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- 10 print"[147]":restore:v=53248:pokev+32,0:pokev+33,1:pokev+17,peek(v+17)and247
- 15 printtab(53)"w*e*l*c*o*m*e!":printtab(59)"to"
- 17 printtab(55)"supertank!":print
- 20 forq=1to4:printtab(14)"[152][170]":next
- 22 printtab(14)"[170][169] [223]":printtab(14)"[169] [209] [209] [209][209][209] [223][146][162][162][185][185][185][185][185][185][185][185][162][162][162]"
- 24 printtab(13)"[169] [209] [209] [205] [146][184][184][183][183][183][183][183][183][183][183][184][184][184]"
- 26 printtab(13)" [209][209][209] [209][209][209] [146]"
- 28 print" [169] [223][146]"
- 30 print" [169] [223][146]"
- 32 print"[166][166][152] [146][166][166][166]"
- 34 print"[166][166][166][152][205] [215][169] [223][146][215][169] [223][146][215][169] [223][146][215][169] [223][146][215][169] [223][146][215][169] [223][146][215][169] [223][146][215][206][166][166][166][166]"
- 36 print"[166][166][166][166][152][205] [209] [146] [209] [146] [209] [146] [209] [146] [209] [146] [209] [146] [209] [146][206][166][166][166][166][166]"
- 38 print"[166][166][166][166][166][152][205][223] [146][169][215][223] [146][169][215][223] [146][169][215][223] [146][169][215][223] [146][169][215][223] [146][169][215][223] [146][169][166][166][166][166][166][166]"
- 40 print"[166][166][166][166][166][166][152][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][183][166][166][166][166][166][166][166]"
- 42 forq=1to2:print"[166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166]":next
- 43 gosub800
- 48 s=54272:forl=stos+24:pokel,0:next
- 50 print"[147]":pokev+32,1:pokev+33,0:printtab(120)
- 52 gosub1000
- 60 print"[147]":printtab(90)"tank specifications"
- 62 printtab(49)" strong [146] [158] medium [146] weak [146]"
- 64 printtab(40)"1.tiger[146] armor [158]fire speed"
- 66 printtab(40)"[158]2.t-34[146] speed [158]armor fire"
- 68 printtab(40)"3.sherman[146] fire [158]speed armor":printtab(120)
- 70 print:input" which tank do you choose";ta
- 72 ifta<1orta>3then80
- 78 print" get ready !":forq=1to500step.5:next:goto85
- 80 print" you can't do that! ":gosub1300:goto70
- 85 v=53248:gosub1100
- 90 print"[147]":pokev+32,0:pokev+33,1
- 92 printtab(7)"[152][169][223][146] [169][223][146] [169][223][146] [169][223][146] [144]score"
- 94 print" [152][169][223][146] [169] [146] [169] [223][146] [169] [223][146] [169] [223][146] [144]";sc
- 96 print" [152][169] [223][169] [223][146] [223][146] [169] [146] [169] [223][146] [144]armor"
- 98 print"[152][169] [223][169] [223][169] [169] [223][146][144]";ar
- 100 forq=1to17:print"[166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166][166]":next
- 110 print"[152][171][195][195][195][195][195][195][195][195][195][179][169] [223][171][195][195][195][195][195][195][195][195][195][179]"
- 112 print"[152][171][195][195][195][195][195][195][195][195][195][179] [171][195][195][195][195][195][195][195][195][195][179]"
- 114 gosub420
- 120 cb=1:ti$="000000"
- 150 pokev+21,15:poke2040,13:pokev+39,0:pokev,170:pokev+1,150:y=170:x=150:sh=0
- 151 poke2042,193:pokev+41,11:rf=0:ut=110:pokev+42,0:poke2043,195
- 152 poke2041,14:pokev+40,0:pokev+2,x1:pokev+3,y1
- 180 s=notpeek(56321)and15:u=sand1:d=sand2:l=sand4:r=sand8:y1=0:x1=0
- 182 pokev+23,0:pokev+29,0
- 185 ifuthenx=x-m1:ifx<110thenx=x+m1
- 187 ifdthenx=x+m1:ifx>180thenx=x-m1
- 189 ifrtheny=y+m1:ify>245theny=y-m1
- 191 ifltheny=y-m1:ify<90theny=y+m1
- 200 pokev,y:pokev+1,x
- 210 j=notpeek(56321)and16:ifj=16thengosub245
- 230 bo=bo+.5:gosub310:goto180
- 245 sh=sh+1:x1=x:mr=y:hh=y/2:gosub400
- 247 fordd=ddtohhstep5:pokev+2,dd:pokev+3,x1:gosub330:next
- 250 poke2041,15:fordd=ddtomrstep5:pokev+2,dd:pokev+3,x1:gosub330:next
- 251 if(peek(v+30)and4)>0thenif(peek(v+30)and4)>0thengosub253
- 252 x1=0:dd=0:y1=0:pokev+2,x1:pokev+3,mr:poke2041,14:return
- 253 poke2041,192:pokev+23,2:pokev+29,2
- 254 pokev+3,x1-10:pokev+2,dd-12:gosub410:gosub495
- 258 forre=1to500:next:pokev+23,0:pokev+29,0
- 260 x1=0:dd=0:y1=0:pokev+2,x1:pokev+3,mr:poke2041,14:return
- 310 rf=rf+5:ifrf>215then350
- 315 pokev+4,rf:pokev+5,ut:return
- 330 rf=rf+1.8:ifrf>215thenrf=0
- 333 ifrf=0then340
- 335 pokev+4,rf:pokev+5,ut:return
- 340 rf=0:ut=110:rs=int(rnd(0)*60):ut=ut+rs:goto330
- 350 f1=rf:f2=ut:poke2042,194:pokev+6,f1:pokev+7,f2:gosub400
- 355 forq=f2to150step.4:pokev+7,q:next:pokev+29,8:pokev+23,8:pokev+6,f1-12
- 360 f2=150:forq=f2to230step.6:pokev+7,q:next:gosub410
- 390 pokev+6,0:pokev+7,0:pokev+4,0:pokev+5,0:rf=0:pokev+23,0:pokev+29,0
- 391 poke2042,193:goto499
- 400 s=54272:forl=stos+24:pokel,0:next:pokes+5,9:pokes+6,16:pokes+24,15
- 405 pokes+4,129:pokes+1,34:pokes,75:return
- 410 s=54272:forl=stos+24:pokel,0:next:pokes+5,11:pokes+6,16:pokes+24,15
- 415 pokes+4,129:pokes+1,54:pokes,111:return
- 420 s=54272:forl=stos+24:pokel,0:next:pokes+5,11:pokes+6,56:pokes+24,15
- 425 pokes+4,129:pokes+1,51:pokes,97:return
- 495 sc=sc+10:cb=0:rn=int(rnd(0)*15):cb=cb+rn:goto500
- 499 ar=ar-1
- 500 v=53248:print"":pokev+32,0:pokev+33,cb
- 501 rf=0:ut=110:rs=int(rnd(0)*60):ut=ut+rs:rf=rf+1.5:
- 502 printtab(7)"[152][169][223][146] [169][223][146] [169][223][146] [169][223][146] [144]score"
- 504 print" [152][169][223][146] [169] [146] [169] [223][146] [169] [223][146] [169] [223][146] [144]";sc
- 506 print" [152][169] [223][169] [223][146] [223][146] [169] [146] [169] [223][146] [144]armor"
- 508 print"[152][169] [223][169] [223][169] [169] [223][146][144]";ar
- 509 ifar=0then549
- 510 return
- 549 ll=18:bl=12:bb=15
- 550 print"":pokev+32,0:pokev+33,1
- 558 forq=5to7:printtab(q)"[144][205]"spc(10)"[205]":next
- 560 printtab(7)"[144][206]"spc(11)"[205]"spc(4)"[206][205]"
- 561 printtab(6)"[206]"spc(13)"[205]"spc(2)"[206]"spc(2)"[205]"
- 562 printtab(5)"[144][206]"spc(15)"[144][205][206]"spc(4)"[205]"
- 563 printtab(5)"[205]"spc(21)"[206]"spc(3)"[206][205]"
- 564 printtab(6)"[205]"spc(6)"[206][205]"spc(11)"[206]"spc(3)"[206]"spc(2)"[205]"
- 565 printtab(7)"[205]"spc(4)"[206]"spc(2)"[205]"spc(10)"[205]"spc(2)"[206]"spc(4)"[205]"
- 566 printtab(8)"[205]"spc(2)"[206]"spc(4)"[205]"spc(10)"[205][206]"spc(6)"[205]"
- 567 printtab(9)"[205][206]"spc(6)"[205]"spc(17)"[206]"
- 568 printtab(18)"[205]"spc(15)"[206]":forlb=1to6:printtab(ll)"[206]"spc(14)"[206]":ll=ll-1:next
- 570 forq=1to5:printtab(bl)"[206]"spc(bb)"[205]":bl=bl-1:bb=bb+2:next
- 580 restore:pokev+23,0:pokev+29,0:pokev+21,0:gosub420:forq=1to500step.1:next
- 585 s=54272:forl=stos+24:pokel,0:next:gosub1200
- 588 v=53248: bo=bo/10:xx=int(bo):sc=sc+xx:ifsc>hsthenhs=sc
- 589 print"[147]":pokev+32,0:pokev+33,1:poke53281,1
- 590 printtab(85)"[149]b*o*n*u*s ";xx;spc(3)"shots fired";sh:printtab(45)"your";
- 591 print" score";sc;spc(3)"high score ";hs:printtab(49)"your rank is [144]";b$
- 592 printtab(43)"[149]your total surviving time ";ti$
- 593 printtab(86)"want to play again? (y/n)"
- 595 getc$:ifc$=""then595
- 596 sc=0:b$="":ifc$="y"then599
- 597 ifc$="n"thensys64738
- 598 c$="":goto595
- 599 sh=0:sc=0:bo=0:xx=0:pokev+32,1:pokev+33,0:goto60
- 800 s=54272:forl=stos+24:pokel,0:next:pokes+5,9:pokes+6,0:pokes+24,15
- 801 readhf,lf,dr:ifhf=-1thenreturn
- 804 pokes+1,hf:pokes,lf:pokes+4,33:fort=1todr:next:pokes+4,32:goto801
- 810 data18,209,1024,15,210,512,18,209,512,16,195,1024,14,24,512,11,48,512
- 811 data18,209,200,16,195,200,15,210,200,14,24,200,15,210,512,22,96,512
- 812 data16,195,1024,11,48,1024,15,210,512,14,24,200,12,143,200,11,48,200
- 813 data10,143,200,11,48,200,12,143,200,11,48,512,16,195,512,14,239,512
- 814 data11,48,512,15,210,200,15,210,200,14,24,200,12,143,200,11,48,200
- 815 data10,143,200,11,48,200,12,143,200,11,48,512,16,195,1024,22,96,512
- 816 data18,209,1024,15,210,512,18,209,512,16,195,1024,14,24,512,11,48,512
- 817 data18,209,200,16,195,200,15,210,200,14,24,200,15,210,512,22,96,512
- 818 data16,195,1024,11,48,1024,15,210,512,14,24,200,12,143,200,11,48,200
- 819 data10,143,200,11,48,200,12,143,200,11,48,512,16,195,512,14,239,512
- 820 data11,48,512,15,210,200,15,210,200,14,24,200,12,143,200,11,48,200
- 821 data10,143,200,11,48,200,12,143,200,11,48,512,11,48,1024,-1,0,0
- 900 data255,255,255,128,24,1,128,24,1,128,24,1,128,24,1,128,24,1,128,24,1
- 905 data128,24,1,128,36,1,128,66,1,255,129,255,128,66,1,128,36,1,128,24,1,128
- 910 data24,1,128,24,1,128,24,1,128,24,1,128,24,1,128,24,1,255,255,255
- 915 data0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,31,254,0,49,255,192,96,255
- 920 data240,196,127,252,206,127,255,206,127,255,196,127,252,96,255,240,49,255
- 925 data192,31,254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 926 data0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,63,240,0,103,252,0,195,255
- 927 data0,219,255,192,195,255,0,103,252,0,63,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 928 data0,0,0,0,0,0,0,0
- 930 data0,0,2,34,128,4,0,64,2,146,128,16,0,16,10,73,32,64,0,4,17,140,96,64,0,4
- 935 data17,17,16,64,0,4,8,136,136,64,0,4,17,17,16,32,0,8,8,136,128,16,0,16,2,72
- 940 data128,4,0,64,0,0,0
- 945 data0,0,0,0,0,0,0,0,0,0,0,0,0,64,0,0,64,0,0,64,0,0,64,0,0,126,0,0,255,255,0
- 947 data255,0,63,255,252,127,255,254,255,255,255,100,68,70,37,85,84,20,68,72
- 950 data15,255,240,0,0,0,0,0,0,0,0,0
- 955 data0,2,0,0,2,0,0,2,0,0,2,0,0,58,0,0,70,0,0,186,0,0,130,0,0,254,0,1,255,0
- 960 data3,255,128,7,255,192,0,124,0,15,187,224,8,186,32,15,187,224,8,130,32,15
- 965 data131,224,0,0,0,0,0,0,0,0,0
- 970 data0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,0,0,126,0,0,255,0,0,255,0,0
- 975 data126,0,0,60,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 1000 fora1=832to894:readq1:pokea1,q1:next
- 1010 fora2=896to958:readq2:pokea2,q2:next
- 1015 fora3=960to1022:readq3:pokea3,q3:next
- 1020 fora4=12288to12350:readq4:pokea4,q4:next
- 1025 fora5=12352to12414:readq5:pokea5,q5:next
- 1030 fora6=12416to12478:readq6:pokea6,q6:next
- 1035 fora7=12480to12542:readq7:pokea7,q7:next
- 1090 return
- 1100 ifta=1thenar=5:ifta=1thenm1=1
- 1105 ifta=2thenar=3:ifta=2thenm1=2
- 1110 ifta=3thenar=1:ifta=3thenm1=3
- 1150 return
- 1200 ifsc=0thenb$="traitor"
- 1201 ifsc>0andsc<51thenb$="soldier"
- 1202 ifsc>52andsc<101thenb$="sergeant"
- 1204 ifsc>101andsc<201thenb$="lieutenant"
- 1206 ifsc>201andsc<401thenb$="captain"
- 1208 ifsc>401andsc<601thenb$="major"
- 1210 ifsc>601andsc<801thenb$="colonel"
- 1212 ifsc>801andsc<1001thenb$="* general *"
- 1214 ifsc>1001thenb$="** marshal **"
- 1216 return
- 1232 goto500
- 1300 fori=1to1500:next:return
-