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jacktheripper.formats
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1995-04-27
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Now Follows a Module List and some infos:
[0] - Means it will only look for a 4 byte header and a few other checks.
[1] - Means it is only deep search type.
[0/1] - Means it is both.
Pro/NoiseTracker [0]:
What's to say?
StarTrekker4 [0]:
This will rip the non-commercial version only. I don't have
it (hint hint :) so therefore cannot rip it. I have only got one startrekker
that has separate sample data.
Games: Chaos Engine Main tune.
Demos: ?
MED/OctaMED [0/1]:
Will rip both types as well as MED4 it will un-initalise them so that they
can be played.
Games: Most Ocean Products. eg Hook, Lethal Weapon ,Push Over, One step
Beyond etc.
Demos: ?
SoundMon [0]:
A format with both samples and syth-samples.
Games: The Alien Breed-2 Special Edition from Team 17 and Dizzy.
Demos: ?
TFMX [0]:
This is a nasty one to rip because you have to find the samples
separately and they are usually not anywhere near the main part. Once you
have found the samples using commands F and S the samples must start with a
long word of zeros ie if you look at the start with the ripper's M command
the samples must start with 4 pairs of zeros - 00000000.
Once all this is done save the tune data as 'mdat.songname' and the samples
as 'smpl.songname'
The B and BC commands can be used to scan backwards to find the longword of
zeros.
TFMX has three different types, 1.5 which is the oldest and is now obsolete
I believe, The most used is PRO which is a four channel module format. The
last is TFMX-7 which is a seven channel replay and is commercial only.
Games: X-Out,Z-Out, Turrican I-III, Apidya, Jim Power,R-Type.
Demos: ?
KRIS-4MAT [0]:
Also called Chip Tracker is quite simple and is just a
Protracker conversion. It can SOMETIMES be converted back but I Think
it also has support for synthesized samples.
Games: Troddlers, Dojo-Dan, Wolfchild, and the In-game tunes of
Premiere
Player 4.1A, Player 4.0A, Player 4.0B [0]:
These are beta versions of a player that was distributed by the author to
some of his friends and commercial companies managed to get hold of it.
It is quite difficult to rip because it has to be un-initalised ie it uses
addresses inside the actual module. IR will rip all of these including
ones that have been relocated ie loaded into memory which is not the
correct address.
Games: Super Frog, Alien Breed 2.
Demos: Absolute Inebriation.
Digital Mugician [0]:
This is also quite an old format
Games: ?
Demos: ?
Synthesis/InStero [0]:
This is Synthesis v4.0, also called InStero!, it is mainly a chip type
tracker ie Synth sound hence the name.
Games: Sarcophaser and Sanxion2000.
Demos: ?
Actionamics Sound Tool [0]:
This is a chip type of format that has sample support.
Games: DynaBlasters. (actually this is the ONLY tune that I know of
anyone know any better ? ;) )
Demos: ?
ProRunner1.0 [0]:
This is basicaly a Speeded up Noisetracker replay that is slightly
compressed. It does not contain all Protracker commands but can be
converted back to PRO/NoiseTracker
Games: ?
Demos: Real from Complex and other demos.
ProRunner2.0 [0]:
This is more or less the same as ProRunner1.0 but it is slightly
more compressed and is faster. It can also be converted back to
ProTracker.
Games: ?
Demos: Delirium Intros, Cream by Absolute.
Future Composer1.3 [0]:
is an old format that is not used as much any more.
Games: ?
Demos: ?
The tunes I have got come from Music Compos.
Future Composer1.4 [0]:
This is the newer version of FC1.3
Games: ?
Demos: ?
I don't Know where the tunes I have got are from.
NoisePacker 3.0 [1]:
This is ANOTHER Protracker/Noisetracker compressed format
that is used mainly in demos by Phenomena. It does not support all
protracker functions.
Games: Paladin, Premiere End tune.
Demos: Most of the Older Phenomena demos.
NoisePacker 2.0 [1]:
This is the outdated version of NoisePacker.
Games: ?
Demos: Even Older Phenomena demos.
Oktalyzer1.56 [0]:
An 8 Channel Music format. I think it is a commercial
program.
Games: ?
Demos: ?
I don't know where the tunes I have got came from.
SidMon II [0]:
It is the successor of SidMon 1 and is used in some demos and
games, none that I can think of. It can play samples but is mainly
used for synthesised samples.
Games: ?
Demos: ?
Hippel-COSO [0]:
The Ripper will get The main part of the Tune ie the pattern data
and will give the length. The samples length is also given.
The tunes I have got ALL had the sampledata right after the pattern
data so when you save after finding a COSO it will save out the
pattern data and the memory after the patterns of the samples length.
Games: Wings of death ingame and Alcatraz.
Demos: ?
SonicArranger(pc) [0]:
This is a Synthesised version of sonic arranger. It has the replay
code in the module.
Games: ?
Demos: ?
Sonic Arranger [0]:
This is VERY simmilar in appearance to SA(pc) but it does not have the
replay code in the module. It uses samples only (I think).
Games: Lionheart. (It's the only one I know of)
Demos: ?
There is ANOTHER sonic arranger if you have any please SEND!
SoundFX1.3 [0]:
Yet ANOTHER ProTracker/Noisetracker Hack that is also faster
nayh, nayh, etc etc.
Games: TwinWorlds.
Demos: ?
IceTracker1.0 [0]:
Yet ANOTHER Pro/Noise hack (GOD, don't these bloody people write enough
of these replays??)
Games: ?
Demos: ?
I have two Tunes, one that came with the program.
PUMA Tracker [0]:
Another chippy type format that is VERY small.
Games: ?
Demos: ?
I have got two tunes and have No Idea Where They are From.
Silents Tracker [1]:
This is a slightly modified and optimized Protracker Replay. It was
done by The Silents for their two games. It is also know as
Digital Illusions tracker.
Games: Pinball Dreams, Pinball Fantasies.
Demos: ?
ProPacker 1.0a [0]:
This has quite a story to it. The original was written by Azatoth
of Phenomena. Then suddenly a new format called Hanni packer
appeared and was credited to Hannibal of LEMON. But both Turbo and The
people who do some of the deliplayers instantly release a player, not
realising that it was just ProPacker 1.0a!! :-) It also a protracker hack
and can be converted back.
Games: ?
Demos: Some Phenomena demos, Ib-O-Matic by Lemon.
ProPacker 2.1 [1]:
This is another (sigh :-) ) Protracker Hack improvement etc.
That can also be converted back to Protracker.
Games: ?
Demos: RayWorld.
ProPacker 2.X/3.0 [1]:
This is another propacker BUT NOTHING CAN PLAY OR CONVERT THEM!
They are NOT ProPacker 3.0 I also have another type that is
similar but different to this one!! The third Type is by LSD
rom the Grapevine magazines. These can be played. AKA Module Protector.
Games: ?
Demos: A small intro by infect. And the EuroCharts by Static Bytes.
Grapevine Magazines.
QuadraComposer AKA IFF-EMOD [0]:
Another Protracker Type
Games: ?
Demos: ?
None yet that I know of.
Wanton Packer [0]:
Another PT/NT hack.
Games: ?
Demos: ?
JamCracker [0]:
A nice little chippy type player.
Games: ?
Demos: The one I have I think is from a TRSI intro the tune is Comic
Bakery.
Major Tom 2.0B [0]:
Another Funny type of synth player.
Games: ?
Demos: ?
I don't Know where the one mod I have came From.
Promizer 4.0 [0]:
Another PT/NT clone/hack/improvement.
Games: ?
Demos: ?
Demos are the main source of these.
Promizer 1.x [1]:
All Promizers are created by Frank Hulsman. This one he claims is
quite tough to rip :-) in his docs for PROM1.8 it is PT conversion that
contains the replay inside the actual module. It quite good in that it
compresses a PT down quite a bit.
Games: ?
Demos: The Flower Power Demo by Jester of Sanity.
Game Music Creator [1]
ANOTHER replay that is a Protracker hack. It too was incorectly Identified
as Psygonsis Special.
Games: Air Support.
Demos: ?
P50A/P60A [0/1]:
These are the release versions of the Player. It is a Protracker
Hack but is VERY good and Fast. It offers very good compression not on just
the tune data but also 4-bit Delta compression which causes some loss in
quality but can get a module down by over 50% in most cases.
It can be converted with its own converter that comes with the PD package.
Games: Banshee
Demos: Full Moon By Virtual Dreams. Big Time Sensuality By AXIS.
AproSys