home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Collection of Hack-Phreak Scene Programs
/
cleanhpvac.zip
/
cleanhpvac
/
TANK11.ZIP
/
SOURCE.ZIP
/
TANKPICS.H
< prev
next >
Wrap
Text File
|
1993-01-16
|
5KB
|
153 lines
/* TANKPICS.H Header file containing tank game pictures */
#include "tankdefs.h"
/* Bit maps are multiplied by the appropritate color when initialized */
char TankUpBM[]=
{0,0,0,0,0,1,1,0,0,0,0,0,
0,0,0,0,0,1,1,0,0,0,0,0,
1,1,0,0,0,1,1,0,0,0,1,1,
1,1,0,0,0,1,1,0,0,0,1,1,
1,1,0,0,1,1,1,1,0,0,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,0,0,1,1,1,1,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,1,1};
char TankDownBM[]=
{1,1,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,1,1,1,1,0,0,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,0,0,1,1,1,1,0,0,1,1,
1,1,0,0,0,1,1,0,0,0,1,1,
1,1,0,0,0,1,1,0,0,0,1,1,
0,0,0,0,0,1,1,0,0,0,0,0};
char TankLeftBM[]=
{0,0,1,1,1,1,1,1,1,1,1,1,
0,0,1,1,1,1,1,1,1,1,1,1,
0,0,0,0,0,1,1,1,1,1,0,0,
0,0,0,0,0,1,1,1,1,1,0,0,
0,0,0,0,1,1,1,1,1,1,1,0,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
0,0,0,0,1,1,1,1,1,1,1,0,
0,0,0,0,0,1,1,1,1,1,0,0,
0,0,0,0,0,1,1,1,1,1,0,0,
0,0,1,1,1,1,1,1,1,1,1,1,
0,0,1,1,1,1,1,1,1,1,1,1};
char TankRightBM[]=
{1,1,1,1,1,1,1,1,1,1,0,0,
1,1,1,1,1,1,1,1,1,1,0,0,
0,0,1,1,1,1,1,0,0,0,0,0,
0,0,1,1,1,1,1,0,0,0,0,0,
0,1,1,1,1,1,1,1,0,0,0,0,
1,1,1,1,1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,
0,1,1,1,1,1,1,1,0,0,0,0,
0,0,1,1,1,1,1,0,0,0,0,0,
0,0,1,1,1,1,1,0,0,0,0,0,
1,1,1,1,1,1,1,1,1,1,0,0,
1,1,1,1,1,1,1,1,1,1,0,0};
char TankEraseBM[]=
{0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0};
char ShotBM[] ={SHOTCOLOR,SHOTCOLOR,SHOTCOLOR,SHOTCOLOR};
char ShotEraseBM[]={0,0,0,0};
char Explosion1BM[]={
0x2a,0x00,0x00,0x2b,0x00,0x2a,0x00,0x2b,0x00,0x00,0x2a,
0x00,0x2a,0x00,0x00,0x00,0x2a,0x00,0x00,0x00,0x2a,0x00,
0x00,0x00,0x2a,0x00,0x00,0x2a,0x00,0x00,0x2a,0x00,0x00,
0x2b,0x00,0x00,0x2a,0x00,0x2a,0x00,0x2a,0x00,0x00,0x2b,
0x00,0x00,0x00,0x00,0x2a,0x2a,0x2a,0x00,0x00,0x00,0x00,
0x2a,0x2a,0x2a,0x2a,0x2a,0x29,0x2a,0x2a,0x2a,0x2a,0x2a,
0x00,0x00,0x00,0x00,0x2a,0x2a,0x2a,0x00,0x00,0x00,0x00,
0x2b,0x00,0x00,0x2a,0x00,0x2a,0x00,0x2a,0x00,0x00,0x2b,
0x00,0x00,0x2a,0x00,0x00,0x2a,0x00,0x00,0x2a,0x00,0x00,
0x00,0x2a,0x00,0x00,0x00,0x2a,0x00,0x00,0x00,0x2a,0x00,
0x2a,0x00,0x00,0x2b,0x00,0x2a,0x00,0x2b,0x00,0x00,0x2a
};
char Explosion1EraseBM[]={
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
char Explosion2BM[]={
/*1 2 3 4 5 6 7 8 9 10 11*/
0x00,0x00,0x00,0x2b,0x00,0x2a,0x00,0x2b,0x00,0x00,0x00,
0x00,0x2a,0x00,0x00,0x00,0x2a,0x00,0x00,0x00,0x2a,0x00,
0x00,0x00,0x2a,0x00,0x00,0x2a,0x00,0x00,0x2a,0x00,0x00,
0x2b,0x00,0x00,0x2a,0x00,0x2a,0x00,0x2a,0x00,0x00,0x2b,
0x00,0x00,0x00,0x00,0x2a,0x2a,0x2a,0x00,0x00,0x00,0x00,
0x2a,0x2a,0x2a,0x2a,0x2a,0x29,0x2a,0x2a,0x2a,0x2a,0x2a,
0x00,0x00,0x00,0x00,0x2a,0x2a,0x2a,0x00,0x00,0x00,0x00,
0x2b,0x00,0x00,0x2a,0x00,0x2a,0x00,0x2a,0x00,0x00,0x2b,
0x00,0x00,0x2a,0x00,0x00,0x2a,0x00,0x00,0x2a,0x00,0x00,
0x00,0x2a,0x00,0x00,0x00,0x2a,0x00,0x00,0x00,0x2a,0x00,
0x00,0x00,0x00,0x2b,0x00,0x2a,0x00,0x2b,0x00,0x00,0x00
};
char TreeBM[]={
/*1 2 3 4 5 6 7 8 9 10 11*/
0x00,0x00,0x00,0x00,0x02,0x02,0x02,0x00,0x00,0x00,
0x00,0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x00,0x00,
0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00,
0x00,0x02,0x02,0x00,0x02,0x02,0x02,0x02,0x02,0x02,
0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
0x00,0x02,0x02,0x02,0x00,0x02,0x02,0x02,0x02,0x00,
0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x02,0x02,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x02,0x02,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x02,0x02,0x00,0x00,0x00,0x00
};
char TreeEraseBM[]={
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};