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Text File  |  1991-02-10  |  2KB  |  66 lines

  1. CC        = cl
  2. LINK        = link
  3. RM        = del
  4. BITMAP        = bitmap.exe
  5. GAME            = xbd.exe
  6. EDITOR          = xbde.exe
  7. CONVERT         = convert.exe
  8.  
  9. PROGRAMS        = ${BITMAP} ${GAME} ${EDITOR} ${CONVERT}
  10.  
  11. #CFLAGS      = /AS /Zi /Gs 
  12. #LDFLAGS    = /Stack:8192 /CO /NOE /NOI
  13. #ASFLAGS    = /Mx /Zi
  14.  
  15. CFLAGS         = /AS /Ot /Gs
  16. LDFLAGS        = /Stack:8192 /NOE /NOI
  17. ASFLAGS        = /Mx
  18.    
  19. LEVELS          = xbdlv001 xbdlv002 xbdlv003 xbdlv004 xbdlv005 \
  20.                   xbdlv006 xbdlv007 xbdlv008 xbdlv009 xbdlv010 \
  21.                   xbdlv011 xbdlv012 xbdlv013 xbdlv014 xbdlv015 \
  22.                   xbdlv016 xbdlv017 xbdlv018 xbdlv019 xbdlv020 \
  23.                   xbdlv021 xbdlv022 xbdlv023 xbdlv024 xbdlv025 \
  24.                   xbdlv026 xbdlv027 xbdlv028 xbdlv029 xbdlv030 \
  25.                   xbdlv031 xbdlv032 xbdlv033 xbdlv034 xbdlv035 \
  26.                   xbdlv036 xbdlv037 xbdlv038 xbdlv100
  27.  
  28. OBJS1   = xbd.obj shared.obj field.obj scores.obj graph.obj sound.obj \
  29.       sound_as.obj
  30. OBJS2   = xbde.obj shared.obj graph.obj
  31. OBJS3   = bitmap.obj graph.obj
  32. OBJS4   = convert.obj
  33.  
  34. SRCS1   = xbd.obj shared.obj field.obj scores.obj graph.obj sound.obj \
  35.       sound_as.obj
  36. SRCS2   = xbde.obj shared.obj graph.obj
  37. SRCS3   = bitmap.obj graph.obj
  38. SRCS4    = convert.obj
  39.  
  40.  
  41. all:: ${PROGRAMS}
  42.  
  43. ${GAME}: ${OBJS1}
  44.     $(LINK) $(LDFLAGS) ${OBJS1};
  45.  
  46. clean::
  47.     $(RM) ${GAME}
  48.  
  49. ${BITMAP}: ${OBJS3}
  50.     $(LINK) $(LDFLAGS) ${OBJS3};
  51.  
  52. clean::
  53.     $(RM) ${BITMAP}
  54.  
  55. ${EDITOR}: ${OBJS2}
  56.     $(LINK) $(LDFLAGS) ${OBJS2};
  57.  
  58. clean::
  59.     $(RM) ${EDITOR}
  60.  
  61. ${CONVERT}: ${OBJS4}
  62.     $(LINK) $(LDFLAGS) ${OBJS4};
  63.  
  64. clean::
  65.     $(RM) ${CONVERT}
  66.