home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
CD Direkt 1995 #3
/
_.ISO
/
cdd
/
dosgame
/
mancala
/
instr.dat
< prev
next >
Wrap
Text File
|
1994-10-23
|
3KB
|
114 lines
~ MANCALA
~ -------
Mancala is a two-player strategy game
with its origin in Africa.
It has simple rules, but can require
some skill to master. The board is
divided into two halves, with Player 1
on the near-side, and Player 2 on
the far-side. There are also two
home cups, the one on the right is
Player 1's home.
All variations are based on the
principal of sowing. Sowing is done
by picking up all the stones in a cup
of your choice, and then dropping
them one-by-one in the adjacent cups,
including/excluding the home cups, in
an anti-clockwise direction. Whether
the home cups are included depends on
the variation of the rules.
In all variations each player starts
with 4 stones in each of his cups, and
0 stones in his home cup.
Play continues until one player has
more than 24 stones, or nobody can
move on his turn.
This game supports three variations
of Mancala:
`1. AWARI
Awari is the simplest and easiest
of the Mancala variations.
Players takes turn in sowing their
stones, with the purpose to capture
as many stones as possible. Sowing
includes the home cups.
Stones are captured if your last
stone after a sowing lands in an
empty cup, then all stones in the cup
directly opposite this last cup is
captured and placed in your home cup.
This last stone is also placed in
your home cup.
If your last stone lands in your own
home cup, then you have another turn,
before the other player plays.
`2. AYO
Ayo, is a bit more difficult than
Awari, but easier than Oware.
Again players take turn in sowing
their stones from any chosen cup,
but sowing doesn't include the home
cups. To capture your opponent's
stones your last stone have to land
in a cup, on your opponent's side
with 1 or 2 stones in it, (2 or 3
after your stone landed there). If
the penultimate cup also contains
2 or 3 stones, and the cup before it
etc. all these stones are captured,
but not the stones opposite, like in
Awari. Note that stones can only be
captured on the opponent's side of
the board, not on your own side.
`3. OWARE
Oware is the most difficult of the
Mancala variations supported, and
should be tried after mastering the
first two variations.
Again players takes turns sowing
from the cup of their choice. Sowing
excludes the home cups.
To capture stones your last stone
have to land in a cup containing
exactly 3 stones (4 after sowing).
These 4 stones are then captured and
placed in your home cup. If the last
stone lands in and empty cup, or if
you capture stones, it is the end of
your move.
The real difference comes when your
last stone lands in a cup containing
1,2 or 4+ stones. You then take up
these stones and keep on sowing from
there with them. You keep on sowing
like this, until the last stone lands
in and empty cup or a cup with 3
stones.
While you are sowing, if you ever sow
a stone into a cup containing exactly
three stones, the player on whose side
these stones are, can take them, and
place them in his own home cup.