write an entire screen line in the correct format. pvr
*
* This code only puts printing characters into
* the virtual display image.
* Return TRUE if something was printed to the line.
*/
#define REGI register
bool
vtputd (wp, row)
WINDOW *wp;
int row; /* line # to print to v screen */
{
REGI VIDEO *vp;
REGI uchar mode;
REGI A32 row_offst;
REGI uint chrs_per_row, lin_offset, i, chrs_in_lin;
LINE *cur_line;
static char w_buf[128]; /* temp buffer for data */
vp = vscreen[vtrow]; /* point to VIDEO structure to print into */
mode = R_TYPE (wp); /* get type of format structure */
/* get number of bytes per row */
chrs_per_row = R_BYTES (wp);
/* determine the offset from begining of the buffer for this line */
row_offst = WIND_POS (wp) + (row * chrs_per_row);
/* search for and point to first character in buffer to be printed */
cur_line = wp->w_linep; /* start with current first window line */
while (TRUE)
{ /* find line with desired character */
if (cur_line == wp->w_bufp->b_linep)
{ /* at end of buffer? */
return (FALSE);
}
if (cur_line->l_file_offset > row_offst)
{
/* if less than current line */
cur_line = cur_line->l_bp; /* step back */
}
else if ((cur_line->l_file_offset + cur_line->l_used) <= row_offst)
{
cur_line = cur_line->l_fp; /* step ahead */
}
else
break;
}
lin_offset = row_offst - cur_line->l_file_offset; /* offset into line */
/* get index into the current line to start reading the current row's data */
/* copy line text into buffer */
chrs_in_lin = fill_buf (wp, cur_line, lin_offset, w_buf, chrs_per_row);
/* limit line length to screen width, used in TEXT mode only */
if (chrs_in_lin > NCOL)
chrs_in_lin = NCOL;
/* Clear the line to spaces */
for (i = 0; i < NCOL; i++)
{
vp->v_text[i] = ' ';
}
switch (mode)
{
case TEXT:
break;
case ASCII:
case EBCDIC:
case BINARY:
case HEX:
/* print the row offset from the start of the file in HEX */
sprintf (vp->v_text, MSG_11lX, row_offst); /* to vid buf */
break;
case OCTAL:
/* print the row offset from the start of the file */
sprintf (vp->v_text, MSG_11lo, row_offst); /* to vid buf */
break;
#if FLOAT_DISP
case FLOAT:
#endif
case DECIMAL:
/* print the row offset from the start of the file */
sprintf (vp->v_text, MSG_11ld, row_offst); /* to vid buf */
break;
#if RUNCHK
default:
writ_echo (ERR_disp_1);
break;
#endif
}
/* print the binary data to the text line */
bin_to_text (w_buf, vp->v_text, chrs_in_lin, wp->w_fmt_ptr);
vtcol = NCOL;
return (TRUE);
}
/*
* Print the contents of then binary data buffer bin_buf
* into the proper mode of text into txt_buf.
* Process 'len' bytes.
*
* input:
* bin_buf pointer to buffer of binary data to process.
* txt_buf pointer to output buffer to print text result into.
* len length in bytes of data in bin_buf to process.
* fmt_ptr pointer to a ROW_FMT to use to format the data
* conversion and printing process.
* output:
* none.
*/
void
bin_to_text (bin_buf, txt_buf, len, fmt_ptr)
char *bin_buf, *txt_buf;
uint len;
ROW_FMT *fmt_ptr;
{
uchar i, ch, k, j, mode, size, *posn;
uint temp_int;
ulong temp_long;
mode = fmt_ptr->r_type; /* get type of format structure */
size = fmt_ptr->r_size; /* get size of format structure */
posn = fmt_ptr->r_positions;/* pointer to array of display positions */
switch (mode)
{
case TEXT:
case ASCII:
for (i = 0; i < len; i++)
{
ch = bin_buf[i];
if ((ch >= ' ') && (ch < 0x7f))
txt_buf[posn[0] + i] = ch;
else
txt_buf[posn[0] + i] = '.';
}
break;
case EBCDIC:
for (i = 0; i < len; i++)
{
txt_buf[posn[0] + i] =
0xff & ebcdic_table[0xff & bin_buf[i]];
}
break;
case OCTAL:
switch (size)
{
case BYTES: /* print octal bytes */
for (i = 0; i < len; i++)
{
sprintf (&txt_buf[
posn[i]], MSG_03o, 0xff & bin_buf[i]);
}
break;
case WORDS: /* print octal words */
k = 0;
for (i = 0; i < len;
i += 2)
{
temp_int = get_int (&bin_buf[i]);
sprintf (&txt_buf[posn[k++]], MSG_06o, temp_int);
}
break;
case DWORDS: /* print octal double words */
k = 0;
for (i = 0; i < len;
i += 4)
{
temp_long = get_long (&bin_buf[i]);
sprintf (&txt_buf[posn[k++]], MSG_011lo, temp_long);
}
break;
}
break;
case DECIMAL:
switch (size)
{
case BYTES: /* print decimal bytes */
for (i = 0; i < len; i++)
{
sprintf (&txt_buf[posn[i]], MSG_03u, 0xff & bin_buf[i]);
}
break;
case WORDS: /* print decimal words */
k = 0;
for (i = 0; i < len;
i += 2)
{
temp_int = get_int (&bin_buf[i]);
sprintf (&txt_buf[posn[k++]], MSG_05u, temp_int);
}
break;
case DWORDS: /* print decimal double words */
k = 0;
for (i = 0; i < len; i += 4)
{
temp_long = get_long (&bin_buf[i]);
sprintf (&txt_buf[posn[k++]], MSG_010lu, temp_long);
}
break;
}
break;
#if FLOAT_DISP
case FLOAT:
{
/*
* The Intel floating point representation is;
* bit 0 - 52 significand (53 bits)
* bit 53 - 62 biased exponent (11 bits)
* bit 63 sign
* maximum range; 10^-308 <= X <= 10^+308
* obviously, not all patterns are legal floating point numbers.
* There can be up to 16 decimal digits of significand.
* There are only 3 decimal digits of exponent (308 max).
*/
k = 0;
for (i = 0; i < len; i += sizeof (D64))
{
D64 temp_d;
temp_d = get_double (&bin_buf[i]);
sprintf (&txt_buf[posn[k++]], MSG_116e, temp_d);
}
}
break;
#endif
case HEX:
switch (size)
{
case BYTES: /* print hex bytes and ascii chars */
for (i = 0; i < len; i++)
{
if ((bin_buf[i] >= ' ') && (bin_buf[i] < 0x7f))
txt_buf[posn[i + 16]] = 0xff & bin_buf[i];
else
txt_buf[posn[i + 16]] = '.';
sprintf (&txt_buf[posn[i]], MSG_02X, 0xff & bin_buf[i]);
}
break;
case WORDS: /* print hex words */
k = 0;
for (i = 0; i < len; i += 2)
{
temp_int = get_int (&bin_buf[i]);
sprintf (&txt_buf[
posn[k++]], MSG_04X, temp_int);
}
break;
case DWORDS: /* print hex double words */
k = 0;
for (i = 0; i < len; i += 4)
{
temp_long = get_long (&bin_buf[i]);
sprintf (&txt_buf[
posn[k++]], MSG_08lX, temp_long);
}
break;
}
break;
case BINARY:
switch (size)
{
case BYTES: /* print binary bits */
for (i = 0; i < len; i++)
{
ch = bin_buf[i];/* get char to convert */
for (k = 0; k < 8; k++)
{
if (ch & 0x80)
txt_buf[posn[i] + k] = '1';
else
txt_buf[posn[i] + k] = '0';
ch = ch << 1; /* slide next bit into place */
}
}
break;
case WORDS:
j = 0;
for (i = 0; i < len; i += 2)
{
temp_int = get_int (&bin_buf[i]);
for (k = 0; k < 16; k++)
{
if (temp_int & 0x8000)
txt_buf[posn[j] + k] = '1';
else
txt_buf[posn[j] + k] = '0';
temp_int = temp_int << 1;
/* slide next bit into place */
}
j++;
}
break;
case DWORDS:
j = 0;
for (i = 0; i < len; i += 4)
{
temp_long = get_long (&bin_buf[i]);
for (k = 0; k < 32; k++)
{
if (temp_long & 0x80000000)
txt_buf[posn[j] + k] = '1';
else
txt_buf[posn[j] + k] = '0';
temp_long = temp_long << 1;
/* slide next bit into place */
}
j++;
}
break;
}
break;
#if RUNCHK
default:
writ_echo (ERR_disp_2);
break;
#endif
}
len *= (fmt_ptr->r_chr_per_u + 1);
/* Clean up any garbage characters left by the sprintf's */
for (i = 0; i < NCOL; i++)
{
if (txt_buf[i] == 0)
txt_buf[i] = ' ';
}
}
/*
* Get an int from the buffer.
* Perform the Intel byte shuffle if necessary
*/
D16
get_int (w_buf)
uchar *w_buf;
{
int temp_int;
if (curwp->w_intel_mode)
{
temp_int = 0xff & w_buf[1];
temp_int = temp_int << 8;
temp_int |= 0xff & w_buf[0];
}
else
{
temp_int = 0xff & w_buf[0];
temp_int = temp_int << 8;
temp_int |= 0xff & w_buf[1];
}
return (temp_int);
}
/*
* Get an long from the buffer.
* Perform the Intel byte shuffle if necessary
*/
D32
get_long (w_buf)
uchar *w_buf;
{
long temp_long;
if (curwp->w_intel_mode)
{
temp_long = 0xff & w_buf[3];
temp_long = temp_long << 8;
temp_long |= 0xff & w_buf[2];
temp_long = temp_long << 8;
temp_long |= 0xff & w_buf[1];
temp_long = temp_long << 8;
temp_long |= 0xff & w_buf[0];
}
else
{
temp_long = 0xff & w_buf[0];
temp_long = temp_long << 8;
temp_long |= 0xff & w_buf[1];
temp_long = temp_long << 8;
temp_long |= 0xff & w_buf[2];
temp_long = temp_long << 8;
temp_long |= 0xff & w_buf[3];
}
return (temp_long);
}
#if FLOAT_DISP
/*
* Get an double from the buffer.
* Perform the Intel byte shuffle if necessary
*/
D64
get_double (w_buf)
uchar *w_buf;
{
uchar temp_doub[sizeof (D64)];
D64 *dp;
int i, siz;
dp = (D64 *) temp_doub;
siz = sizeof (D64);
if (curwp->w_intel_mode)
{
for (i = 0; i <= siz - 1; i++)
{
temp_doub[i] = 0xff & w_buf[i];
}
}
else
{
for (i = 0; i <= 7; i++)
{
temp_doub[(siz - 1) - i] = 0xff & w_buf[i];
}
}
return (*dp);
}
#endif
/*
* Copy a length of bytes from the buffer LINEs into the designated
* buffer. If the current LINE does not have enough bytes then
* advance to the next. Return the actual number of bytes copied.
* The number copied would be less than the number requested if
* end of file is reached.
*/
uint
fill_buf (wp, lin, lin_off, w_buff, cnt)
WINDOW *wp;
LINE *lin;
uint lin_off, cnt;
char *w_buff;
{
REGI uint src, dest, i;
src = lin_off; /* initialize source line index */
dest = 0; /* initialize destination buffer index */
while (TRUE)
{
while (src < lin->l_used)
{
w_buff[dest++] = lin->l_text[src++]; /* copy byte */
if (dest == cnt)
{ /* if done */
return (cnt); /* then leave */
}
}
if (R_TYPE (wp) == TEXT)
return (dest); /* in text mode don't advance to next line */
lin = lin->l_fp; /* move to the next line */
if (lin == wp->w_bufp->b_linep)
{ /* if past last line */
for (i = dest; i < cnt; ++i)
w_buff[i] = 0; /* fill rest of buffer with zeros */
return (dest); /* return number of chars copied */
}
src = 0; /* start next LINE at first byte */
}
}
/*
* Erase from the end of the
* software cursor to the end of the
* line on which the software cursor is
* located. The display routines will decide
* if a hardware erase to end of line command
* should be used to display this.
*/
void
vteeol ()
{
register VIDEO *vp;
vp = vscreen[vtrow];
while (vtcol < ncol)
vp->v_text[vtcol++] = ' ';
}
/*
* Make sure that the display is
* right. This is a three part process. First,
* scan through all of the windows looking for dirty
* ones. Check the framing, and refresh the screen.
* Second, make the
* virtual and physical screens the same.
*/
void
update ()
{
register WINDOW *wp;
register VIDEO *vp1;
register VIDEO *vp2;
register uint i;
register int hflag;
hflag = FALSE; /* Not hard. */
wp = wheadp;
while (wp != NULL)
{
/* is this window to be displayed in linked mode */
if ((curbp->b_flag & BFLINK) &&
(wp->w_bufp == curbp))
{ /* move dot to current window's dot position */
wp->w_dotp = curwp->w_dotp;
wp->w_doto = curwp->w_doto;
move_ptr (wp, 0L, TRUE, TRUE, TRUE); /* insure dot is aligned */
wind_on_dot (wp); /* move window to new dot position */
}
if (wp->w_flag != 0)
{ /* Need update. */
move_ptr (wp, 0L, FALSE, TRUE, TRUE); /* window on row boundary */
move_ptr (wp, 0L, TRUE, TRUE, TRUE); /* dot on unit boundary */
if ((wp->w_flag & WFFORCE) == 0)
{
wind_on_dot (wp); /* position window on dot */
}
i = get_currow (wp);/* Redo this one line, mabey. */
if ((wp->w_flag & ~WFMODE) == WFEDIT)
{
vscreen[i]->v_color = CTEXT;
vscreen[i]->v_flag |= (VFCHG | VFHBAD);
vtmove (i, 0);
vtputd (wp, i - wp->w_toprow); /* print line to the screen */
}
else if ((wp->w_flag & ~WFMODE) == WFMOVE)
{
while (i < wp->w_toprow + wp->w_ntrows)
{
/* paint entire window */
vscreen[i]->v_color = CTEXT;
vscreen[i]->v_flag |= (VFCHG | VFHBAD);
vtmove (i, 0);
/* print line to the screen */
if (!vtputd (wp, i - wp->w_toprow))
vteeol ();
++i;
}
}
else if ((wp->w_flag & (WFEDIT | WFHARD)) != 0)
{
hflag = TRUE;
i = wp->w_toprow;
while (i < wp->w_toprow + wp->w_ntrows)
{
/* paint entire window */
vscreen[i]->v_color = CTEXT;
vscreen[i]->v_flag |= (VFCHG | VFHBAD);
vtmove (i, 0);
/* print line to the screen */
if (!vtputd (wp, i - wp->w_toprow))
vteeol ();
++i;
}
}
if ((wp->w_flag & WFMODE) ||
(wp->w_flag & WFMOVE) ||
(wp->w_flag & WFHARD))
modeline (wp);
wp->w_flag = 0;
}
wp = wp->w_wndp;
}
if (sgarbf != FALSE)
{ /* Screen is garbage. */
sgarbf = FALSE; /* Erase-page clears */
epresf = FALSE; /* the message area. */
tttop = HUGE; /* Forget where you set */
ttbot = HUGE; /* scroll region. */
tthue = CNONE; /* Color unknown. */
ttmove (0, 0);
tteeop ();
#if MSDOS
if (mem_map)
{
for (i = 0; i < nrow; ++i)
{
mem_line (i, vscreen[i]);
}
}
else
{
#endif
for (i = 0; i < nrow; ++i)
{
uline (i, vscreen[i], &blanks);
ucopy (vscreen[i], pscreen[i]);
}
#if MSDOS
}
#endif
ttmove (get_currow (curwp), get_curcol (curwp));
ttflush ();
return;
}
for (i = 0; i < nrow; ++i)
{ /* Easy update. */
vp1 = vscreen[i];
vp2 = pscreen[i];
if ((vp1->v_flag & VFCHG) != 0)
{
#if MSDOS
if (mem_map)
mem_line (i, vp1);
else
#endif
{
uline (i, vp1, vp2);
ucopy (vp1, vp2);
}
}
}
ttmove (get_currow (curwp), get_curcol (curwp));
ttflush ();
}
/*
* Get the window relative row in which the cursor will
* appear. pvr
*/
uint
get_currow (wp)
WINDOW *wp;
{
A32 row;
/* number of bytes from start of window */
row = DOT_POS (wp) - WIND_POS (wp);
/* number of rows down in window */
row /= R_BYTES (wp);
row += wp->w_toprow;
#if RUNCHK
if (row < wp->w_toprow)
printf (ERR_disp_3);
if (row > (wp->w_ntrows + wp->w_toprow))
printf (ERR_disp_4);
#endif
return (row & 0xffff);
}
/*
* Get the window relative column in which the cursor will
* appear. pvr
*/
uint
get_curcol (wp)
WINDOW *wp;
{
long offset, index;
uint b_per_u, pos;
b_per_u = R_B_PER_U (wp);
/* dot offset from start of buffer */
offset = DOT_POS (wp);
offset -= wp->w_disp_shift;
offset &= ~(b_per_u - 1);
/* calculate mod of the current file position */
index = offset & (R_BYTES (wp) - 1);
index /= b_per_u;
/* limit to window width */
if (index >= NCOL)
index = NCOL;
pos = wp->w_fmt_ptr->r_positions[index] + wp->w_unit_offset;
return (pos);
}
#if MSDOS
void
mem_line (row, vvp)
int row;
VIDEO *vvp;
{
vvp->v_flag &= ~VFCHG; /* Changes done. */
ttcolor (vvp->v_color);
putline (row + 1, 1, ncol, &vvp->v_text[0]);
}
#endif
/*
* Update a saved copy of a line,
* kept in a VIDEO structure. The "vvp" is
* the one in the "vscreen". The "pvp" is the one
* in the "pscreen". This is called to make the
* virtual and physical screens the same when
* display has done an update.
*/
void
ucopy (vvp, pvp)
register VIDEO *vvp;
register VIDEO *pvp;
{
register int i;
vvp->v_flag &= ~VFCHG; /* Changes done. */
pvp->v_flag = vvp->v_flag; /* Update model. */
pvp->v_hash = vvp->v_hash;
pvp->v_color = vvp->v_color;
for (i = 0; i < ncol; ++i)
pvp->v_text[i] = vvp->v_text[i];
}
/*
* Update a single line. This routine only
* uses basic functionality (no insert and delete character,
* but erase to end of line). The "vvp" points at the VIDEO
* structure for the line on the virtual screen, and the "pvp"
* is the same for the physical screen. Avoid erase to end of
* line when updating CMODE color lines, because of the way that
* reverse video works on most terminals.
*/
void
uline (row, vvp, pvp)
int row;
VIDEO *vvp;
VIDEO *pvp;
{
register char *cp1;
register char *cp2;
register char *cp3;
register char *cp4;
register char *cp5;
register int nbflag;
if (vvp->v_color != pvp->v_color)
{ /* Wrong color, do a */
ttmove (row, 0); /* full redraw. */
ttcolor (vvp->v_color);
cp1 = &vvp->v_text[0];
cp2 = &vvp->v_text[ncol];
while (cp1 != cp2)
{
ttputc (*cp1++);
++ttcol;
}
return;
}
cp1 = &vvp->v_text[0]; /* Compute left match. */
cp2 = &pvp->v_text[0];
while (cp1 != &vvp->v_text[ncol] && cp1[0] == cp2[0])
{
++cp1;
++cp2;
}
if (cp1 == &vvp->v_text[ncol]) /* All equal. */
return;
nbflag = FALSE;
cp3 = &vvp->v_text[ncol]; /* Compute right match. */
cp4 = &pvp->v_text[ncol];
while (cp3[-1] == cp4[-1])
{
--cp3;
--cp4;
if (cp3[0] != ' ') /* Note non-blanks in */
nbflag = TRUE; /* the right match. */
}
cp5 = cp3; /* Is erase good? */
if (nbflag == FALSE && vvp->v_color == CTEXT)
{
while (cp5 != cp1 && cp5[-1] == ' ')
--cp5;
/* Alcyon hack */
if ((int) (cp3 - cp5) <= tceeol)
cp5 = cp3;
}
/* Alcyon hack */
ttmove (row, (int) (cp1 - &vvp->v_text[0]));
ttcolor (vvp->v_color);
while (cp1 != cp5)
{
ttputc (*cp1++);
++ttcol;
}
if (cp5 != cp3) /* Do erase. */
tteeol ();
}
/*
* Redisplay the mode line for
* the window pointed to by the "wp".
* This is the only routine that has any idea
* of how the modeline is formatted. You can
* change the modeline format by hacking at
* this routine. Called by "update" any time
* there is a dirty window.
*/
void
modeline (wp)
register WINDOW *wp;
{
register char *cp, size, u_posn, *s;
uchar mode;
register char c;
register int n;
register BUFFER *bp;
register A32 posn;
static char posn_buf[30] =
{
0
}; /* krw */
mode = wp->w_fmt_ptr->r_type; /* get type of format structure */
size = wp->w_fmt_ptr->r_size; /* get size of format structure */
n = wp->w_toprow + wp->w_ntrows; /* Location. */
vscreen[n]->v_color = CMODE;/* Mode line color. */
vscreen[n]->v_flag |= (VFCHG | VFHBAD); /* Recompute, display. */
vtmove (n, 0); /* Seek to right line. */
bp = wp->w_bufp;
cp = MSG_prog_name; /* Program name. pvr */
n = 5;
while ((c = *cp++) != 0)
{
vtputc (c);
++n;
}
if ((bp->b_flag & BFBAD) != 0) /* "?" if trashed. */
vtputc ('?');
else
vtputc (' ');
if ((bp->b_flag & BFCHG) != 0) /* "*" if changed. */
vtputc ('*');
else
vtputc (' ');
if (insert_mode) /* "I" if insert mode */
vtputc ('I');
else
vtputc ('O');
if (bp == blistp)
{ /* special list */
cp = MSG_disp_b_lst;
while ((c = *cp++) != 0)
{
vtputc (c);
++n;
}
goto pad;
}
/* Buffer name */
vtputc (' ');
++n;
cp = &bp->b_bname[0];
while ((c = *cp++) != 0)
{
vtputc (c);
++n;
}
while ((int) (cp - &bp->b_bname[0]) < NBUFN)
{
vtputc (' ');
n++;
cp++;
}
/* File name. */
vtputc (' ');
++n;
cp = MSG_file;
while ((c = *cp++) != 0)
{
vtputc (c);
++n;
}
cp = &bp->b_fname[0];
while ((c = *cp++) != 0)
{
vtputc (c);
++n;
}
cp--;
while ((int) (cp - &bp->b_fname[0]) < NFILE)
{
vtputc (' ');
n++;
cp++;
}
if (bp->b_flag & BFVIEW)
s = MSG_RO;
else if (bp->b_flag & BFSLOCK)
s = MSG_WL;
else
s = MSG_RW;
while (*s)
{ /* krw */
vtputc (*s++);
++n;
}
if (auto_update && !(bp->b_flag & BFVIEW) && bp->b_bname[0]) /* jam */
s = MSG_AU;
else
s = MSG_NOT_AU;
for (; *s && n < NCOL;)
{
vtputc (*s++);
++n;
}
/* Insert current dot position into mode line. */
posn = DOT_POS (wp);
u_posn = R_CHR_PER_U (wp) - wp->w_unit_offset - 1;
if (u_posn < 0)
u_posn = 0;
switch (mode)
{
case TEXT:
case ASCII:
sprintf (posn_buf, MSG_curs_asc, posn);
break;
case EBCDIC:
sprintf (posn_buf, MSG_curs_ebc, posn);
break;
case HEX:
sprintf (posn_buf, MSG_curs_hex, posn, u_posn);
break;
case BINARY:
sprintf (posn_buf, MSG_curs_bin, posn, u_posn);
break;
case DECIMAL:
sprintf (posn_buf, MSG_curs_dec, posn, u_posn);
break;
#if FLOAT_DISP
case FLOAT:
#endif
sprintf (posn_buf, MSG_curs_flt, posn, u_posn);
break;
case OCTAL:
sprintf (posn_buf, MSG_curs_oct, posn, u_posn);
break;
#if RUNCHK
default:
writ_echo (ERR_disp_5);
break;
#endif
}
cp = posn_buf;
while ((c = *cp++) != 0)
{
vtputc (c);
++n;
}
if ((mode == HEX) ||
(mode == DECIMAL) ||
(mode == OCTAL))
{
switch (size)
{
case BYTES:
sprintf (posn_buf, MSG_siz_8);
break;
case WORDS:
sprintf (posn_buf, MSG_siz_16);
break;
case DWORDS:
sprintf (posn_buf, MSG_siz_32);
break;
#if RUNCHK
default:
writ_echo (ERR_disp_6);
break;
#endif
}
}
else
sprintf (posn_buf, MSG_siz_null);
cp = posn_buf;
while ((c = *cp++) != 0)
{
vtputc (c);
++n;
}
if (wp->w_intel_mode)
sprintf (posn_buf, MSG_int_shift, wp->w_disp_shift);
else
sprintf (posn_buf, MSG_mot_shift, wp->w_disp_shift);
cp = posn_buf;
while ((c = *cp++) != 0)
{
vtputc (c);
++n;
}
/* pad out */
pad:
while (n < ncol)
{
vtputc (' ');
++n;
}
}
/*
* write text to the echo line
*/
void
writ_echo (buf)
char *buf;
{
int i;
char *vpp;
bool fill_spac;
fill_spac = FALSE;
vpp = vscreen[nrow - 1]->v_text;
vscreen[nrow - 1]->v_color = CTEXT;
vscreen[nrow - 1]->v_flag |= VFCHG;
epresf = TRUE;
for (i = 0; i < NCOL; i++)
{
if (buf[i] == 0)
fill_spac = TRUE;
if (fill_spac)
vpp[i] = ' ';
else
vpp[i] = buf[i];
}
#if MSDOS
if (mem_map)
{
mem_line (nrow - 1, vscreen[nrow - 1]);
}
else
#endif
{
uline (nrow - 1, vscreen[nrow - 1], pscreen[nrow - 1]);
uline (nrow - 1, vscreen[nrow - 1], &blanks);
ucopy (vscreen[nrow - 1], pscreen[nrow - 1]);
ttflush ();
}
}
/*
* Print the current buffer from mark to dot using the
* current window's display format.
* Prompt for file name or io device to print to.
*/
bool
print ()
{
LINE *dot_l_sav, *mark_l_sav, *wind_l_sav;
int dot_off_sav, mark_off_sav, wind_off_sav, i;
char s;
char fname[NFILEN];
register int nline;
char buf[NFILEN], buf1[NFILEN];
/* save the original window state */
dot_l_sav = curwp->w_dotp;
dot_off_sav = curwp->w_doto;
mark_l_sav = curwp->w_markp;
mark_off_sav = curwp->w_marko;
wind_l_sav = curwp->w_linep;
wind_off_sav = curwp->w_loff;
/* if mark is not set then set it to location zero */
if (curwp->w_markp == NULL)
{
curwp->w_markp = curwp->w_bufp->b_linep->l_fp;
curwp->w_marko = 0;
}
nline = 0;
if ((s = ereply (MSG_prn_to, fname, NFILEN, NULL)) == ABORT)
return (s);
adjustcase (fname);
if ((s = ffwopen (fname, S_IREAD | S_IWRITE)) != FIOSUC) /* Open writes message. */
return (FALSE);
sprintf (buf, MSG_print1, fname);
writ_echo (buf);
/* make dot before mark */
if (DOT_POS (curwp) > MARK_POS (curwp))
swapmark (); /* make mark first */
while (DOT_POS (curwp) <= MARK_POS (curwp))
{
/* check if we should quit */
if (ttkeyready ())
{
if (ttgetc () == CTL_G) /* quit if abort was hit */
break;
}
nline++;
/* move window so that first line is on dot */
move_ptr (curwp, DOT_POS (curwp), FALSE, TRUE, FALSE);
if (vtputd (curwp, 0)) /* print line into video buffer */
{
for (i = NCOL; (vscreen[vtrow]->v_text[i] < '!') ||
(vscreen[vtrow]->v_text[i] > '~'); i--)
;
i++;
if ((s = ffputline (vscreen[vtrow]->v_text, i)) != FIOSUC)
break;
if ((s = ffputline (MSG_disp_r_n, 2)) != FIOSUC)
break;
}
else
break;
forwline (0, 1, KRANDOM); /* advance to next line */
}
ffclose ();
sprintf (buf1, MSG_print2, R_POS_FMT (curwp));
sprintf (buf, buf1, (long) nline);
writ_echo (buf);
/* restore the original window state */
curwp->w_dotp = dot_l_sav;
curwp->w_doto = dot_off_sav;
curwp->w_markp = mark_l_sav;
curwp->w_marko = mark_off_sav;
curwp->w_linep = wind_l_sav;
curwp->w_loff = wind_off_sav;
curwp->w_flag |= WFHARD; /* insure that window is still presentable */
return (TRUE);
}