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GDS
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GDS.CFG
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1992-10-16
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28KB
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465 lines
;FORMAT:
;
;NOTE: Any ';' will cause GDS to ignore to the end of the line.
; If a video mode is giving you problems, you can disable it
; by inserting a ';' in front of the line which describes it.
;
;auto,/NAME ;FOR 256K VGA CARDS: Remove the semicolon just
;before "auto", replace "/NAME" with the video
;card name matching your VGA card.
;auto,/NAME /512 ;FOR 512K VGA CARDS: Remove the semicolon just
;before "auto", replace "/NAME" with the video
;card name matching your VGA card.
;auto,/NAME /1M ;FOR 1024K VGA CARDS: Remove the semicolon just
;before "auto", replace "/NAME" with the video
;card name matching your VGA card.
;Supported Video Standards:
;<name> is the name of the video display (7 characters MAXIMUM)
;<hRes> and <vRes> are the screen resolution
;<bpix> is the number of bits per pixel
;<ax>, <bx>, <cx>, and <dx> are the processor registers on a call to
; "int 010h" unless <directFlag> is non-zero
;<dirct> indicates the base address for text modes, and tells if
; the graphics mode should be initialized by directly
; accessing the VGA registers. (0, 1, or text base address)
;
;<format> dictates the screen format (0 is normal, 1 is chunky 4-bit)
;
;<name> <hRes> <vRes> <bpix> <ax> <bx> <cx> <dx> <dirct> <dotMode>
;dot modes:
; 0 = standard planar 16 or bytewide 256 color mapping
; 1 = 4 bit chunky
; 2 = planar 256 color (tweeked VGA modes)
; 3 = TIGA modes (automatically detected)
; 5 = Sierra Hi-Color DAC (32,768 colors)
; NOTE: Sierra DAC Hi-Color modes are automatically queried for
; BIOS support if the <ax> value is set to 0x10f0. If you know
; the mode number of a Hi-Color mode for your card, you may set
; the values of the <ax> and <bx> registers to something
; other than 0x10f0, and GDS will assume the mode is supported.
; 6 = RESERVED (DO NOT USE THIS)
; 7 = Hercules monochrome
; 8 = CGA monochrome
; 9 = 4 bit chunky reverse order
; 10 = 24 bit DAC (16M colors)
; NOTE: 24 bit DAC modes are automatically queried for
; BIOS support if the <ax> value is set to 0x10e0. If you know
; the mode number of a 24 bit mode for your card, you may set
; the values of the <ax> and <bx> registers to something
; other than 0x10e0, and GDS will assume the mode is supported.
;HERCULES
HERC, 720, 348, 1, 0, 0, 0, 0, 1, 7 ;hercules
;STANDARD CGA
CGA, 640, 200, 1, 0x6, 0, 0, 0, 0, 8 ;CGA monochrome
CGA, 320, 200, 2, 0x4, 0, 0, 0, 0, 0
;STANDARD EGA
EGA, 80, 25, 0, 0x3, 0, 0, 0, 0xb800, 0 ;default text mode
EGA, 320, 200, 4, 0xd, 0, 0, 0, 0, 0
EGA, 640, 200, 4, 0xe, 0, 0, 0, 0, 0
EGA, 640, 350, 4, 0x10, 0, 0, 0, 0, 0
;STANDARD VGA
VGA, 640, 480, 1, 0x11, 0, 0, 0, 0, 0
VGA, 640, 480, 4, 0x12, 0, 0, 0, 0, 0
VGA, 320, 200, 8, 0x13, 0, 0, 0, 0, 0
;NON-STANDARD VGA (FOR REGISTER COMPATIBLE VGA CARDS ONLY!!!)
VGA, 320, 240, 8, 0, 0, 0, 0, 1, 2 ;works only with register compatible VGAs!
VGA, 320, 400, 8, 0, 0, 0, 0, 1, 2 ;works only with register compatible VGAs!
VGA, 360, 480, 8, 0, 0, 0, 0, 1, 2 ;works only with register compatible VGAs!
;VGA, 704, 528, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
;VGA, 720, 540, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
;VGA, 736, 552, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
;VGA, 752, 564, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
;VGA, 768, 576, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
;VGA, 784, 588, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
;VGA, 800, 600, 4, 0, 0, 0, 0, 1, 0 ;works only with register compatible VGAs!
;VGA, 640, 400, 8, 0, 0, 0, 0, 1, 0 ;works with some register compatible VGAs!
; NOTE: If you'd like to use these modes (and you have a registered
; version), we strongly recommended that you move these definitions
; into GDSUSER.CFG and remove the semicolons (';'). This will prevent
; new versions from overwriting your preferences. Unregistered
; versions of GDS do not read GDSUSER.CFG.
;AHEAD SYSTEMS
AHEAD, 132, 25, 0, 0x23, 0, 0, 0, 0xb800, 0
AHEAD, 132, 28, 0, 0x24, 0, 0, 0, 0xb800, 0
AHEAD, 132, 44, 0, 0x22, 0, 0, 0, 0xb800, 0
AHEAD, 160, 50, 0, 0x2f, 0, 0, 0, 0xb800, 0
AHEAD, 80, 66, 0, 0x34, 0, 0, 0, 0xb800, 0
AHEAD, 1024, 768, 2, 0x75, 0, 0, 0, 0, 0
AHEAD, 640, 400, 8, 0x60, 0, 0, 0, 0, 0
AHEAD, 640, 480, 8, 0x61, 0, 0, 0, 0, 0
AHEAD, 800, 600, 8, 0x62, 0, 0, 0, 0, 0
;AHEAD SYSTEMS
AHEADB, 132, 25, 0, 0x23, 0, 0, 0, 0xb800, 0
;AHEADB, 132, 28, 0, 0x24, 0, 0, 0, 0xb800, 0 ;not on all cards
AHEADB, 132, 44, 0, 0x22, 0, 0, 0, 0xb800, 0
;AHEADB, 160, 50, 0, 0x2f, 0, 0, 0, 0xb800, 0 ;not on all cards
;AHEADB, 80, 66, 0, 0x34, 0, 0, 0, 0xb800, 0 ;not on all cards
AHEADB, 1024, 768, 2, 0x75, 0, 0, 0, 0, 0
AHEADB, 800, 600, 4, 0x6a, 0, 0, 0, 0, 0
AHEADB, 1024, 768, 4, 0x74, 0, 0, 0, 0, 0
AHEADB, 640, 400, 8, 0x60, 0, 0, 0, 0, 0
AHEADB, 640, 480, 8, 0x61, 0, 0, 0, 0, 0
AHEADB, 800, 600, 8, 0x62, 0, 0, 0, 0, 0
AHEADB, 1024, 768, 8, 0x63, 0, 0, 0, 0, 0
;ATI Wonder
ATI, 80, 30, 0, 0x5b, 0, 0, 0, 0xb800, 0
ATI, 132, 25, 0, 0x23, 0, 0, 0, 0xb800, 0
ATI, 132, 44, 0, 0x33, 0, 0, 0, 0xb800, 0
ATI, 1024, 768, 2, 0x67, 0, 0, 0, 0, 1
ATI, 800, 600, 4, 0x54, 0, 0, 0, 0, 0
;ATI, 1024, 768, 4, 0x55, 0, 0, 0, 0, 0 ;bank selection for video reads
;doesn't seem to work properly in
;this mode. ATI? What's up?
ATI, 1024, 768, 4, 0x65, 0, 0, 0, 0, 1
ATI, 640, 400, 8, 0x61, 0, 0, 0, 0, 0
ATI, 640, 480, 8, 0x62, 0, 0, 0, 0, 0
ATI, 800, 600, 8, 0x63, 0, 0, 0, 0, 0
ATI, 1024, 768, 8, 0x64, 0, 0, 0, 0, 0
ATI, 640, 480, 15, 0x72, 0, 0, 0, 0, 5
;CHIPS & TECHNOLOGIES
CHIPS, 132, 25, 0, 0x60,