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Computerspiele Selbermachen
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pov
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bar3.pov
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Text File
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1994-07-26
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17KB
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653 lines
/***********************************************************/
/* PV3D B1.91 One modeler for POV-RAY and VIVID */
/***********************************************************/
/* POV-RAY V2.0 Generated file */
/* Copyright Lecointe Ludovic 1992,1993 */
/* PV3D is a FREEEWARE. Use the no registered version only */
/* for no commercial use. Send to me your contribution for */
/* the development of PV3D and receive the last available */
/* registered version of PV3D. */
/* 250FF pour la France. 55$ For all other country */
/***********************************************************/
/* Lecointe Ludovic */
/* 16 Rue du Bouvreuil */
/* 77240 CESSON la Forêt */
/* France */
/***********************************************************/
/* External PV3D 'DEFAULT.INC' Area */
#default {
pigment
{
colour rgbf <1.0 1.0 1.0 0.0>
}
finish
{
ambient .4
diffuse .6
phong 1
}
}
/* Standard POV includes files Area */
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
#include "stones.inc"
/* External 'filename.PIT' pigment Area for this frame */
/* Camera and Light Area */
camera {
location <-0.57000, 0.00000, -5.58000>
direction <0, 0, 1.0>
up <0, 1, 0>
right <1.3333, 0, 0 >
look_at <0.25000, -1.35000, 0.00000>
}
/* union Declare Area */
/*********************************/
/*tisch*/
#declare tisch = union
{
/*Start Definition of Toru26*/
object
{
quartic {
< 1.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 2.0, 0.0,
-7.94720, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0, 0.0, 2.0, 0.0, 7.78720, 0.0,
0.0, 0.0, 0.0, 1.0, 0.0, -7.94720, 0.0, 15.16012 >
translate < 0.00000, 0.00000, 0.00000>
texture
{
White_Wood
scale < 2.18333, 0.20000, 2.26664>
translate < 0.00000, 0.00000, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-2.28333, -0.30000, -2.36664>, <2.28333, 0.30000, 2.36664>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY27*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 1.83333, 0.18001, 1.95000>
translate < 0.00000, 0.00000, 0.00000>
texture
{
White_Wood
scale < 1.83333, 0.18001, 1.95000>
translate < 0.00000, 0.00000, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.93333, -0.28001, -2.05000>, <1.93333, 0.28001, 2.05000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY28*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.17890, 0.86671, 0.18300>
translate < -0.00110, -0.98670, 0.00000>
texture
{
Chrome_Metal
scale < 0.17890, 0.86671, 0.18300>
translate < -0.00110, -0.98670, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-0.28000, -1.95341, -0.28300>, <0.27780, -0.01999, 0.28300>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of ConY29*/
object
{
cone
{ <0.0, -0.5, 0.0>,1,<0.0, 0.5, 0.0>,0
scale < 0.64001, 0.48000, 0.68333>
translate < -0.00634, -1.85902, 0.00000>
texture
{
Grnt0
scale < 0.64001, 0.24000, 0.68333>
translate < -0.00634, -1.85902, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-0.74635, -2.19902, -0.78333>, <0.73367, -1.51902, 0.78333>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY30*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.99000, 0.14334, 1.01667>
translate < 0.02333, -2.14333, 0.00000>
texture
{
Grnt0
scale < 0.99000, 0.14334, 1.01667>
translate < 0.02333, -2.14333, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-1.06666, -2.38667, -1.11667>, <1.11333, -1.89999, 1.11667>}}
} /* End Shape or Object */
} /*End object*/
} /*End union*/
/*********************************/
/*Hocker*/
#declare Hocker = union
{
/*Start Definition of Toru17*/
object
{
quartic {
< 1.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 2.0, 0.0,
-2.93104, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0, 0.0, 2.0, 0.0, 2.82863, 0.0,
0.0, 0.0, 0.0, 1.0, 0.0, -2.93104, 0.0, 2.00029 >
translate < 0.00000, 0.00000, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of CylY18*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 1.24000, 0.18001, 1.20000>
translate < 0.00000, 0.00000, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of CylY19*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.17890, 0.86671, 0.18300>
translate < -0.00110, -0.98670, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of ConY20*/
object
{
cone
{ <0.0, -0.5, 0.0>,1,<0.0, 0.5, 0.0>,0
scale < 0.64001, 0.48000, 0.68333>
translate < -0.00634, -1.85902, 0.00000>
} /* End Shape */
} /*End object*/
/*Start Definition of CylY21*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 1.00000, 0.16001, 0.98000>
translate < 0.00000, -2.16000, 0.00000>
} /* End Shape */
} /*End object*/
} /*End union*/
/*********************************/
/*Master*/
#declare Master = union
{
/*Start Definition of Cube0*/
object
{
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 8.30000, 2.52000, 7.50000>
translate < -3.80000, 0.00000, -2.50000>
} /* End Shape */
} /*End object*/
/*Start Definition of Cube1*/
object
{
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.24000, 0.46000, 2.06000>
translate < 1.30000, -2.02000, -0.96000>
texture
{
DMFDarkOak
scale < 0.24000, 0.46000, 2.06000>
translate < 1.30000, -2.02000, -0.96000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-12.20000, -2.62000, -10.10000>, <4.60000, 2.62000, 5.10000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of Cube2*/
object
{
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 1.70000, 0.46000, 0.20000>
translate < 2.78000, -2.02000, 1.34000>
texture
{
DMFDarkOak
scale < 1.70000, 0.46000, 0.20000>
translate < 2.78000, -2.02000, 1.34000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <0.98000, -2.58000, 1.04000>, <4.58000, -1.46000, 1.64000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of Cube3*/
object
{
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.38000, 0.10000, 2.42000>
translate < 1.30195, -1.47918, -0.72000>
texture
{
DMFDarkOak
scale < 0.38000, 0.10000, 2.42000>
translate < 1.30195, -1.47918, -0.72000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <0.82195, -1.67918, -3.24000>, <1.78195, -1.27918, 1.80000>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of Cube4*/
object
{
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 1.72000, 0.10000, 0.34000>
translate < 2.78153, -1.48000, 1.36826>
texture
{
DMFDarkOak
scale < 1.72000, 0.10000