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- This program is a simplified warehouse simulation.
-
- When you open the program there are a number of
- empty palettes sitting in a large room. If you
- click on one of the palettes, you can "stock" it
- with either yellow, blue, green or violet widgets.
-
- If you click on a palette that has widgets, you
- can see the number and type of widgets on that
- palette.
-
- If you click on the List menuitem, you get a list
- of all available items in the warehouse, shown
- in a graphics based format.
-
- If you click on the Sell menuitem, you can "sell"
- items from the warehouse, which means that stocked
- items will be deleted. If you sell an entire
- palettes worth of items, then that palette will
- be removed.
-
- No error checking is done to see if you have sold
- more widgets than are available in the store, yet
- doing so can put the program in an error condition.
- Obviously, this feature needs to be added to the
- program.
-
- If you want to learn about writing objects
- to disk, see the ENTITIES project in the
- PROGRAMS subdirectory.