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- <TITLE>FTP.FUNET.FI:/PUB/CBM/C128 INDEX</TITLE>
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- <H1>iNDEX OF FTP.FUNET.FI:/PUB/CBM/C128&MDASH;ALL FILES</H1>
- <DIV CLASS="FILES">
- <DL>
- <DT><A HREF="allfiles">allfiles</A></DT>
- <DD>iNDEX OF ALL FILES UNDER THIS AREA, TEXT VERSION.</DD>
- <DT><A HREF="allfiles.HTML">allfiles.HTML</A></DT>
- <DD>iNDEX OF ALL FILES UNDER THIS AREA, html VERSION.</DD>
- </DL>
- <DL>
- <DT><A HREF="ARCHIVERS/INDEX.HTML">ARCHIVERS/</A></DT>
- <DD><DL>
- <DT><A HREF="ARCHIVERS/lIBRARY128-1.3A.PRG">lIBRARY128-1.3A.PRG</A></DT>
- <DD>lIBRARY (.LBR) CREATOR/DISSOLVER FOR 128, VERSION 1.3A</DD>
- <DT><A HREF="ARCHIVERS/uLT.lYNX-xii-128.PRG">uLT.lYNX-xii-128.PRG</A></DT>
- <DD>lYNX (.LNX) CREATOR/DISSOLVER FOR 128, VERSION xii.
- uSE LOAD"...",8 TO START (NO ,8,1);
- tHIS CORRECTED VERSION WAS UPLOADED BY ZYGA64@KKI.NET.PL.</DD>
- <DT><A HREF="ARCHIVERS/CRC32.PRG">CRC32.PRG</A></DT>
- <DD>cALCULATES 32-BIT ccitt CHECKSUMS. c64/c128 EXECUTABLE.
- lOOK ALSO IN THE /PUB/CBM/ARCHIVING SUBDIRECTORY.</DD>
- <DT><A HREF="ARCHIVERS/D64-COPY-V1.SFX">D64-COPY-V1.SFX</A></DT>
- <DD>rEADS d64-FILES FROM ms-dos ON A cmd fd-2000 OR fd-4000 AND WRITES THEM
- TO 1541 DISKS ON A 1541 OR 1571.</DD>
- <DT><A HREF="ARCHIVERS/NZP128-1.README">NZP128-1.README</A></DT>
- <DT><A HREF="ARCHIVERS/NZP12811.SFX">NZP12811.SFX</A></DT>
- <DD>pk-zip DISSOLVER FOR THE c128. eXTRACTS pk-zip 1.10 STYLE ARCHIVES.</DD>
- <DT><A HREF="ARCHIVERS/PCRC.PRG">PCRC.PRG</A></DT>
- <DD>cALCULATES CHECKSUMS FOR FILES. oLDER VERSION OF crc32 TO BE PHASED OUT.</DD>
- <DT><A HREF="ARCHIVERS/SDA128.SDA">SDA128.SDA</A></DT>
- <DT><A HREF="ARCHIVERS/SDA128.TXT">SDA128.TXT</A></DT>
- <DD>mAKES YOUR .ARC FILES SELFEXTRACTING.</DD>
- </DL>
- </DD>
- <DT><A HREF="AUDIO/INDEX.HTML">AUDIO/</A></DT>
- <DD><DL>
- <DT><A HREF="AUDIO/MUSICSYS.LZH">MUSICSYS.LZH</A></DT>
- <DD>sidPLAYER, sid EDITOR AND SOME EXAMPLE sid FILES.</DD>
- <DT><A HREF="AUDIO/POWERSID.SDA80">POWERSID.SDA80</A></DT>
- <DD>sID PLAYER FOR THE 80 COLUMN SCREEN BY aARON pEROMSIK.
- rUN THE FILE WITH THE 80 COLUMN SCREEN ACTIVATED.</DD>
- <DT><A HREF="AUDIO/ZOUNDS.SDA">ZOUNDS.SDA</A></DT>
- <DD>zounds! IS A DIGITAL AUDIO RECORDING/PLAYBACK SYSTEM FOR THE c128. tHIS
- ARCHIVE INCLUDES SOFTWARE FOR PLAYING DIGITAL SOUNDS WITH A STOCK c128 AND
- FOR DIGITIZING SOUNDS USING SPECIAL ADDITIONAL HARDWARE. pLANS FOR BUILDING
- THE HARDWARE (AN a/d CONVERSION BOARD THAT PLUGS INTO THE uSER PORT) ARE ALSO
- INCLUDED.</DD>
- <DT><A HREF="AUDIO/ZSTARTREK.SDA">ZSTARTREK.SDA</A></DT>
- <DD>tHREE DIGITIZED SOUNDS FOR USE WITH zounds!. tHESE SOUNDS COME FROM THE
- ORIGINAL sTAR tREK SERIES. yOU NEED zOUNDS! TO PLAY THESE.</DD>
- </DL>
- </DD>
- <DT><A HREF="COMM/INDEX.HTML">COMM/</A></DT>
- <DD><DL>
- <DT><A HREF="COMM/CYPHTERM.SFX">CYPHTERM.SFX</A></DT>
- <DD>fILES THAT DESCRIBE HOW TO ADD zMODEM TO cOMMODORE tERMINAL PROGRAMS
- AND bbs'S. uPLOADED BY tOM hOOT <THOOT@NEOSOFT.COM>.</DD>
- <DT><A HREF="COMM/DES-302.DA0.BIN">DES-302.DA0.BIN</A></DT>
- <DT><A HREF="COMM/DES-302.DA1.BIN">DES-302.DA1.BIN</A></DT>
- <DT><A HREF="COMM/DES-302.DA2.BIN">DES-302.DA2.BIN</A></DT>
- <DT><A HREF="COMM/DES-302.DA3.BIN">DES-302.DA3.BIN</A></DT>
- <DT><A HREF="COMM/DES-302.DA4.BIN">DES-302.DA4.BIN</A></DT>
- <DD>dEStERM 3.02, DOWNLOADED FROM THE AUTHOR'S HOME PAGE,
- <A CLASS="LINK" HREF="HTTP://WWW.IONLINE.NET/%7eMDESMOND/DESTERM.HTML">HTTP://WWW.IONLINE.NET/%7eMDESMOND/DESTERM.HTML</A>. yOU WILL NEED
- THE PROGRAM UNDAR128.PRG TO UNPACK THESE FILES.</DD>
- <DT><A HREF="COMM/DES200-1.SFX">DES200-1.SFX</A></DT>
- <DT><A HREF="COMM/DES200-2.SFX">DES200-2.SFX</A></DT>
- <DT><A HREF="COMM/DES200-3.SFX">DES200-3.SFX</A></DT>
- <DT><A HREF="COMM/DES200-4.SFX">DES200-4.SFX</A></DT>
- <DD>dEStERM 2.00 DISTRIBUTION PACKAGE.</DD>
- <DT><A HREF="COMM/DES201-1.SFX">DES201-1.SFX</A></DT>
- <DT><A HREF="COMM/DES201-2.SFX">DES201-2.SFX</A></DT>
- <DD>tHIS IS THE NEWEST RELEASE OF dEStERM BY sTEVE cUTHBERT.
- uPLOADED BY tOM hOOT (THOOT@NEOSOFT.COM).
- tHIS RELEASE DOES NOT CONTAIN MANY SCRIPTS OR DOCUMENTS, CHECK THE
- RELEASE FOR VERSION 2.00 TO GET THEM.</DD>
- <DT><A HREF="COMM/DLG128.LZH">DLG128.LZH</A></DT>
- <DD>dIALOGUE 128, REQUIRES 80 COLUMN SCREEN.</DD>
- <DT><A HREF="COMM/DLG128SL.LZH">DLG128SL.LZH</A></DT>
- <DD>dIALOGUE 128 FOR sWIFTlINK, REQUIRES 80 COLUMN SCREEN.</DD>
- <DT><A HREF="COMM/DLGEXTS.SFX">DLGEXTS.SFX</A></DT>
- <DD>tWO EXTENSIONS FOR dIALOGUE 128: A SCREEN SAVER AND AN EXTENSION THAT
- WILL AUTOMATICALLY SEND SPACE CHARACTERS TO THE LINE ON A REGULAR
- INTERVAL. uPLOADED BY THE AUTHOR, aDAM vARDY <AVARDY@MORGAN.UCS.MUN.CA>.</DD>
- <DT><A HREF="COMM/DLGRING.SFX">DLGRING.SFX</A></DT>
- <DD>eXTENSIONS FOR dIALOGUE 128 TO MAKE THE COMPUTER RING LIKE A TELEPHONE
- OR TO MAKE A SOUND AFTER COMPLETING A DOWNLOAD. uPLOADED BY THE AUTHOR,
- aDAM vARDY <AVARDY@MORGAN.UCS.MUN.CA>.</DD>
- <DT><A HREF="COMM/QWKRR35.README">QWKRR35.README</A></DT>
- <DT><A HREF="COMM/QWKRR35A.SFX">QWKRR35A.SFX</A></DT>
- <DT><A HREF="COMM/QWKRR35B.SFX">QWKRR35B.SFX</A></DT>
- <DD>qwk MESSAGE PACKET OFFLINE READER FOR THE 128. rEQUIRES 80 COLUMN SCREEN.</DD>
- <DT><A HREF="COMM/UNDAR128.PRG">UNDAR128.PRG</A></DT>
- <DD>uNPACKS THE dEStERM 3.02 DISTRIBUTION FILES.</DD>
- </DL>
- <DL>
- <DT><A HREF="../../CPM/COMM/INDEX.HTML">CPM@</A> (LINK)</DT>
- </DL>
- </DD>
- <DT><A HREF="../DEMODISKS/C128/INDEX.HTML">DEMODISKS@</A> (LINK)</DT>
- <DT><A HREF="DEMOS/INDEX.HTML">DEMOS/</A></DT>
- <DD><DL>
- <DT><A HREF="DEMOS/debut-C-.PRG">debut-C-.PRG</A></DT>
- <DD>a vdc DEMO BY A gERMAN GROUP. tHIS DEMO SEEMS TO RUN IN c64 MODE, BUT
- IT MUST BE STARTED IN THE c128 MODE.</DD>
- <DT><A HREF="DEMOS/HIGHERLEVEL.LZH">HIGHERLEVEL.LZH</A></DT>
- <DD>7-PART DEMO. mOST PARTS WORK IN ALL c64S.
- oNLY ONE PART MAKES USE OF c128'S vdc, AND
- THE DETECTION DOES NOT WORK ON ALL c128S.</DD>
- <DT><A HREF="DEMOS/VDCDEMO.README">VDCDEMO.README</A></DT>
- <DT><A HREF="DEMOS/VDCDEMO.TXT">VDCDEMO.TXT</A></DT>
- <DT><A HREF="DEMOS/VDCDEMO1.SFX">VDCDEMO1.SFX</A></DT>
- <DT><A HREF="DEMOS/VDCDEMO2.SFX">VDCDEMO2.SFX</A></DT>
- <DT><A HREF="DEMOS/VDCDEMO3.SFX">VDCDEMO3.SFX</A></DT>
- <DT><A HREF="DEMOS/VDCDEMO4.SFX">VDCDEMO4.SFX</A></DT>
- <DT><A HREF="DEMOS/VDCDEMO5.SFX">VDCDEMO5.SFX</A></DT>
- <DD>19 fEB. 1995
- a SPECIAL DEMO FOR THE cOMMODORE 128 vdc-CHIP. tHE vdc DEMO CONTAINS
- FIVE sELf-ExTRACTING-lzh-FILES (.sfx) . aLL FILES NEED TO BE EXTRACTED
- ON ONE DISK. a SINGLE-SIDED 1541 OR 1570 DISK IS TOO SMALL. aLSO THE
- PROGRAMMING USES BURST-ROUTINES, WHICH MAKES THE 1541 UNUSABLE ANYWAY.
- iT'S ALSO A LITTLE TO SLOW FOR LOADING THE SPECIAL PICTURES.
- (rEPLIES TO THE ADDRESS ZIMMER@XS4ALL.NL)</DD>
- </DL>
- </DD>
- <DT><A HREF="DISKUTIL/INDEX.HTML">DISKUTIL/</A></DT>
- <DD><DL>
- <DT><A HREF="DISKUTIL/BOOT/INDEX.HTML">BOOT/</A></DT>
- <DD><DL>
- <DT><A HREF="DISKUTIL/BOOT/1581-AUTO-DEV.PRG">1581-AUTO-DEV.PRG</A></DT>
- <DT><A HREF="DISKUTIL/BOOT/1581-AUTO-DEV.README">1581-AUTO-DEV.README</A></DT>
- <DD>aUTOLOADER TO CHANGE 1581 DEVICE NUMBER.</DD>
- <DT><A HREF="DISKUTIL/BOOT/AUTOBOOT.SFX">AUTOBOOT.SFX</A></DT>
- <DD>aUTOBOOT DISK CREATOR.</DD>
- </DL>
- </DD>
- <DT><A HREF="DISKUTIL/DIRECTORY/INDEX.HTML">DIRECTORY/</A></DT>
- <DD><DL>
- <DT><A HREF="../C64/DISKUTIL/DIRECTORY/1581PARTITION.PRG">1581PARTITION.PRG@</A> (LINK)</DT>
- <DT><A HREF="../C64/DISKUTIL/DIRECTORY/1581PARTITION.TXT">1581PARTITION.TXT@</A> (LINK)</DT>
- <DD>1581 SUBDIRECTORY CREATOR. rUNS ON c64/c128.</DD>
- <DT><A HREF="DISKUTIL/DIRECTORY/fILETYPE%20128.PRG">fILETYPE 128.PRG</A></DT>
- <DD>fILE TYPE EDITOR.</DD>
- </DL>
- </DD>
- <DT><A HREF="DISKUTIL/DISKCOPY/INDEX.HTML">DISKCOPY/</A></DT>
- <DD><DL>
- <DT><A HREF="DISKUTIL/DISKCOPY/1571BACKUP-V1.0.PRG">1571BACKUP-V1.0.PRG</A></DT>
- <DT><A HREF="DISKUTIL/DISKCOPY/1571BACKUP.README">1571BACKUP.README</A></DT>
- <DD>sLOW 80 COLUMN DISK COPIER FOR THE 1571.</DD>
- </DL>
- </DD>
- <DT><A HREF="DISKUTIL/EDITORS/INDEX.HTML">EDITORS/</A></DT>
- <DD><DL>
- <DT><A HREF="DISKUTIL/EDITORS/128DISKED.README">128DISKED.README</A></DT>
- <DT><A HREF="DISKUTIL/EDITORS/128DISKED.SFX">128DISKED.SFX</A></DT>
- <DD>80 cOLUMN dISKEDITOR.</DD>
- <DT><A HREF="DISKUTIL/EDITORS/LPRUNER80.SFX">LPRUNER80.SFX</A></DT>
- <DD>a c128 BASED DUPLICATE FILE ELIMINATOR THAT IS COMPATIBLE WITH ALL<BR />
- cOMMODORE DRIVES. nEVER AGAIN HAVE TO WONDER IF YOU HAVE FOUND THE RIGHT<BR />
- FILE OR NOT. tHE DOCUMENTATION IS INCLUDED WITH THE ARCHIVE. uPLOADED
- BY WARREN@HOME.DMV.COM.</DD>
- <DT><A HREF="DISKUTIL/EDITORS/PHANTOMv1.LZH">PHANTOMv1.LZH</A></DT>
- <DD>dIRECTORY AND PARTITION EDITORS FOR DIFFERENT DRIVES.</DD>
- </DL>
- </DD>
- <DT><A HREF="DISKUTIL/FILECOPY/INDEX.HTML">FILECOPY/</A></DT>
- <DD><DL>
- <DT><A HREF="DISKUTIL/FILECOPY/dER%20hEXER%20V1.4AL.PRG">dER hEXER V1.4AL.PRG</A></DT>
- <DD>a gERMAN FILE AND DISK COPIER FOR THE 80 COLUMN MODE OF THE c128.
- pROGRAMMED BY lUZ vIEWEG IN 1988, MODIFIED BY tEICKNER IN 1994.</DD>
- <DT><A HREF="DISKUTIL/FILECOPY/uNICOPY-1.0.PRG">uNICOPY-1.0.PRG</A></DT>
- <DD>uNICOPY V1.0, A FILE COPIER PROGRAMMED IN 1986 BY jIM bUTTERFIELD.</DD>
- </DL>
- </DD>
- <DT><A HREF="DISKUTIL/TRANSFER/INDEX.HTML">TRANSFER/</A></DT>
- <DD><DL>
- <DT><A HREF="DISKUTIL/TRANSFER/c64-pc%20cOPIER.PRG">c64-pc cOPIER.PRG</A></DT>
- <DD>tHIS UTILITY COPIES c64-DISKS TO pc DISKS.
- yOU NEED A c128 AND A 1571 OR 1570 (OR A c128 d) TO USE IT!
- yOU DON'T NEED ANY OTHER SPECIAL HARDWARE!<BR />
- (mAYBE A pc WITH A NORMAL 5 1/4" DRIVE TO GET THE COPIED<BR />
- SOFTWARE INTO A pc.)
- uPLOADED BY: 677094@RZ.FHT-ESSLINGEN.DE</DD>
- <DT><A HREF="DISKUTIL/TRANSFER/cROSSlINK21B.SFX">cROSSlINK21B.SFX</A></DT>
- <DD>cROSSLINK ALLOWS YOU TO COPY A MAXIMUM OF 43 KILOBYTES LONG FILES
- BETWEEN cOMMODORE, ms-dos AND VARIOUS cp/m DISK FORMATS.</DD>
- </DL>
- </DD>
- </DL>
- </DD>
- <DT><A HREF="../FIRMWARE/COMPUTERS/C128/INDEX.HTML">FIRMWARE@</A> (LINK)</DT>
- <DT><A HREF="GAMES/INDEX.HTML">GAMES/</A></DT>
- <DD><DL>
- <DT><A HREF="GAMES/lANDSLIDE80.PRG">lANDSLIDE80.PRG</A></DT>
- <DD>a FINANCIAL GAME WRITTEN IN basic.</DD>
- <DT><A HREF="GAMES/mAH-jONGG.README">mAH-jONGG.README</A></DT>
- <DT><A HREF="GAMES/mAH-jONGG.SFX">mAH-jONGG.SFX</A></DT>
- <DD>mAH-jONGG FOR THE 40 COLUMN SCREEN</DD>
- <DT><A HREF="GAMES/mIKES-MAZE-V2.PRG">mIKES-MAZE-V2.PRG</A></DT>
- <DD>mIKES mAZE V2 IS AN ALL ML GAME THAT RUNS IN THE 40 COLUMN MODE OF THE
- 128. tHE CONCEPT IS VERY SIMPLE, JUST GET THROUGH THE MAZE WITH OUT
- TOUCHING THE SIDES. nOTHING CHASES YOU, NO TIME LIMIT, BUT WITH EACH LEVEL
- THE WALLS ARE THICKER. iF YOU TOUCH THE WALLS YOU GET SENT BACK TO THE
- START. pROGRAMMED BY M.DEMING@GENIE.COM.</DD>
- <DT><A HREF="GAMES/sOLITAIRE.README">sOLITAIRE.README</A></DT>
- <DT><A HREF="GAMES/sOLITAIRE80.SFX">sOLITAIRE80.SFX</A></DT>
- <DD>sOLITAIRE, REQUIRES 80 COLUMN SCREEN</DD>
- <DT><A HREF="GAMES/zEESLAG.LNX">zEESLAG.LNX</A></DT>
- <DD>zEESLAG, OR "SEA BATTLE" IN dUTCH. pROGRAMMED IN 1989 BY jERRY jERMEI
- FROM bELGIUM, JERJETTA@VT4.NET.</DD>
- <DT><A HREF="GAMES/ELITE128-1.0.ZIP">ELITE128-1.0.ZIP</A></DT>
- <DD>a VERSION OF eLITE ADAPTED FOR THE 128. sTARTS FROM THE c64 MODE.</DD>
- </DL>
- </DD>
- <DT><A HREF="GRAPHICS/INDEX.HTML">GRAPHICS/</A></DT>
- <DD><DL>
- <DT><A HREF="GRAPHICS/fACEbENDER.README">fACEbENDER.README</A></DT>
- <DT><A HREF="GRAPHICS/fACEbENDER.SFX">fACEbENDER.SFX</A></DT>
- <DD>a FUNNY PROGRAM THAT BENDS FACES.</DD>
- <DT><A HREF="GRAPHICS/gLOBE.PRG">gLOBE.PRG</A></DT>
- <DT><A HREF="GRAPHICS/gLOBE.README">gLOBE.README</A></DT>
- <DD>dRAWS A SPINNING GLOBE ON THE vic-ii SCREEN.</DD>
- <DT><A HREF="GRAPHICS/wATCHMAKER.PRG">wATCHMAKER.PRG</A></DT>
- <DT><A HREF="GRAPHICS/wATCHMAKER.README">wATCHMAKER.README</A></DT>
- <DD>sIMPLE EVOLUTION ILLUSTRATOR.</DD>
- <DT><A HREF="GRAPHICS/V128.SHIP80.SFX">V128.SHIP80.SFX</A></DT>
- <DD>sAMPLE ANIMATION FOR THE VIDEO128 ANIMATOR.</DD>
- <DT><A HREF="GRAPHICS/VDC-PICS.LZH">VDC-PICS.LZH</A></DT>
- <DD>pICTURES FOR THE vdc.</DD>
- <DT><A HREF="GRAPHICS/VIDEO128.A.SFX">VIDEO128.A.SFX</A></DT>
- <DT><A HREF="GRAPHICS/VIDEO128.B.SFX">VIDEO128.B.SFX</A></DT>
- <DT><A HREF="GRAPHICS/VIDEO128.C.SFX">VIDEO128.C.SFX</A></DT>
- <DT><A HREF="GRAPHICS/VIDEO128.README">VIDEO128.README</A></DT>
- <DD>vIDEO128, A SHAREWARE DEMO OF AN ANIMATOR FOR THE c128.</DD>
- </DL>
- <DL>
- <DT><A HREF="GRAPHICS/iPAINT/INDEX.HTML">iPAINT/</A></DT>
- <DD><DL>
- <DT><A HREF="GRAPHICS/iPAINT/BW_IPICS.LZH">BW_IPICS.LZH</A></DT>
- <DD>bLACK&WHITE iPAINT PICTURES</DD>
- <DT><A HREF="GRAPHICS/iPAINT/IPPICS00.SFX">IPPICS00.SFX</A></DT>
- <DT><A HREF="GRAPHICS/iPAINT/IPPICS01.SFX">IPPICS01.SFX</A></DT>
- <DT><A HREF="GRAPHICS/iPAINT/IPPICS02.SFX">IPPICS02.SFX</A></DT>
- <DT><A HREF="GRAPHICS/iPAINT/IPPICS03.SFX">IPPICS03.SFX</A></DT>
- <DD>iPAINT PICTURES</DD>
- <DT><A HREF="GRAPHICS/iPAINT/IVS1P1.README">IVS1P1.README</A></DT>
- <DT><A HREF="GRAPHICS/iPAINT/IVS1P1.SFX">IVS1P1.SFX</A></DT>
- <DD>iPAINT PICTURE VIEWER</DD>
- <DT><A HREF="GRAPHICS/iPAINT/R%26S-IPICS.LZH">R&S-IPICS.LZH</A></DT>
- <DT><A HREF="GRAPHICS/iPAINT/R%26S-IPICS.README">R&S-IPICS.README</A></DT>
- <DD>rEN AND sTIMPY iPAINT PICTURES</DD>
- </DL>
- </DD>
- <DT><A HREF="GRAPHICS/FRACTALS/INDEX.HTML">FRACTALS/</A></DT>
- <DD><DL>
- <DT><A HREF="GRAPHICS/FRACTALS/mANDELZOOM128-4.1.PRG">mANDELZOOM128-4.1.PRG</A></DT>
- <DT><A HREF="GRAPHICS/FRACTALS/mANDELZOOM128-4.1.README">mANDELZOOM128-4.1.README</A></DT>
- <DD>mANDELBROT & jULIA FRACTAL PLOTTER</DD>
- <DT><A HREF="GRAPHICS/FRACTALS/IFS128.README">IFS128.README</A></DT>
- <DT><A HREF="GRAPHICS/FRACTALS/IFS128.SFX">IFS128.SFX</A></DT>
- <DD>iTERATIVE fUNCTION sYSTEMS GENERATOR</DD>
- </DL>
- </DD>
- <DT><A HREF="GRAPHICS/VIEWERS/INDEX.HTML">VIEWERS/</A></DT>
- <DD><DL>
- <DT><A HREF="GRAPHICS/VIEWERS/fLICKERmAC-V5.0.PRG">fLICKERmAC-V5.0.PRG</A></DT>
- <DT><A HREF="GRAPHICS/VIEWERS/mACvIEW-80COL.PRG">mACvIEW-80COL.PRG</A></DT>
- <DT><A HREF="GRAPHICS/VIEWERS/B8VS.README">B8VS.README</A></DT>
- <DT><A HREF="GRAPHICS/VIEWERS/B8VS.SFX">B8VS.SFX</A></DT>
- <DD>bASIC 8 PICTURE VIEWER</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/GDS.README">GDS.README</A></DT>
- <DT><A HREF="GRAPHICS/VIEWERS/GDS.SFX">GDS.SFX</A></DT>
- <DD>gif dISPLAY sYSTEM. 64 Kb vdc ram NECESSARY.</DD>
- </DL>
- <DL>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/INDEX.HTML">VBM/</A></DT>
- <DD><DL>
- <DD>vbm IS A BITMAP VIEWER FOR USE WITH A 64K vdc, PROGRAMMED BY cRAIG bRUCE.</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/BM.C">BM.C</A></DT>
- <DD>cONVERTS x wINDOWS .XBM FILES TO .BM FORMAT FOR USE WITH VBM.</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/TEAM.BM.BIN">TEAM.BM.BIN</A></DT>
- <DD>eXAMPLE BITMAP FOR VBM.</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/TOUCAN.BM.BIN">TOUCAN.BM.BIN</A></DT>
- <DD>eXAMPLE BITMAP FOR VBM.</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/VBM-1.10.PRG">VBM-1.10.PRG</A></DT>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/VBM-1.10.README">VBM-1.10.README</A></DT>
- <DD>640X492 POINT BITMAP VIEWER FOR THE vdc SCREEN. tHIS IS JUST A LOADER;
- YOU WILL ALSO NEED VBMLIB.BIN.</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/VBMLIB.BIN">VBMLIB.BIN</A></DT>
- <DD>vbm LIBRARY ROUTINES.</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/VBMLIB.NTSC%2BPAL.README">VBMLIB.NTSC+PAL.README</A></DT>
- <DD>vbm LIBRARY ROUTINES IMPROVED BY nICOLAS wELTE.</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/VBMLIB.NTSC.BIN">VBMLIB.NTSC.BIN</A></DT>
- <DD>vbm LIBRARY ROUTINES FOR ntsc-m TIMING</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/VBMLIB.PAL.BIN">VBMLIB.PAL.BIN</A></DT>
- <DD>vbm LIBRARY ROUTINES FOR pal-b TIMING</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/VBMLIB.S">VBMLIB.S</A></DT>
- <DD>sOURCE CODE OF THE vbm LIBRARY ROUTINES.</DD>
- <DT><A HREF="GRAPHICS/VIEWERS/VBM/WARBIRD.BM.BIN">WARBIRD.BM.BIN</A></DT>
- <DD>eXAMPLE BITMAP FOR VBM.</DD>
- </DL>
- </DD>
- </DL>
- </DD>
- </DL>
- </DD>
- <DT><A HREF="OS/INDEX.HTML">OS/</A></DT>
- <DD><DL>
- <DD>hERE ARE THE VARIOUS ALTERNATIVE OPERATING SYSTEMS FOR THE c128.</DD>
- </DL>
- <DL>
- <DT><A HREF="OS/ACE/INDEX.HTML">ACE/</A></DT>
- <DD><DL>
- <DD>ace IS AN OPERATING SYSTEM FOR THE c64 AND c128 THAT PROVIDES A uNIX-LIKE
- COMMAND-SHELL ENVIRONMENT.<BR />
- tHE ACE16*.SFX ARCHIVES WERE CREATED BY iSMAEL cORDEIRO
- (ISMAEL@CAM.ORG) FROM THE ORIGINAL FILES WHICH ARE NOW AVAILABLE AT
- <A CLASS="LINK" HREF="FTP://FTP.JBRAIN.COM/PUB/CBM/OS/ACE/">FTP://FTP.JBRAIN.COM/PUB/CBM/OS/ACE/</A>.
- mORE FILES CAN BE FOUND ON THAT SITE.</DD>
- <DT><A HREF="OS/ACE/ACE16A.SFX">ACE16A.SFX</A></DT>
- <DT><A HREF="OS/ACE/ACE16B.SFX">ACE16B.SFX</A></DT>
- <DT><A HREF="OS/ACE/ACE16C.SFX">ACE16C.SFX</A></DT>
- <DT><A HREF="OS/ACE/ACE16D.SFX">ACE16D.SFX</A></DT>
- <DT><A HREF="OS/ACE/ACE16E.SFX">ACE16E.SFX</A></DT>
- <DD>aDVANCED cOMPUTING eNVIRONMENT, rEVISION 16</DD>
- <DT><A HREF="OS/ACE/ACE16PRG.SFX">ACE16PRG.SFX</A></DT>
- <DD>ace 16 pROGRAMMER'S rEFERENCE gUIDE</DD>
- </DL>
- </DD>
- <DT><A HREF="../../CPM/INDEX.HTML">CPM@</A> (LINK)</DT>
- <DT><A HREF="OS/CS-DOS/INDEX.HTML">CS-DOS/</A></DT>
- <DD><DL>
- <DD>cs-dos IS AN ms-dos LIKE OPERATING ENVIRONMENT FOR THE cOMMODORE 128.
- tHIS DIRECTORY CONTAINS THE cs-dos DISTRIBUTION AND MISCELLANOUS
- PROGRAMS DESIGNED FOR IT.</DD>
- <DT><A HREF="OS/CS-DOS/CS-BATCH.FOR">CS-BATCH.FOR</A></DT>
- <DD>a NOTE ABOUT CS-BATCH.SFX.</DD>
- <DT><A HREF="OS/CS-DOS/CS-BATCH.SFX">CS-BATCH.SFX</A></DT>
- <DD>bATCH FILES (SCRIPTS) FOR THE cs-dos.</DD>
- <DT><A HREF="OS/CS-DOS/CS-DOC15.SFX">CS-DOC15.SFX</A></DT>
- <DD>dOCUMENTATION FOR cs-dos V1.5.</DD>
- <DT><A HREF="OS/CS-DOS/CS-DOS15.SFX">CS-DOS15.SFX</A></DT>
- <DD>bINARY DISTRIBUTION FOR cs-dos V1.5.</DD>
- <DT><A HREF="OS/CS-DOS/CS-GREP.SFX">CS-GREP.SFX</A></DT>
- <DT><A HREF="OS/CS-DOS/CS-GREP.TXT">CS-GREP.TXT</A></DT>
- <DD>gREP (A TEXT SEARCHING FACILITY) FOR THE cs-dos.</DD>
- <DT><A HREF="OS/CS-DOS/CS_ASST1.SFX">CS_ASST1.SFX</A></DT>
- <DT><A HREF="OS/CS-DOS/CS_ASST2.SFX">CS_ASST2.SFX</A></DT>
- <DD>cs-asst PACKS ARE ASSORTED SMALL PROGRAMS FOR THE cs-dos
- ENVIRONMENT ON THE c-128. pHONEBOOK, gUITAR TUNER!, ETC...
- FUN STUFF!</DD>
- <DT><A HREF="OS/CS-DOS/CSDOS-LICENSING.TXT">CSDOS-LICENSING.TXT</A></DT>
- <DD>iNFORMATION ON LICENSING cs-dos.</DD>
- <DT><A HREF="OS/CS-DOS/CSDOS.NOREU.SFX">CSDOS.NOREU.SFX</A></DT>
- <DD>ram DISK PROGRAM AND AN AUTOEXEC FILE FOR USE WITHOUT AN reu.</DD>
- <DT><A HREF="OS/CS-DOS/CSDOS.REU.SFX">CSDOS.REU.SFX</A></DT>
- <DD>ram DISK PROGRAM AND AN AUTOEXEC FILE FOR USE WITH AN reu.</DD>
- <DT><A HREF="OS/CS-DOS/CSXTRA42.LZH">CSXTRA42.LZH</A></DT>
- <DT><A HREF="OS/CS-DOS/CSXTRA42.README">CSXTRA42.README</A></DT>
- <DD>mODULES FOR cs-dos PROGRAMMED BY bRUCE vRIELING.</DD>
- <DT><A HREF="OS/CS-DOS/LHAV12.ARC">LHAV12.ARC</A></DT>
- <DD>lharc FOR cs-dos. cONTAINS SOURCE CODE FOR THE SELF-EXTRACTING
- lhARCHIVE HEADER (SFX.ML).</DD>
- <DT><A HREF="OS/CS-DOS/MAKE.TITLE.SFX">MAKE.TITLE.SFX</A></DT>
- <DD>a PROGRAM FOR MAKING THE COLORFUL TITLE PAGES OF sfx
- ARCHIVES. lOADS OF FUN! :)</DD>
- <DT><A HREF="OS/CS-DOS/MON.SFX">MON.SFX</A></DT>
- <DD>a MACHINE LANGUAGE MONITOR EXTENSION FOR CS-DOS, WHICH ALLOWS
- SOME MONITOR FUNCTIONS TO WORK ON EXPANSION ram!</DD>
- <DT><A HREF="OS/CS-DOS/SETRAM-NEW.PRG">SETRAM-NEW.PRG</A></DT>
- <DD>bUG FIXED "SETRAM" COMMAND TO BE USED WITH reu'S.</DD>
- <DT><A HREF="OS/CS-DOS/SFX.ML.BIN">SFX.ML.BIN</A></DT>
- <DD>sELF-EXTRACTING lhARCHIVE HEADER. pREPEND THIS TO ANY OLD-STYLE
- lhARC ARCHIVE SHORTER THAN 46080 BYTES, AND THERE YOU HAVE A
- SELF-EXTRACTING FILE THAT CAN BE EXTRACTED ON A c64 OR A c128.</DD>
- <DT><A HREF="OS/CS-DOS/SQUSQ.SFX">SQUSQ.SFX</A></DT>
- <DD>a COUPLE OF cs-dos MODULES WHICH HANDLE cp/m ARCHIVES.</DD>
- <DT><A HREF="OS/CS-DOS/UNCR.SFX">UNCR.SFX</A></DT>
- <DD>aCTUALLY USEFUL IN YOUR OWN WORK! sqUEEZE THAT FILE! :)</DD>
- </DL>
- </DD>
- <DT><A HREF="../GEOS/INDEX.HTML">GEOS@</A> (LINK)</DT>
- <DT><A HREF="OS/NT-DOS/INDEX.HTML">NT-DOS/</A></DT>
- <DD><DL>
- <DD>hERE ARE VERSIONS OF AN os BY nICOLAS tORMO <NICOLAS.TORMO@WANADOO.FR>.
- aLL TEXTS ARE IN fRENCH, AND THERE IS NO DOCUMENTATION. bUT YOU MIGHT
- STILL WANT TO TAKE A LOOK AT THE WINDOWING VERSIONS.</DD>
- <DT><A HREF="OS/NT-DOS/DOS4.D64.GZ">DOS4.D64.GZ</A></DT>
- <DD>nt-dos 4, A TEXT-BASED os. pROGRAMMED IN 1987. 1541 DISK IMAGE.</DD>
- <DT><A HREF="OS/NT-DOS/DOS4.SFX">DOS4.SFX</A></DT>
- <DD>nt-dos 4, A TEXT-BASED os. pROGRAMMED IN 1987. sELF-EXTRACTING ARCHIVE.</DD>
- <DT><A HREF="OS/NT-DOS/WIN-NT5.ZIP">WIN-NT5.ZIP</A></DT>
- <DD>nt-dos 5, SOME SOURCE CODE AND DOCUMENTATION AND THE BINARY.</DD>
- <DT><A HREF="OS/NT-DOS/WIN4.D64.GZ">WIN4.D64.GZ</A></DT>
- <DD>nt-dos 4, A GRAPHICAL INTERFACE, 1987. 1541 DISK IMAGE.</DD>
- <DT><A HREF="OS/NT-DOS/WIN4.SFX">WIN4.SFX</A></DT>
- <DD>nt-dos 4, A GRAPHICAL INTERFACE, 1987. sELF-EXTRACTING ARCHIVE.</DD>
- <DT><A HREF="OS/NT-DOS/WIN5.D64.GZ">WIN5.D64.GZ</A></DT>
- <DD>nt-dos 5, STILL UNDER DEVELOPMENT SINCE 1991. 1541 DISK IMAGE.</DD>
- <DT><A HREF="OS/NT-DOS/WIN5.SFX">WIN5.SFX</A></DT>
- <DD>nt-dos 5, STILL UNDER DEVELOPMENT SINCE 1991. sELF-EXTRACTING ARCHIVE.</DD>
- </DL>
- </DD>
- <DT><A HREF="OS/UNIX128V3/INDEX.HTML">UNIX128V3/</A></DT>
- <DD><DL>
- <DD>tHIS IS A uNIX-LIKE ENVIRONMENT FOR THE c128.</DD>
- <DT><A HREF="OS/UNIX128V3/readme">readme</A></DT>
- <DD>uNIX 128 V3.11 RELEASE NOTES</DD>
- <DT><A HREF="OS/UNIX128V3/UNIX311A.SFX">UNIX311A.SFX</A></DT>
- <DT><A HREF="OS/UNIX128V3/UNIX311B.SFX">UNIX311B.SFX</A></DT>
- <DT><A HREF="OS/UNIX128V3/UNIX311C.SFX">UNIX311C.SFX</A></DT>
- <DT><A HREF="OS/UNIX128V3/UNIX311D.SFX">UNIX311D.SFX</A></DT>
- <DD>uNIX 128 V3.11 DISTRIBUTION FILES, FOUR SELF-EXTRACTING ARCHIVES.</DD>
- </DL>
- </DD>
- </DL>
- </DD>
- <DT><A HREF="PACKETRADIO/INDEX.HTML">PACKETRADIO/</A></DT>
- <DD><DL>
- <DD>tHIS DIRECTORY CONTAINS PACKET RADIO STUFF FOR THE c128. sEE MODEM.GIF
- FOR A SCHEMATIC DIAGRAM. tHE SOFTWARE IS PACKED USING pk-zIP ON ms-dos.
- uNPACK IT BEFORE TRANSFERING THE FILES TO YOUR c128.
- tHESE FILES WERE UPLOADED BY ECREW@aLPHA1.CURTIN.EDU.AU.</DD>
- <DT><A HREF="PACKETRADIO/DC128V50.ZIP">DC128V50.ZIP</A></DT>
- <DD>tHE PACKET RADIO SOFTWARE.</DD>
- <DT><A HREF="PACKETRADIO/DC5DOC_P.ZIP">DC5DOC_P.ZIP</A></DT>
- <DD>dOCUMENTATION FOR THE PACKET RADIO SOFTWARE (dIGICOM V5.00).</DD>
- <DT><A HREF="PACKETRADIO/DIGICOM-5.00.TXT.GZ">DIGICOM-5.00.TXT.GZ</A></DT>
- <DD>dOCUMENTATION FOR dIGICOM V5.00 IN ANOTHER FORMAT.</DD>
- <DT><A HREF="PACKETRADIO/MODEM.GIF">MODEM.GIF</A></DT>
- <DD>tHE SCHEMATIC DIAGRAM FOR A PACKET RADIO INTERFACE.</DD>
- </DL>
- </DD>
- <DT><A HREF="PROGRAMMING/INDEX.HTML">PROGRAMMING/</A></DT>
- <DD><DL>
- <DT><A HREF="PROGRAMMING/D-ASS.D64.GZ">D-ASS.D64.GZ</A></DT>
- <DD>1541 DISK IMAGE OF dOUBLE-aSS, A 6502 AND z80 ASSEMBLER THAT USES THE
- cOMMODORE basic EDITOR. wRITTEN BY rENE VAN bELZEN AND PUBLISHED IN
- THE 128ER sONDERHEFT 22 BY mARKT & tECHNIK vERLAG, gERMANY.</DD>
- <DT><A HREF="PROGRAMMING/D-ASS.TXT">D-ASS.TXT</A></DT>
- <DD>iNSTRUCTIONS FOR dOUBLE-aSS. tHIS DOCUMENT IS INCLUDED ON THE DISK IMAGE
- IN petscii FORMAT.</DD>
- <DT><A HREF="../CSBRUCE/MIGHTYMON.UUA">MIGHTYMON.UUA@</A> (LINK)</DT>
- <DD>mACHINE LANGUAGE MONITOR.</DD>
- <DT><A HREF="PROGRAMMING/WEEHACK128.LNX">WEEHACK128.LNX</A></DT>
- <DD>aN EXTENSION FOR THE BUILT-IN MACHINE LANGUAGE MONITOR. tHE COMMANDS
- INCLUDE B (SET A BREAKPOINT) AND DP (DISASSEMBLE FROM THE PROGRAM COUNTER).
- aUTHOR: aDAM vARDY <AVARDY@MORGAN.UCS.MUN.CA>.</DD>
- <DT><A HREF="PROGRAMMING/WORK.PRG">WORK.PRG</A></DT>
- <DT><A HREF="PROGRAMMING/WORK.README">WORK.README</A></DT>
- <DD>a UTILITY FOR LOADING A FILE TO THE BUILT-IN MACHINE LANGUAGE MONITOR.
- rEDEFINES THE FUNCTION KEYS. uPLOADED BY aDAM vARDY
- <AVARDY@MORGAN.UCS.MUN.CA>.</DD>
- </DL>
- <DL>
- <DT><A HREF="../../CPM/PROGRAMMING/INDEX.HTML">CPM@</A> (LINK)</DT>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/INDEX.HTML">DOCUMENTS/</A></DT>
- <DD><DL>
- <DD>hERE YOU WILL FIND SOME cOMMODORE 128 RELATED PROGRAMMING INFORMATION.
- mOST OF THESE DOCUMENTS WERE DOWNLOADED FROM hERNE dATA sYSTEM'S cp/m
- PAGE <A CLASS="LINK" HREF="HTTP://WWW.HERNE.COM/CPM.HTM">HTTP://WWW.HERNE.COM/CPM.HTM</A>.</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/1571-DOS.INFO.GZ">1571-DOS.INFO.GZ</A></DT>
- <DD>bASIC INFORMATION ABOUT THE DISK OPERATING SYSTEM IN THE 1571 DRIVE</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/1571-FORMATTING-MFM.GZ">1571-FORMATTING-MFM.GZ</A></DT>
- <DD>tELLS HOW TO FORMAT mfm DISKS ON THE 1571.</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/640X480-VDC.GZ">640X480-VDC.GZ</A></DT>
- <DD>eXAMPLES OF PROGRAMMING 640X480 GRAPHICS AND 80X50 TEXT WITH THE vdc
- IN THE c128. tHE GRAPHICS REQUIRES 64 Kb OF vdc ram.</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/BASIC-DISKCOMMANDS.GZ">BASIC-DISKCOMMANDS.GZ</A></DT>
- <DD>uSING DISK COMMANDS FROM basic</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/BATCH-PROGRAMMING.GZ">BATCH-PROGRAMMING.GZ</A></DT>
- <DD>bATCH PROGRAMMING ON THE c128 (AND c64 AND vic-20). (rEAD DATA FROM A DISK
- FILE AS IF IT WAS TYPED IN FROM THE KEYBOARD.)</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/BURSTMODE-BASIC.GZ">BURSTMODE-BASIC.GZ</A></DT>
- <DD>hOW TO USE THE 1571 bURST MODE FROM basic</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/BURSTMODE-INTRO.GZ">BURSTMODE-INTRO.GZ</A></DT>
- <DD>iNTRODUCTION TO THE bURST MODE</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/BURSTMODE-READ.GZ">BURSTMODE-READ.GZ</A></DT>
- <DD>bURST MODE DOCUMENTATION, rEAD PROTOCOL</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/BURSTMODE-WRITE.GZ">BURSTMODE-WRITE.GZ</A></DT>
- <DD>bURST MODE DOCUMENTATION, wRITE PROTOCOL</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/C128-AUTOBOOTING.GZ">C128-AUTOBOOTING.GZ</A></DT>
- <DD>aUTO bOOTING ON c-128</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/INTRO.1571-1581.GZ">INTRO.1571-1581.GZ</A></DT>
- <DD>iNTRODUCTION TO THE 1571 AND 1581 DRIVES</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/TUNING-VDC-PERFORMANCE.GZ">TUNING-VDC-PERFORMANCE.GZ</A></DT>
- <DD>tUNING THE PERFORMANCE OF THE vdc CHIP.</DD>
- <DT><A HREF="PROGRAMMING/DOCUMENTS/USING-FILES.GZ">USING-FILES.GZ</A></DT>
- <DD>eFFECTIVE USE OF FILES</DD>
- </DL>
- </DD>
- <DT><A HREF="../GEOS/PROGRAMMING/INDEX.HTML">GEOS@</A> (LINK)</DT>
- </DL>
- </DD>
- <DT><A HREF="../SCHEMATICS/COMPUTERS/C128/INDEX.HTML">SCHEMATICS@</A> (LINK)</DT>
- <DT><A HREF="UTILITIES/INDEX.HTML">UTILITIES/</A></DT>
- <DD><DL>
- <DT><A HREF="UTILITIES/C64EMULATOR2.README">C64EMULATOR2.README</A></DT>
- <DT><A HREF="UTILITIES/C64EMULATOR2.SFX">C64EMULATOR2.SFX</A></DT>
- <DT><A HREF="UTILITIES/LOTTO-V34-1.SFX">LOTTO-V34-1.SFX</A></DT>
- <DT><A HREF="UTILITIES/LOTTO-V34-2.SFX">LOTTO-V34-2.SFX</A></DT>
- <DT><A HREF="UTILITIES/LOTTO-V34.README">LOTTO-V34.README</A></DT>
- <DD>aSSISTS YOU IN PLAYING lOTTO GAME.</DD>
- <DT><A HREF="UTILITIES/LRR270.SFX">LRR270.SFX</A></DT>
- <DD>lITTLE rED rEADER V2.70 [fEBRUARY 16, 1998].
- ms-dos FILE READER/WRITER FOR THE c128 AND 1571/81/fd DRIVES.</DD>
- <DT><A HREF="UTILITIES/MENU128V200.SFX">MENU128V200.SFX</A></DT>
- <DT><A HREF="UTILITIES/MENU128V200.TXT">MENU128V200.TXT</A></DT>
- <DT><A HREF="UTILITIES/QE128.PRG">QE128.PRG</A></DT>
- <DD>80 COLUMN qUICK tEXTEDITOR.</DD>
- <DT><A HREF="UTILITIES/RAMDOS2%2B1.SFX">RAMDOS2+1.SFX</A></DT>
- <DD>a PATCHED VERSION OF THE cOMMODORE ramdos basic LOADER THAT AVOIDS A
- BUG WITH jIFFYdos WHEN USED ON THE cOMMODORE 128.</DD>
- <DT><A HREF="UTILITIES/RAMDOSII.README">RAMDOSII.README</A></DT>
- <DT><A HREF="UTILITIES/RAMDOSII.SFX">RAMDOSII.SFX</A></DT>
- <DD>a MODIFIED VERSION OF THE cOMMODORE ramdos THAT CAN MAKE USE OF
- EXPANDED reuS UP TO 2 MEGABYTES.</DD>
- <DT><A HREF="UTILITIES/REU2DISK.README">REU2DISK.README</A></DT>
- <DT><A HREF="UTILITIES/REU2DISK.SFX">REU2DISK.SFX</A></DT>
- <DD>bACK UP THE CONTENTS OF A reu TO DISK.</DD>
- <DT><A HREF="UTILITIES/SERENDIPITY.README">SERENDIPITY.README</A></DT>
- <DT><A HREF="UTILITIES/SERENDIPITY.SFX">SERENDIPITY.SFX</A></DT>
- <DD>aN UTILITY TO START c64 MODE PROGRAMS FROM c128 MODE,
- AND A c64 MODE MENU PROGRAM.</DD>
- <DT><A HREF="../CSBRUCE/SIMFILE128.UUA">SIMFILE128.UUA@</A> (LINK)</DT>
- <DD>a DATA FILE MANAGEMENT PROGRAM.</DD>
- <DT><A HREF="UTILITIES/STAN-PRINTER.SFX">STAN-PRINTER.SFX</A></DT>
- <DD>sTANDARD DOCUMENTATION PRINTER. pRINTS SEQUENTIAL FILES TO A DOT MATRIX
- PRINTER. nO FILE SIZE LIMIT. dEFINE BIN=1 IN THE BEGINNING OF THE PROGRAM
- TO GET HEXADECIMAL DUMPS.</DD>
- <DT><A HREF="UTILITIES/SVNT128.DOC">SVNT128.DOC</A></DT>
- <DT><A HREF="UTILITIES/SVNT128A.SFX">SVNT128A.SFX</A></DT>
- <DT><A HREF="UTILITIES/SVNT128B.SFX">SVNT128B.SFX</A></DT>
- <DT><A HREF="UTILITIES/SVNT128C.SFX">SVNT128C.SFX</A></DT>
- <DT><A HREF="UTILITIES/SVNT128D.SFX">SVNT128D.SFX</A></DT>
- <DD>sERVANT 128, A rom-BASED RESIDENT UTILITY IN FOUR SELF-EXTRACTING FILES.</DD>
- <DT><A HREF="UTILITIES/TWSCANBJ.SFX">TWSCANBJ.SFX</A></DT>
- <DD>tHIS IS AN UPGRADE TO tHE wRITE sTUFF 128 AND 64 TO ALLOW FULL USE OF
- cANON bUBBLE jET PRINTERS iN bLACK AND wHITE AND ePSON 24 PIN PRINTERS.</DD>
- <DT><A HREF="UTILITIES/VIDEO80V6-1.SFX">VIDEO80V6-1.SFX</A></DT>
- <DT><A HREF="UTILITIES/VIDEO80V6-2.SFX">VIDEO80V6-2.SFX</A></DT>
- <DD>tHIS IS A VERSATILE VIDEO TAPE CATALOGER WRITTEN BY sCOT cULLEN.
- mODIFIED FOR CMD HARD DRIVES AND OVERLAYS BY cHARLES kIRBY.</DD>
- <DT><A HREF="../CSBRUCE/ZED077.UUA">ZED077.UUA@</A> (LINK)</DT>
- <DD>aN UNFINISHED TEXT EDITOR BY cRAIG bRUCE. 80 COLUMN SCREEN ONLY.</DD>
- </DL>
- </DD>
- </DL>
- </DIV>
- <P CLASS="BOT"><A HREF="../readme.HTML">gENERAL INFORMATION</A>
- &NDASH;
- <A HREF="../filetypes.HTML">fILE TYPES</A>
- &NDASH;
- <A HREF="../cd-r.HTML">cd-r SNAPSHOTS</A>
- &NDASH;
- <A HREF="../CROSSPLATFORM/TRANSFER/TRANSFER.HTML">dATA TRANSFER</A></P>
- <ADDRESS><A CLASS="LINK" HREF="MAILTO:CBM-ADM@FTP.FUNET.FI">CBM-ADM@FTP.FUNET.FI</A></ADDRESS>
- </BODY></HTML>
-