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Computerspiele Selbermachen
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computerspieleselbermachen.iso
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pov
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ritter2-.pov
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1994-11-17
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/***********************************************************/
/* PV3D B1.91 One modeler for POV-RAY and VIVID */
/***********************************************************/
/* POV-RAY V2.0 Generated file */
/* Copyright Lecointe Ludovic 1992,1993 */
/* PV3D is a FREEEWARE. Use the no registered version only */
/* for no commercial use. Send to me your contribution for */
/* the development of PV3D and receive the last available */
/* registered version of PV3D. */
/* 250FF pour la France. 55$ For all other country */
/***********************************************************/
/* Lecointe Ludovic */
/* 16 Rue du Bouvreuil */
/* 77240 CESSON la Forêt */
/* France */
/***********************************************************/
/* External PV3D 'DEFAULT.INC' Area */
#default {
pigment
{
colour rgbf <1.0 1.0 1.0 0.0>
}
finish
{
ambient .4
diffuse .6
phong 1
}
}
/* Standard POV includes files Area */
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
/* External 'filename.PIT' pigment Area for this frame */
/* Camera and Light Area */
camera {
location <-0.72000, 2.68000, -7.80000>
direction <0, 0, 1.0>
up <0, 1, 0>
right <1.3333, 0, 0 >
look_at <-0.38666, 0.93333, 0.00000>
}
/* union Declare Area */
/*********************************/
/*ArmR*/
#declare ArmR = union
{
/*Start Definition of CylY40*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.22955, 0.68000, 0.22276>
translate < 0.22955, 0.02000, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of CylY41*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.23444, 0.66670, 0.20777>
rotate < 0, 0, 10>
translate < 0.08663, 1.62272, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of Sphe42*/
object
{
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.34000, 0.34000, 0.34000>
translate < 0.20000, 0.80000, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of Sphe43*/
object
{
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.25980, 0.25980, 0.25980>
translate < 0.23980, -0.77980, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of Sphe44*/
object
{
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.33999, 0.34001, 0.33999>
translate < -0.02000, 2.44000, 0.00000>
} /* End Shape */
} /*End object*/
object
{
difference
{
/*Start Definition of QSph45*/
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.76426, 0.27600, 0.42729>
translate < -0.35191, 2.62400, 0.00254>
} /* End Shape */
/*Start Definition of Cube46*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.92132, 0.10000, 0.48373>
translate < -0.35868, 2.48000, 0.01627>
} /* End Shape */
} /* End CSG */
bounded_by { box { <-1.38000, -1.13960, -0.56746>, <0.66264, 3.00000, 0.60000>}}
} /* End Shape or Object */
} /*End union*/
/*********************************/
/*Kopf*/
#declare Kopf = union
{
object
{
difference
{
/*Start Definition of QSph29*/
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.58000, 0.64000, 0.74000>
translate < 0.00000, 0.00000, 0.00000>
texture
{
Chrome_Metal
scale < 0.58000, 0.64000, 0.74000>
translate < 0.00000, 0.00000, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
} /* End Shape or Object */
/*Start Definition of Cube31*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.42000, 0.40000, 0.50000>
translate < 0.00000, 0.00000, -0.50000>
texture
{
Chrome_Metal
scale < 0.42000, 0.40000, 0.50000>
translate < 0.00000, 0.00000, -0.50000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
} /* End Shape or Object */
} /* End CSG */
bounded_by { box { <-0.68000, -0.74000, -1.10000>, <0.68000, 0.74000, 0.84000>}}
} /* End Shape or Object */
/*Start Definition of ConZ35*/
object
{
cone
{ <0.0, 0.0, -0.5>,1,<0.0, 0.0, 0.5>,0
scale < 0.12502, 0.12502, 0.24396>
rotate < 170, 0, 0>
translate < -0.00110, -0.06653, -0.61181>
pigment
{
colour rgbf <1.000000, 0.714286, 0.714286, 0.000000>
} /* End Colour */
} /* End Shape */
} /*End object*/
/*Start Definition of Sphe36*/
object
{
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.06947, 0.06948, 0.06947>
translate < -0.17369, 0.18829, -0.50126>
pigment
{
colour rgbf <0.000000, 0.000000, 0.000000, 0.000000>
} /* End Colour */
} /* End Shape */
} /*End object*/
/*Start Definition of Sphe37*/
object
{
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.06947, 0.06948, 0.06947>
translate < 0.17752, 0.18829, -0.51032>
pigment
{
colour rgbf <0.000000, 0.000000, 0.000000, 0.000000>
} /* End Colour */
} /* End Shape */
} /*End object*/
/*Start Definition of Cube51*/
object
{
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.01637, 0.01637, 0.01637>
translate < 0.00000, 0.00000, 0.00000>
} /* End Shape */
} /*End object*/
object
{
difference
{
/*Start Definition of Sphe30*/
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.56000, 0.56000, 0.56000>
translate < 0.00000, 0.00000, 0.00000>
pigment
{
colour rgbf <1.000000, 0.714286, 0.714286, 0.000000>
} /* End Colour */
} /* End Shape */
/*Start Definition of Cube52*/
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.06878, 0.03188, 0.07206>
translate < 0.00258, -0.27753, -0.49784>
pigment
{
colour rgbf <1.000000, 0.000000, 0.000000, 0.000000>
} /* End Colour */
} /* End Shape */
} /* End CSG */
bounded_by { box { <-0.66000, -0.66000, -0.83245>, <0.66000, 0.66000, 0.66000>}}
} /* End Shape or Object */
/*Start Definition of ConX53*/
object
{
cone
{ <-0.5, 0.0, 0.0>,1,<0.5, 0.0, 0.0>,0
scale < 0.31724, 0.08446, 0.06119>
rotate < 0, 0, 350>
translate < -0.16382, -0.16501, -0.53333>
pigment
{
colour rgbf <0.000000, 0.000000, 0.000000, 0.000000>
} /* End Colour */
} /* End Shape */
} /*End object*/
/*Start Definition of ConX54*/
object
{
cone
{ <-0.5, 0.0, 0.0>,1,<0.5, 0.0, 0.0>,0
scale < 0.31724, 0.08446, 0.06119>
rotate < 0, 0, 190>
translate < 0.16033, -0.15852, -0.53005>
pigment
{
colour rgbf <0.000000, 0.000000, 0.000000, 0.000000>
} /* End Colour */
} /* End Shape */
} /*End object*/
} /*End union*/
/*********************************/
/*Arml*/
#declare Arml = union
{
/*Start Definition of CylY19*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.22955, 0.68000, 0.22276>
rotate < 0, 0, 237>
translate < -1.68479, 1.47688, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of CylY20*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.23444, 0.66670, 0.20777>
rotate < 0, 0, 320>
translate < -0.49159, 1.77877, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of Sphe21*/
object
{
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.34000, 0.34000, 0.34000>
translate < -1.08000, 1.16000, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of Sphe22*/
object
{
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.25980, 0.25980, 0.25980>
translate < -2.28020, 1.84020, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of Sphe2